Asynchrony
Appearance
Asynchrony is the state of not being synchronized. Contrast with plesiochronous systems. In terms of digital logic and data transfer, an asynchronous object does not require a clock signal.
Examples:
- asynchronous circuit
- asynchronous communication
- Asynchronous Transfer Mode
- asynchronous serial interfaces
- packet switched systems such as ethernet or internet protocol
- asynchronous computer APIs
- Collaborative editing systems
- Asynchronous Cellular Automaton
- Asynchronous JavaScript and XML