Tricky Kick
Tricky Kick | |
---|---|
Developer(s) | Alfa System |
Publisher(s) | IGS |
Platform(s) | TurboGrafx-16 |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player |
Tricky Kick[a] is a 1991 puzzle video game developed by Alfa System and published by Information Global Service for the TurboGrafx-16.
Gameplay
[edit]The object of the game is to maneuver pairs of the same type of monster or animal together by kicking them into straight lines until prevented by an obstacle; when a match is made, the pair disappears. The puzzles consist of creatures scattered through a landscape littered with various obstacles.
The player controls different characters on six scenarios: The young elf Oberon has to rescue the fairy friend Chima from the evil sorceress Kymera; Udon, the giant-robot piloting hero of the 25th century, must save his city from an alien invasion; Japanese kid named Taro goes to visit a haunted mansion to pass the test to join a club; the caveman Gonzo seeks to hunt down a woolly mammoth; Japanese schoolgirl Mayumi needs to find her way to her classmate Biff's birthday party; the young feudal Japanese prince Suzuki wants to rule the country.
Development and release
[edit]This section needs expansion. You can help by adding to it. (December 2024) |
Tricky Kick was developed by Alfa System and published by Information Global Service.[1][2]
Reception
[edit]Publication | Score |
---|---|
Consoles + | 70%[3] |
Gekkan PC Engine | 71/100[4] |
Joystick | 67%[5] |
Marukatsu PC Engine | 29/40[6] |
Player One | 82%[7] |
VideoGames & Computer Entertainment | 5/10[8] |
Digital Press | 8/10[9] |
This section needs expansion. You can help by adding to it. (December 2024) |
Tricky Kick received average reviews.[10][11] GamePro's C.T. Asian wrote that it is "an extensive and challenging game that's great to take on with an audience. It's one of those carts that's bound to stir up a lot of group participation - everyone has their own strategy". Nevertheless, C.T. Asian criticized the poor translation of the text from Japanese.[12]
Notes
[edit]References
[edit]- ^ "From the Creators of Cybercore". TurboPlay. No. 4. Larry Flynt Publications. January 1991. p. 32.
- ^ Matsuyama, Benī (July 1991). "Super Soft Hot Information: PC Engine 新作ソフト Data Base". Micom BASIC Magazine . No. 109. The Dempa Shimbunsha Corporation . p. 260.
- ^ Pingos (September 1991). "PC Engine Review: Tricky". Consoles + (in French). No. 1. Éditions Mondiales S.A. . p. 96.
- ^ "発売直前 REVIEW: トリッキー". Gekkan PC Engine (in Japanese). Vol. 3, no. 7. Shogakukan. July 1991. p. 119.
- ^ Demoly, Jean-Marc (September 1991). "Consoles News: Tricky". Joystick (in French). No. 19. Sipress. p. 157.
- ^ "新作ソフトお毒味チャート: トリッキー". Marukatsu PC Engine (in Japanese). Vol. 3, no. 7. Kadokawa Shoten. July 1991. p. 135.
- ^ Scamps, Olivier (September 1991). "Tests De Jeux: Tricky". Player One (in French). No. 12. Média Système Édition . p. 72.
- ^ Walker, Brent (January 1991). "Video-Game Reviews: Tricky Kick". VideoGames & Computer Entertainment. No. 24. Larry Flynt Publications. pp. 74–75.
- ^ Oleniacz, Kevin (July–August 1996). "Random Reviews Lite: Tricky Kick". Digital Press - The Bio-Degradable Source For Videogamers. No. 31. Joe Santulli. p. 29.
- ^ Nauert, Donn (February–March 1991). "TurboPlay Rates the Games". TurboPlay. No. 5. Larry Flynt Publications. pp. 24–28.
- ^ "TurboPlay Rates the Games, Volume Two". TurboPlay. No. 11. Larry Flynt Publications. February–March 1992. pp. 24–30.
- ^ C.T. Asian (March 1991). "TurboGrafx-16 ProView: Tricky Kick". GamePro. No. 20. IDG. p. 70.
External links
[edit]
- 1991 video games
- Alfa System games
- Fantasy video games
- Information Global Service games
- Puzzle video games
- Science fiction video games
- Single-player video games
- TurboGrafx-16 games
- TurboGrafx-16-only games
- Video games developed in Japan
- Video games featuring female protagonists
- Video games set in feudal Japan
- Video games set in Japan
- Puzzle video game stubs