
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Pioneer | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Standard Brawl | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Alchemist's Gambit
Sorcery
Cleave (You may cast this for this card's cleave cost. If you do, remove the words in the square brackets from this spell's rules text.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile this.



Leif-The-Lucky on
Elsha, Threefold Master
1 month ago
Hi capwner. All good, friend! I can't fix the graphical error until the commander is officially spoiled and added by TappedOut. :)
22 lands is definitely slim, but in testing, it's kept consistency high without issues—though I agree it's riskier than most builds. Mox Diamond might be cuttable.
Seize the Day and Waves of Aggression are great, but I’m more inclined toward Alchemist's Gambit, Chance for Glory, Last Chance, or Warrior's Oath since my monks have summoning sickness and they're cheaper CMC. That said, I’ll have to test them all—your suggestions could be strong!
Appreciate the input, and thanks for the discussion!
Entity_178 on
Gimbal, Don’t Get Wet or Feed After Midnight
1 year ago
Replaced -> Replaced with
Yavimaya Coast -> Tropical Island
Shivan Reef -> Volcanic Island
Perplexing Test -> Alchemist's Gambit
Shamanic Revelation -> Acquire
Myr Battlesphere -> Tezzeret the Seeker
The changes I would personally make, though I don't tend to look at a deck with a budget since I don't play with real cards
DeinoStinkus on Help Me Pick A Commander
2 years ago
Max_Hammer Obeka doesn't work with Goatnapper/Act of Treason effects, since they end at the end of the turn. The end of the turn still happens with Obeka.
The best cards to use with Obeka are the ones that mess you up on your end step. Alchemist's Gambit, Angel's Trumpet errata, Avaricious Dragon, etc.
Jett2112 on
Speak "friend" and Enter [PRIMER]
2 years ago
Try using Sudden Substitution targeting your own Glorious End, Warrior's Oath, or Alchemist's Gambit to exchange with an opponents creature to give them one final turn to win or lose. Its not perfect because you can only ever get one opponent with this but the split second makes it a useful interaction outside the combo too.
CardboardSalad on Countering Copied vs. Original Spells
3 years ago
I've had some difficulty finding a solid answer on this: If I cast a spell and then copy that spell, if the original spell is countered, what happens to the copy?
Example: Brainstorm + Reverberate (Copy Brainstorm). If Brainstorm gets countered after the Reverberate, what happens to the copy?
My reason for asking is I want to try using Hive Mind + Alchemist's Gambit + Cursecatcher. Use Hive Mind to give everyone an Alchemist's Gambit, and counter my own copy. Would this work?
Sheld on
I cast at thee
3 years ago
Hey! You've given a suggestion on one of my decks, so I've thought I could return the favor. :)
I'm not sure how casual/competitive this deck is aimed to be, so I will give suggestions for both.
For a more competitive deck, I'd suggest:
-
"Mana spells" (Turnabout, Brass's Bounty, Inner Fire)
-
Extra turns (Time Stretch, Alchemist's Gambit) - The ones which go into your graveyard are generally stronger as use them again later.
-
Forks (Increasing Vengeance, Bonus Round, Galvanic Iteration, Refuse / Cooperate) - From my experience the forks which can be cast from the graveyard are really good as you they can wait for you there until you're casting something big.
-
This ridiculous 1-card win combo: [any other tutor] into Firemind's Foresight into Reiterate, Desperate Ritual, Fall of the Titans
The first three help you create disgusting solitaire turns while the last one may be the easiest win with Mizzix there is.
For a more casual deck, I'd suggest:
-
not playing infinite combos :D
-
limit the number of the "mana spells" and extra turns (Mizzix is ridiculously powerful for a casual meta and solitaire turns are annoying)
-
some flavorful permanents (my suggestions: Metallurgic Summonings (and other token-making permanents), Thousand-Year Storm, Primal Amulet Flip, Sorcerer Class, Sentinel Tower, Erratic Cyclops, Melek, Izzet Paragon <- not that great but fun imo)
General card suggestions:
Mizzix's Mastery, Epic Experiment, Chaos Warp, Commit / Memory, Volcanic Vision, Invert / Invent, Prophetic Bolt, Frantic Search, Pore Over the Pages, Rewind, Solve the Equation and once again Bonus Round (this card is seriously good)
Also, I invite you to have a look at my old Mizzix deck and/or my up-to-date Zaffai deck for some inspiration.
I'm sorry for the long comment in case you didn't wish for suggestions. Just wanted to help. :^)
Jett2112 on
Obeka the Thyminator
3 years ago
Maybe try Sudden Substitution. You can cast it targeting your Glorious End and an opponents creature to give them their last turn. Also that kinda works with Alchemist's Gambit, Last Chance, Warrior's Oath and Final Fortune if they cant win with the extra turn.
DemonDragonJ on
Alternate Win and Loss Conditions
3 years ago
I missed Alchemist's Gambit, so I have now added that card to this list.