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Scute Swarm
Creature — Insect
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that’s a copy of this instead.
Foxigami on Earthquake
1 month ago
Scapeshift, Primeval Titan, Azusa, Lost but Seeking, Explore, Golos, Tireless Pilgrim, Arboreal Grazer, Spelunking, Dryad of the Ilysian Grove would be some cards that are fun.
Springheart Nantuko is such a fun card to build around. there are some many combos i can think of that would be fun with it assuming you trigger the landfall trigger and play for the bestow cost. bestowing it on Arboreal Grazer would make you empty your hand of all lands, bestowing it on Azusa, Lost but Seeking or Dryad of the Ilysian Grove allows you to play an infinite amount of lands, and Golos, Tireless Pilgrim or Primeval Titan as it would allow you to automatically play all the lands in your library... though you would need Spelunking or Amulet of Vigor to make the lands enter untapped. if you really wanna some jank infinite combo, bestow it on Scute Swarm and have Ashaya, Soul of the Wild for infinite scute swarms and landfall triggers. i think the most janky combo i can think of with this card would be Life and Limb, Yavimaya, Cradle of Growth, Valakut, the Molten Pinnacle, and Mind Bend. if valakut and yavimaya are on the battlefield and you mind bend valakut to replace the mountain text with forest. you can bestow any of your lands and have valakut ping an infinite number of times.
anyways, Springheart Nantuko combo tangent aside, i highly recommend adding either Crucible of Worlds, Conduit of Worlds, Ramunap Excavator, Perennial Behemoth, and/or Walk-In Closet / Forgotten Cellar as it would allow you to recast your fetch lands from your graveyard every turn.
Rhadamanthus on how would scute swarm react …
4 months ago
You will get a 4/4 angel with flying and vigilance (and none of Scute Swarm's characteristics).
Normally when there are multiple replacement effects trying to apply to the same event, you get to choose which one to apply first, but the last part of Scute Swarm's ability is a special kind of replacement effect called a "self replacement effect" because it affects the result of the ability it's a part of. Self replacement effects are always applied first, so that means in your example the effect of Divine Visitation will be applied last and win out.
Necramus on The Big Galadriel
5 months ago
One last suggestion, Scute Swarm!!
I really like this deck. Totally reminds me of something I'd build. Great work!!
Crow_Umbra on Why Does Xavier Sal Have …
6 months ago
Having recently played against a friend's new Xavier Sal Super Friends deck, I am absolutely fine with his activation speed being at Sorcery speed lol. Also as someone that used to play Zimone and Dina, I'm sure my friends would have appreciated that their second ability be sorcery speed for activation, especially given all those Landfall synergies (looking at you Scute Swarm lol).
Gidgetimer on How will this trigger with …
6 months ago
You play the land and the Scute Swarm triggers three times, putting three abilities to copy itself on the stack. Each trigger makes one copy. You end up with 4 total Scute Swarms.
By the time any of the three triggers resolve the land has already entered and will not trigger any of the copies.
xxfreaknricanxx on How will this trigger with …
6 months ago
I have a scute swarm, ancient greenwarden and a Virtue of Knowledge in play.i play a single land to trigger land fall how many scute swarms of made for the first trigger. How would this trigger doe future runes with more scute swarms in the table.
Gidgetimer on Scute Swarm and Callidus Assassin …
11 months ago
Copiable values of an object are the printed values of the object as modified by previous copy effects, facedown status, and replacement effects that set P/T. Callidus Assassin's own copy effect made it exactly Scute Swarm with the added ability "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature." So the token copies made by the landfall ability are exactly Scute Swarm with the added ability "When this creature enters the battlefield, destroy up to one other target creature with the same name as this creature."
707.2. When copying an object, the copy acquires the copiable values of the original object’s characteristics and, for an object on the stack, choices made when casting or activating it (mode, targets, the value of X, whether it was kicked, how it will affect multiple targets, and so on). The copiable values are the values derived from the text printed on the object (that text being name, mana cost, color indicator, card type, subtype, supertype, rules text, power, toughness, and/or loyalty), as modified by other copy effects, by its face-down status, and by “as . . . enters the battlefield” and “as . . . is turned face up” abilities that set power and toughness (and may also set additional characteristics). Other effects (including type-changing and text-changing effects), status, counters, and stickers are not copied.
OxygenDestroyer65 on Scute Swarm and Callidus Assassin …
11 months ago
If I cast Callidus Assassin and destroy a Scute Swarm, how do I handle the copies that will be created when I put lands onto the battlefield if I control 6 or more lands? Do I create a copy of the "scute" Callidus, which then enters as a copy of something else and destroys whatever I decide to copy? I don't think each Callidus copy retains the Scute's ability to copy itself, except the first one. I might be overcomplicating this. Thank you!
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