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Lightning

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This article is about the synthesis materials.
You may be looking for the character, the Thunder spell, or the element.
Thunder
"A gem shard containing essence of thunder. Used for item synthesis."
"A gem containing essence of thunder. Used for item synthesis."
"A mysterious stone filled with lightning. Used for item synthesis."
Japanese とどろく
Rōmaji Todoroku

Translation Roaring
Item Rarity Buy Sell
Shard ★☆☆☆☆
Gem ★★☆☆☆
Lightning Stone ★★★★☆
Lightning
Lightning
Lightning
Lightning Shard KHII.png
"A gem fragment filled with lightning. A very common ingredient of item synthesis."
Lightning Stone KHII.png
"A stone filled with lightning. A common ingredient of item synthesis."
Lightning Gem KHII.png
"A gem abundant with lightning. A rare ingredient of item synthesis."
Lightning Crystal KHII.png
"A mysterious crystal abundant with lightning. A very rare ingredient of item synthesis."
Japanese とどろく
Rōmaji Todoroku

Translation Roaring
Item Rank Buy Sell
Shard Material Class Icon C KHII.png 100[1] Munny
Stone Material Class Icon B KHII.png 200[2] Munny
Gem Material Class Icon A KHII.png 400[3] Munny
Crystal Material Class Icon S KHII.png
Lightning
Shard
"A commonplace material used in panel synthesis. It flashes with the power of lightning."
Gem
"A rare material used in panel synthesis. It crackles with the power of lightning."
Crystal
"A priceless material used in panel synthesis. It surges with the power of lightning."
Japanese とどろく
Rōmaji Todoroku

Translation Roaring
Item Buy Sell
Shard 100 Munny
Gem 400 Munny
Crystal 800 Munny
Lightning
The Lightning Shard material sprite
"A sliver of magic that tingles when held. (Synthesis material)"
The Lightning Stone material sprite
"A splintered stone imbued with lightning. (Synthesis material)"
The Lightning Gem material sprite
"A fine jewel that can barely contain the electricity within it. (Synthesis material)"
The Lightning Crystal material sprite
"A miraculous crystal formed of pure lightning. (Synthesis material)"
Japanese とどろく
Rōmaji Todoroku

Translation Roaring
Item Rank Buy Sell
Shard Material Class Icon C KHIII.png 100[4] Munny
Stone Material Class Icon B KHIII.png 200[5] Munny
Gem Material Class Icon A KHIII.png 300[6] Munny
Crystal Material Class Icon S KHIII.png
Lightning
The Lightning Shard material sprite
"A sliver of magic that tingles when held."
Japanese とどろく
Rōmaji Todoroku

Translation Roaring

Lightning, also called Thunder, is a material type introduced in Kingdom Hearts. Lightning materials contain the essence of thunder.

Design[edit]

Lightning materials are colored yellow-orange, and have yellow bolts of electricity trapped in them. A Lightning Shard is a blocky, crescent-shaped jewel. A Lightning Stone consists of three jewels, one shaped like an uneven cube and two with an oblong, pointy shape. A Lightning Gem consists of four jewels, a large facet cut jewel, with two smaller facet cut jewels at the sides, and a small, diamond-shaped jewel at the bottom. A Lightning Crystal consists of a large star-shaped jewel, with a smaller facet cut jewel at the bottom, and a diamond-shaped jewel on either side.

The material's name refers to the essence of thunder it contains. "Roaring" refers to the roaring sound of thunder.

Obtainment[edit]

Kingdom Hearts[edit]

Drops[edit]

Japanese version
International version

Kingdom Hearts Final Mix[edit]

Drops[edit]

Treasures[edit]

Kingdom Hearts II[edit]

Drops[edit]

Treasures[edit]

Kingdom Hearts 358/2 Days[edit]

Drops[edit]

Treasures[edit]

Rewards[edit]

  • Lightning Shard: Clear Bonus:  36 40 43 47 48 82; Random Bonus: 30% 36 39 40 41 46 / 16% 61; Talk to Axel on Day 94 after opening at least 80 treasure chests.
  • Lightning Gem: Clear Bonus:  59 67 72 82; Random Bonus: 10% 61.
  • Lightning Crystal: Clear Bonus:  73 74 87; Random Bonus: 20% 79 87 88; Talk to Xigbar on Day 352 after defeating at least 50 enemies with a Final Limit.

Kingdom Hearts III[edit]

Drops[edit]

Synthesis[edit]

The Lightning Crystal material sprite Lightning Crystal
Requires Obtain 30 different synthesis materials.
Ingredients The Wellspring Crystal material sprite Wellspring Crystal x1
The Lightning Gem material sprite Lightning Gem x2
The Lightning Stone material sprite Lightning Stone x3
The Lightning Shard material sprite Lightning Shard x5

Other methods[edit]

  • Lightning Shard: Lightning Shard x3 is one of the possible Prize Postcard rewards.
  • Lightning Stone: Lightning Stone x2 is one of the possible Prize Postcard rewards.

Kingdom Hearts Melody of Memory[edit]

Drops[edit]

  • Lightning Shard:
Music Stage Moogle Level
LV 1 LV 2-8
Don't Think Twice 60% 59.9%
The Force in You 60% 59.4%
Destati 60% 59.4%
Fields of Honor 60% 59%
Traverse Town 33.3% 32.6%
Mákaukau? 33.3% 32.4%
Black Powder 33.3% 32.4%
Naminé 33.3% 32.2%
Magical Mystery 33.3% 32.2%
Savannah Pride 33.3% 32.2%
Space Paranoids 33.3% 32.2%
Music Stage Moogle Level
LV 1-3 LV 4-8
Traverse in Trance 60% 59.8%
Majestic Wings 60% 59.8%
The Promised Beginning 60% 59.7%
This is Halloween 60% 59.6%
Another Side 60% 59.6%
Digital Domination 33.3% 32.8%
Robot Overdrive 33.3% 32.8%
Rise of the Union 33.3% 32.8%
Lazy Afternoons 33.3% 32.5%
What Lies Beneath 33.3% 32.5%
Desire for All That Is Lost 33.3% 32.5%
Music Stage Moogle Level
LV 1-5 LV 6-8
The Rustling Forest 60% 59.7%
Up Down Adventure 60% 59.7%
End of the World 60% 59.6%
Sora 60% 59.3%
Crossing to Neverland 60% 59.3%
Fight and Away 60% 59.3%
Wonder of Electron 60% 59.3%
Rage Awakened 33.3% 32.8%
A Day in Agrabah 33.3% 32.6%
Circle Of Life 33.3% 32.5%

Rewards[edit]

Synthesis[edit]

The Lightning Shard material sprite Lightning Shard
Requires Moogle Level 3 Ingredients The Blazing Shard material spriteBlazing Shard x2
EXP 586
EXP Bonus 879

Synthesized items[edit]

Kingdom Hearts[edit]

In Kingdom Hearts, Lightning materials are used to synthesize the following items:

In Kingdom Hearts Final Mix, Lightning materials are used to synthesize the following items:

Kingdom Hearts II[edit]

Lightning materials are used to synthesize the following items:

Kingdom Hearts 358/2 Days[edit]

Lightning materials are used to synthesize the following panels:

Kingdom Hearts III[edit]

Lightning materials are used to synthesize the following items:

Lightning materials are used to forge the following Keychains:

  • the Keychain of the Hero's Origin Keyblade Hero's Origin LV5, 6, 8 to 10 (3 Lightning Stones, 3 Lightning Gems, 1 Lightning Crystal total)

Kingdom Hearts Melody of Memory[edit]

Lightning materials are used to synthesize the following items:

Notes and references[edit]

  1. ^ The Lightning Shard can be purchased once 30 have been deposited.
  2. ^ The Lightning Stone can be purchased once 25 have been deposited.
  3. ^ The Lightning Gem can be purchased once 20 have been deposited.
  4. ^ The Lightning Shard can be purchased once 30 have been deposited.
  5. ^ The Lightning Stone can be purchased once 25 have been deposited.
  6. ^ The Lightning Gem can be purchased once 20 have been deposited.
  7. ^ a b c The White Mushroom drops a Thunder Shard if a Thunder spell is the last of three different spells cast on it.
  8. ^ a b At Deep Jungle, Bambi drops a Thunder Shard 40% of the time the second time his gauge is filled, and 60% of the time the third time his gauge is filled.
  9. ^ The White Mushroom drops a Thunder Gem 20% of the time if a Thunder spell is the last of three different spells cast on it, and 60% of the time if all three are a Thunder spell.
  10. ^ a b At Deep Jungle, Bambi drops a Thunder Gem 30% of the time the third time his gauge is filled.
  11. ^ The White Mushroom drops a Thunder Gem 10% of the time if a Thunder spell is the last of three different spells cast on it, and 40% of the time if all three are a Thunder spell.
  12. ^ At Deep Jungle, Bambi drops a Thunder Shard 20% of the time the second time and third time his gauge is filled.
  13. ^ The White Mushroom drops a Thunder Gem 10% of the time if a Thunder spell is cast on it three times.
  14. ^ At Deep Jungle, Bambi drops a Thunder Gem 20% of the time the third time his gauge is filled.
  15. ^ The Black Ballade drops a Lightning Stone 10% of the time when the correct enemy is hit, and 100% of the time the fourth time the correct enemy is hit.