Wow. Two blogs in two days. This is the most effort I've ever put into anything. In this blog I'm ranking the Skyward sword dungeons, a game I finished for the first time yesterday. I thought it was extremely good. Not Ocarina of time good, but still great.
7. Lanayru mining facility
I really, really hated this place. The technology made the whole dungeon feel so... un-zelda-ish. I didn't like using the time keys (or whatever they are) to reawaken ancient machines. I also found the sand to be super annoying. Why was it necessary? The whole dungeon seems pointless. All the other dungeons have a goal. At this place you get nothing.
6. Earth temple
I have never liked fire temples in Legend of I Zelda games. The whole atmosphere and design is usually boring, and the puzzels are uncreative. I'm sorry to say that the earth temple sticks to this tradition. Running around on a ball is kinda of fun, but it is overused. I also find that the boss is very easy. And I mean really easy. The dungeon basically kills it for you!
5. Sandship
There are some great things about this temple. I love any Zelda dungeon that you get the bow in. I also really like fighting the pirate captain who gives you the bow. My problem with it is mainly the same as my problem with the mining facility. I also hated the boss. Boring.
4. Fire sanctuary
This is where the list becomes hard. I really liked the rest of the dungeons. The fire sanctuary is one of the only fire temples I like. I feel that it is a lot more creative than other temples of it's theme. I liked dropping water to make solid lava, and I liked fighting Girahim at the end. Overall, it was a very well thought out temple.
3. Skyview temple
This is a great starting temple. The atmosphere is light, but menacing. The puzzles are interesting, yet hard. I found Girahim to be a hard boss to beat, especially on the second phase of the battle. You also get the best Zelda piece of gear ever. The mighty beetle!
2. Sky keep
I love this dungeon brcause it's an amalgamation of all the others. There's a room for everyone. I loved every room, because it was just one room. I think that the setting and music really fits a final dungeon. It is extremely well balanced, until it crashes, and it is almost my favourite.
1. Ancient cistern
This temple is amazing. When you first go in you think " kill me, water temple. Will I have to do currents and water level?" Then you realise, it's not a water temple! It's an incredibly beautiful and fun temple! The puzzles are hard, but fun. The whole atmosphere is light. Then you go underground. "Oh my God! It's a cursed underworld! Complete juxtaposition between the top and the bottom!" It's just... Awesome!
Thank for reading. You don't have to respect my opinion. I don't really care what you think. I find it funny more than anything else. Goodbye
Comments (10)
I honestly liked the futuristic past (it was also a developer joke that the future was back in time after complaints that the technology in the DS was too modern)
Sky Keep should be no. 1
Yeeesss, the ancient cistern! I love that dungeon so much.
Koloktos best boss 🙃
I love Skykeep. Like you said, it's a combination of every dungeon. Also, moving all the rooms around is very awesome
It sure is great
Ancient Cistern!! Yup! :blush: I think I love all the temples in the game, but I wouldn't put the Sky Keep so high or the Lanayru Mining Facility and Earth Temple so low :blush:
*ahem* Sky Keep is already too low
Reply to: Brett
I didn't like it that much so not in my opinion it should be lower :sweat_smile:
Reply to: ImZelda :blue_heart: BotW :blue_heart:
Nuuuuu