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12th Audio Mostly Conference 2017: London, UK
- György Fazekas, Mathieu Barthet, Tony Stockman:
Proceedings of the 12th International Audio Mostly Conference on Augmented and Participatory Sound and Music Experiences, London, United Kingdom, August 23 - 26, 2017. ACM 2017, ISBN 978-1-4503-5373-1
Oral session #1 - Augmented Musical Instruments and Computational Creativity
- Luca Turchet:
The Hyper-Mandolin. 1:1-1:8 - Jeff Gregorio, Peter English, Youngmoo E. Kim:
Sound and Interaction Design of an Augmented Drum System. 2:1-2:4 - Callum Goddard, Mathieu Barthet, Geraint A. Wiggins:
Designing Computationally Creative Musical Performance Systems. 3:1-3:8 - Charles P. Martin, Kai Olav Ellefsen, Jim Tørresen:
Deep Models for Ensemble Touch-Screen Improvisation. 4:1-4:4
Poster & Demo session #1 - Augmentation, Personalisation, Expressive Music Performance and Interactive Art: Posters
- Anand Subramaniam, Mathieu Barthet:
Mood Visualiser: Augmented Music Visualisation Gauging Audience Arousal. 5:1-5:8 - Rishi Shukla, Rebecca Stewart:
Metronome Music Time Capsule: rematerialising music consumption and exchange. 6:1-6:4 - Nassrin Hajinejad, Licínio Roque, Barbara Grüter:
Walking Phrases: Modeling the Walker's Context for Sonic Interaction Design. 7:1-7:8 - N. Vryzas, A. Liatsou, Rigas Kotsakis, Charalampos Dimoulas, George Kalliris:
Augmenting Drama: A Speech Emotion - Controlled Stage Lighting Framework. 8:1-8:7 - Beici Liang, György Fazekas, Mark B. Sandler:
Recognition of Piano Pedalling Techniques Using Gesture Data. 9:1-9:5 - Steffan Owens, Stuart Cunningham:
More Cowbell: Measuring Beat Consistency With Respect To Tempo And Metronome Variations. 10:1-10:7 - Dorien Herremans, Simin Yang, Ching-Hua Chuan, Mathieu Barthet, Elaine Chew:
IMMA-Emo: A Multimodal Interface for Visualising Score- and Audio-synchronised Emotion Annotations. 11:1-11:8
Poster & Demo session #1 - Augmentation, Personalisation, Expressive Music Performance and Interactive Art: Demos
- John Desnoyers-Stewart, Megan L. Smith, David Gerhard:
Mixed Reality MIDI Keyboard Demonstration. 12:1-12:5 - Matthew Mosher:
If These Walls Could Speak: Tangible Memories. 13:1-13:4 - Danilo Randazzo, Giovanni Cospito:
Zound: An interactive live electronics. 14:1-14:6
Oral session #2 - Humanisation of Synthesis
- Joshua Peschke, Axel Berndt:
The Geometric Oscillator: Sound Synthesis with Cyclic Shapes. 15:1-15:6 - Rod Selfridge, David Moffat, Joshua D. Reiss:
Physically Derived Sound Synthesis Model of a Propeller. 16:1-16:8 - Alice Baird, Stina Hasse Jørgensen, Emilia Parada-Cabaleiro, Simone Hantke, Nicholas Cummins, Björn W. Schuller:
Perception of Paralinguistic Traits in Synthesized Voices. 17:1-17:5 - Jonathan Weinel, Stuart Cunningham:
Simulating Auditory Hallucinations in a Video Game: Three Prototype Mechanisms. 18:1-18:7
Oral session #3 - Augmented Performance: (Special Session Part I)
- Rikard Lindell, Tomas Kumlin:
Biosignal Augmented Embodied Performance. 19:1-19:7 - Grigore Burloiu, Stefan Damian, Bogdan Golumbeanu, Valentin Mihai:
Structured interaction in the SoundThimble real-time gesture sonification framework. 20:1-20:4
Oral session #4 - Education & Accessibility
- Daniel Hug, Serge Petralito, Sarah Hauser, Anna Lamprou, Alexander Repenning, Didier Bertschinger, Nadine Stüber, Markus Cslovjecsek:
Exploring Computational Music Thinking in a Workshop Setting with Primary and Secondary School Children. 21:1-21:8 - Antonio Poscic, Gordan Krekovic:
The Frailty of Formal Education: Visual Paradigms and Music Creation. 22:1-22:4 - Amy Dickens, Chris Greenhalgh, Boriana Koleva:
Creating Space for Facilitated Music Performance: Gesture Controlled Sound for Users with Complex Disabilities. 23:1-23:8
Oral session #5 - Participatory Performance: (Special Session Part II)
- Anna Xambó, Pratik Shah, Gerard Roma, Jason Freeman, Brian Magerko:
Turn-Taking and Chatting in Collaborative Music Live Coding. 24:1-24:5 - Ariane Stolfi, Mathieu Barthet, Fábio Goródscy, Antonio Deusany de Carvalho Junior:
Open Band: A Platform for Collective Sound Dialogues. 25:1-25:8 - Gerard Roma, Anna Xambó, Jason Freeman:
Handwaving: Gesture Recognition for Participatory Mobile Music. 26:1-26:7 - August Black:
Hear-Here: a choreographed peer-to-peer network for live participation on the radio. 27:1-27:6
Poster & Demo Session #2 - Augmented/Virtual Reality, Perception and Soundscape Studies: Posters
- Angela McArthur, Mark Sandler, Rebecca Stewart:
Distance in audio for VR: constraints and opportunities. 28:1-28:7 - Nuno N. Correia, Deborah Castro, Atau Tanaka:
The Role of Live Visuals in Audience Understanding of Electronic Music Performances. 29:1-29:8 - R. Sanz-Segura, Eduardo Manchado-Pérez:
Potential of Application of Psychoacoustics to User/Product Interaction Design. 30:1-30:4 - Stephen Roddy:
Composing The Good Ship Hibernia and the Hole in the Bottom of the World. 31:1-31:6 - Alan Chamberlain, Mads Bødker, Konstantinos Papangelis:
Mapping Media and Meaning: Autoethnography as an Approach to Designing Personal Heritage Soundscapes. 32:1-32:4
Poster & Demo Session #2 - Augmented/Virtual Reality, Perception and Soundscape Studies: Demos
- Jon Francombe, Russell Mason, Philip J. B. Jackson, Tim Brookes, Richard J. Hughes, James Woodcock, Andreas Franck, Frank Melchior, Chris Pike:
Media Device Orchestration for Immersive Spatial Audio Reproduction. 33:1-33:5 - David Poirier-Quinot, Markus Noisternig, Brian F. G. Katz:
EVERTims: Open source framework for real-time auralization in VR. 34:1-34:5 - Kjetil Falkenberg Hansen, Martin Ljungdahl Eriksson, Ricardo Atienza:
Large-Scale Interaction with a Sound Installation as a Design Tool. 35:1-35:6 - Iain Emsley, David De Roure, Alan Chamberlain:
A Network of Noise: Designing with a Decade of Data to Sonify JANET. 36:1-36:5 - Alessia Milo, Joshua D. Reiss:
Aural Fabric: an interactive textile sonic map. 37:1-37:5
Oral session #6 - Multitrack Audio and Visualisation
- Henrik Langer, Robert Manzke:
Embedded Multichannel Linux Audiosystem for Musical Applications. 38:1-38:5 - Aaron Karp, Bryan Pardo:
HaptEQ: A Collaborative Tool For Visually Impaired Audio Producers. 39:1-39:4 - Ireti Olowe, Mick Grierson, Mathieu Barthet:
User Requirements for Live Sound Visualization System Using Multitrack Audio. 40:1-40:8
Oral session #7 - Adaptive Audio and Soundscape
- Adrian Hazzard, Jocelyn Spence, Chris Greenhalgh, Sean McGrath:
The Rough Mile: Reframing Location Through Locative Audio. 41:1-41:8 - Ben White, Adib Mehrabi, Mark B. Sandler:
An Archival Echo: Recalling the public domain through real-time query by vocalisation. 42:1-42:4 - Jon Pigrem, Mathieu Barthet:
Datascaping: Data Sonification as a Narrative Device in Soundscape Composition. 43:1-43:8
Oral session #8 - Sports Augmentation & Health/Safety Monitoring
- Timothy P. Ryan, Jonathan Duckworth:
2K-Reality: An Acoustic Sports Entertainment Augmentation for Pickup Basketball Play Spaces. 44:1-44:8 - Andrea Lorena Aldana Blanco, Steffen Grautoff, Thomas Hermann:
CardioSounds: Real-time Auditory Assistance for Supporting Cardiac Diagnostic and Monitoring. 45:1-45:4 - Johan Fagerlönn, Kristin Hammarberg, Stefan Lindberg, Anna Sirkka, Sofia Larsson:
Designing a Multimodal Warning Display for an Industrial Control Room. 46:1-46:5
Poster & Demo Session #3 - Music in the Cloud, Participation, Sonification and Visualisation: Posters
- Luca Turchet, Michele Benincaso, Carlo Fischione:
Examples of use cases with Smart Instruments. 47:1-47:5 - Hernán Ordiales, Matías Lennie Bruno:
Sound recycling from public databases: Another BigData approach to sound collections. 48:1-48:8 - Giorgio Klauer, Annalisa Metus, Pietro Polotti:
Sonic Interaction Design for Paper Wearables. 49:1-49:7 - Joe Fitzpatrick, Flaithrí Neff:
The Data-Driven Algorithmic Composer. 50:1-50:6 - Gordan Krekovic, Ivan Vican:
Towards a Parallel Computing Framework for Direct Sonification of Multivariate Chronological Data. 51:1-51:4 - Jiajun Yang, Thomas Hermann:
Mode Explorer: Using Model-based Sonification to Investigate Basins of Attraction. 52:1-52:4
Poster & Demo Session #3 - Music in the Cloud, Participation, Sonification and Visualisation: Demos
- Ireti Olowe, Mathieu Barthet, Mick Grierson:
FEATUR.UX.AV: A Live Sound Visualization System Using Multitrack Audio. 53:1-53:5
Workshop session - Interaction, Instruments and Performance: HCI and the Design of Future Music Technologies
- Alan Chamberlain:
Are the Robots Coming?: Designing with Autonomy & Control for Musical Creativity & Performance. 54:1-54:6
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