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HCI 2023: Copenhagen, Denmark - Volume 21
- Aaron Marcus, Elizabeth Rosenzweig, Marcelo M. Soares:
Design, User Experience, and Usability - 12th International Conference, DUXU 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II. Lecture Notes in Computer Science 14031, Springer 2023, ISBN 978-3-031-35695-7
Design Case Studies
- Eli Alston-Stepnitz, Angela Sanguinetti, Sarah Outcault:
Design Specifications for Bidirectional Feedback on Indoor Environmental Quality. 3-18 - Lindita Bande, Jose Berengueres, Anwar Ahmad, Entesar Alawthali, Hala Ajiba:
Digital Fabrication in the Industrial Sector in Middle East, General Overview. 19-31 - Carolina Bozzi, Marco Neves, Cláudia Renata Mont'Alvão, João Nuno Pernão:
Colour Accuracy in Fashion E-tail. 32-46 - Janaina Ferreira Cavalcanti:
Ux in Immersive Reality: The Power of the Users. 47-56 - Lingdi Chen, Minxin Huang, Zhen Liu, Yushu Jiang, Tong Wu:
Applying Service Design Thinking to UX Research: A Case of Smart Campus Dance Experience Design. 57-74 - Shu-Yu Cui, Donghan Hou, Jiayue Li, Yuwei Liu, Zi Wang, Jiayu Zheng, Xueshi Dou, Zhanyao Feng, Yuxuan Gu, Minglan Li, Songbo Ni, Ziwei Ran, Bojuan Ren, Jingyi Sun, Shenmin Wang, Xinyan Xiong, Guanzhuo Zhang, Wangjun Li, Jingpeng Jia, Xin Xin:
Beyond Car Human-Machine Interface (HMI): Mapping Six Intelligent Modes into Future Cockpit Scenarios. 75-83 - Lin Cui:
Research on Lacquer Display Design in Digital Age. 84-92 - Kenedy Felipe dos Santos da Silva, João Paulo Silva do Monte Lima, Veronica Teichrieb:
Pedestrian Presence Detection in Areas of Interest Using Multiple Cameras. 93-105 - Shu-Ching Li, Tseng-Ping Chiu:
Research on Retail Media Advertisements and Consumer Requirements - Taking E-Commerce Listing Pages as an Example. 106-122 - Wenrui Li:
Research on the Ageing-Friendly Design of Smart Entertainment Products Based on the Perceived Affordances Perspective. 123-138 - Yun Liang, Junyi Mo, Yi Lu, Xing Yuan:
Digital Technology and Interactive Experience: Children's Product Design Based on Zhuang Brocade Cultural Elements. 139-150 - Qingyi Liang:
Exploring the Potential Causes of Dormitory Relationship in University Students in Terms of Experiences and Behaviors. 151-166 - Maocong Lin, Yue Huang:
Research on User Experience Design Strategy of Digital Aquarium Based on UTAUT2 Model. 167-188 - Jianan Liu, Yichen Wu:
Research on the Strategy of Digital Services in the Adoption Scene of Pet Shelters. 189-201 - Yiyang Mao, Meiyu Zhou:
A Study on the Service Design of Leisure Campsites in Shanghai Based on Kansei Engineering. 202-219 - Marco Neves, João Abrunhosa, Cristina Pires dos Santos:
Cognitive Mapping for AI-Augmented Interactive Print. 220-231 - Marcel Zaes Sagesser, Binghuang Xu:
Listening Through Technology: An Interactive Sound Walk for a Suburb in Shenzhen. 232-245 - Zhiya Tan, Zhen Liu, Zixin Guo, Shiqi Gong:
Designing a Robot for Enhancing Attention of Office Workers with the Heavily Use of Screen. 246-261 - Xiaotong Tian, Yichen Wu:
The Strategy of Sustainable Concepts in the Design of Digital Services for Broken Screen Insurance. 262-272 - Ana Velhinho, Pedro Almeida:
POLARISCOPE - A Platform for the Co-creation and Visualization of Collective Memories. 273-285 - Elisângela Vilar, Milena Monteiro, Sónia Rafael, Francisco Rebelo, Paulo Noriega:
Applying UX Design Process for a Web-Documentary Development: A Project Development. 286-295 - Min Wang, Dandan Yu, Xin Li, LiMin Wang:
IPlay: Towards Social Media for Community-Design Design. 296-308 - Wei Wu, Beile Su, Lili Zhang:
Research on the Application of Clothing Elements of Ming Dynasty in Confucian Mansion Collection in Home Textile Design. 309-325 - Jiadai Yan, Jiahao Sun, Tianle Tang, Zhuohao Chen:
Visual Design for Predictive Display in Spatial Time-Delay Environments Considering Workload. 326-340 - Guanyi Yu, Fang Jiang, Baoyu Ling:
Exploration of the Interactive Design of Interior Space Under the New Retail Mode - Based on the Case of "Cultural and Creative Space" in the Traditional Dong Villages. 341-352 - Yuting Yuan, Wa An, Jinze Li, Haiyu Tang, Jiamei Lin:
Cooking Experience Design for Generation Z in the Digital Age. 353-368
Creativity and Design Education
- Nuno Bernardo, Emília Duarte:
Industrial Design Education and Immersive Virtual Reality: Perceptions on Utility and Integration. 371-387 - Dennis Cheatham:
Presenting a Digital Toolkit for Training Hyper-Observant Experience Design Researchers. 388-400 - Zhilu Cheng, Jing Zhao, Canhe Yang:
Embodied Virtuality: A Method on the Exploration of Sound-Based Virtual Jewellery. 401-412 - Mário Bruno Cruz, Francisco Rebelo, Jorge da Cruz Pinto:
M-term Architectonic Context and Meditation Practitioners: A Concept to Be Implemented in an Informatic Application to Help Architects. 413-425 - Ruitong Gao:
Construction and Practice of "Lean" Teaching Mode - Take Fashion Design Course as an Example. 426-436 - Emerson Gomes, Francisco Rebelo, Naylor Vilas Boas, Paulo Noriega, Elisângela Vilar:
Virtual Reality in the Teaching of History of Architecture and Urbanism: A Literature Review. 437-453 - Yu-Hsu Lee, Wen-Jui Tsai:
The Comparison of Slider and Somatosensory Interfaces in Parametric Modeling for Chair Shape Manipulation. 454-467 - Yu-Hsu Lee, Hsin-Min Hsu:
The Feasibility Study Using Geometric Objects Constructed by Grasshopper (GH) as Shape Thinking Stimulation. 468-482 - Xueliang Li, Haian Xue:
Cultivating Researcher-Sensibility in Novice Designers: Exploring Genre-Specific Heuristics for Game Evaluation in a Design Studio. 483-496 - Miao Liu, Wenjing Yang:
Optimizing the Design Process of 3D Printing Services for Personal Customization. 497-513 - Zhen Liu, Jinze Yang, Yali Chen, Jia Cui:
The 'Three Creative' Talent Characteristics Model. 514-525 - André Neves, Helda Oliveira Barros, Walter Correia, Marcello Bressan:
Metadesign Tool for PBL-Based Design Masters Program. 526-534 - Kaleena Sales:
Connected: How Virtual Experiences Are Redefining Margins by Expanding Opportunities for Students at Historically Black Colleges and Universities. 535-543 - Fang-Wu Tung, Chueh-Yu Lai:
Development of a Co-Creation Toolkit for Designing Smart Product-Service Systems: A Health Device-Related Case Study. 544-554 - Junyu Yang, Jiayi Jia, Tianjiao Zhao:
Research on Evaluation Elements of Design Works for Design Education. 555-570 - Chao Yang Yang, Ding Hau Huang, Chin-Sheng Chou, Yi Chi Fu:
CTM Design Thinking Tool Stimulates Creative α and β Brain Activities. 571-578 - Fumei Zhang, Sun Yiran:
Research on R&D Strategy of Cultural Creativity Publishing in Beijing from the Perspective of Cultural Symbiosis. 579-589
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