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Yongjoo Cho
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2020 – today
- 2020
- [j10]Yongjoo Cho, Kyoung Shin Park:
The Chongchong Step Master Game for Gait and Balance Training. Multimodal Technol. Interact. 4(3): 56 (2020)
2010 – 2019
- 2018
- [j9]Dongkeun Kim, Yongjoo Cho, Kyoung Shin Park:
Comparative analysis of affective and physiological responses to emotional movies. Hum. centric Comput. Inf. Sci. 8: 15 (2018) - 2015
- [j8]Dongkeun Kim, Yongjoo Cho, Kyoung Shin Park:
Mediating individual affective experience through the emotional photo frame. J. Ambient Intell. Smart Environ. 7(1): 99-113 (2015) - 2014
- [j7]Yongjoo Cho, Ki-Young Seo, Kyoung Shin Park:
Enhancing Depth Accuracy on the Region of Interest in a Scene for Depth Image Based Rendering. KSII Trans. Internet Inf. Syst. 8(7): 2434-2448 (2014) - 2013
- [c29]Minyoung Kim, Ki-Young Seo, Seokhwan Kim, Kyoung Shin Park, Yongjoo Cho:
Development of Multiview Image Generation Simulator for Depth Map Quantization. HCI (18) 2013: 58-64 - [c28]Kyoung Shin Park, Yongjoo Cho, Minyoung Kim, Ki-Young Seo, Dongkeun Kim:
Emotion Sharing with the Emotional Digital Picture Frame. HCI (5) 2013: 339-345 - [c27]Ki-Young Seo, Seokhwan Kim, Yongjoo Cho, Soyon Park, Kyoung Shin Park:
A Design on Gestural User Interaction Techniques for Tiled Displays Using Kinects. HCI (28) 2013: 376-379 - 2012
- [j6]Yongjoo Cho, Minyoung Kim, Kyoung Shin Park:
LOTUS: composing a multi-user interactive tiled display virtual environment. Vis. Comput. 28(1): 99-109 (2012) - 2011
- [j5]Minyoung Kim, Yongjoo Cho, Hyon-Gon Choo, Jinwoong Kim, Kyoung Shin Park:
Effects of Depth Map Quantization for Computer-Generated Multiview Images using Depth Image-Based Rendering. KSII Trans. Internet Inf. Syst. 5(11): 2175-2190 (2011) - [j4]Dongkeun Kim, Jonghwa Kim, Eui Chul Lee, Min Cheol Whang, Yongjoo Cho:
Interactive emotional content communications system using portable wireless biofeedback device. IEEE Trans. Consumer Electron. 57(4): 1929-1936 (2011) - [c26]Minyoung Kim, Kyoung Shin Park, Dongkeun Kim, Yongjoo Cho:
Emotional Intelligent Contents: Expressing User's Own Emotion within Contents. ICEC 2011: 391-394
2000 – 2009
- 2009
- [c25]Seokhwan Kim, Minyoung Kim, Yongjoo Cho, Kyoung Shin Park:
iTILE Framework for Constructing Interactive Tiled Display Applications. GRAPP 2009: 367-372 - 2007
- [j3]Kyoung Shin Park, Sung-Wook Min, Yongjoo Cho:
Viewpoint Vector Rendering for Efficient Elemental Image Generation. IEICE Trans. Inf. Syst. 90-D(1): 233-241 (2007) - [c24]Min Cheol Whang, Joa Sang Lim, Kang Ryoung Park, Yongjoo Cho, Wolfram Boucsein:
Are Computers Capable of Understanding Our Emotional States? HCI (13) 2007: 204-211 - [c23]Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa Sang Lim:
Development of a Handheld User Interface Framework for Virtual Environments. HCI (14) 2007: 253-261 - [c22]Min Cheol Whang, H. J. Hyun, Joa Sang Lim, Kang Ryoung Park, Yongjoo Cho, J. S. Park:
Effect of Different Modal Feedback on Attention Recovery. HCI (10) 2007: 631-636 - [c21]Kyoung Shin Park, Hyun Sang Cho, Jaewon Lim, Yongjoo Cho, Seung-Mook Kang, Soyon Park:
Learning Cooperation in a Tangible Moyangsung. HCI (14) 2007: 689-698 - 2006
- [c20]Kang Ryoung Park, Min Cheol Whang, Joa Sang Lim, Yongjoo Cho:
Fake Iris Detection Based on Multiple Wavelet Filters and Hierarchical SVM. ICISC 2006: 246-256 - [c19]Bin-Na-Ra Lee, Yongjoo Cho, Kyoung Shin Park, Sung-Wook Min, Joa Sang Lim, Min Cheol Whang, Kang Ryoung Park:
Design and Implementation of a Fast Integral Image Rendering Method. ICEC 2006: 135-140 - [c18]Kyoung Shin Park, Yongjoo Cho, Soyon Park:
Lessons Learned from Designing a Virtual Heritage Entertainment Application for Interactive Education. ICEC 2006: 233-238 - [c17]Hyung-Sang Cho, Binara Lee, Sora Lee, Youngjae Kim, Yongjoo Cho, Seung-Mook Kang, Soyon Park, Kyoung Shin Park, Minsoo Hahn:
The Development of a Collaborative Virtual Heritage Edutainment System with Tangible Interfaces. ICEC 2006: 362-365 - 2005
- [c16]Kyoung Shin Park, Yongjoo Cho:
Designing Display-Rich Environments for Collaborative Scientific Visualization. CDVE 2005: 52-60 - [c15]Yongjoo Cho, Kyoung Shin Park, Soyon Park, Hyungtae Moon:
Designing Virtual Reality Reconstruction of the Koguryo Mural. CDVE 2005: 194-201 - [c14]So-Young Park, Yongjoo Cho, Sunghoon Son, Ui-Sung Song, Hae-Chang Rim:
Tree Annotation Tool using Two-phase Parsing to Reduce Manual Effort for Building a Treebank. IJCNLP (companion) 2005 - 2004
- [j2]Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell:
Learning science inquiry skills in a virtual field. Comput. Graph. 28(3): 409-416 (2004) - [c13]Joa Sang Lim, Seung Ryul Jeong, Min Cheol Whang, Yongjoo Cho:
Practical Investigation into the Maintainability of Object-Oriented Systems for Mission Critical Business. ADVIS 2004: 554-563 - [c12]Yongjoo Cho, Kyoung Shin Park, Thomas G. Moher, Andrew E. Johnson:
Mediating Collaborative Design for Constructing Educational Virtual Reality Environments: A Case Study. CDVE 2004: 30-37 - [c11]Kyoung Shin Park, Jason Leigh, Andrew E. Johnson, Yongjoo Cho:
Design of Awareness Interface for Distributed Teams in Display-Rich Advanced Collaboration Environments. CRIWG 2004: 105-120 - [c10]Kang Ryoung Park, Juno Chang, Min Cheol Whang, Joa Sang Lim, Dae Woong Rhee, Hung Kook Park, Yongjoo Cho:
Practical Gaze Point Detecting System. DAGM-Symposium 2004: 512-519 - [c9]Yongjoo Cho, Kyoung Shin Park, Thomas G. Moher, Andrew E. Johnson, Juno Chang, Min Cheol Whang, Joa Sang Lim, Dae Woong Rhee, Kang Ryoung Park, Hung Kook Park:
CLOVES: A Virtual World Builder for Constructing Virtual Environments for Science Inquiry Learning. ICEC 2004: 241-247 - [c8]Kyoung Shin Park, Yongjoo Cho:
A Toolkit for Constructing Virtual Instruments for Augmenting User Interactions and Activities in a Virtual Environment. KES 2004: 103-109 - [c7]Dae Woong Rhee, Il-Seok Won, Hyunjoo Song, Hung Kook Park, Juno Chang, Kang Ryoung Park, Yongjoo Cho:
A 3D-Dialogue System Between Game Characters to Improve Reality in MMORPG. PCM (2) 2004: 601-608 - 2003
- [c6]Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Eric Russell:
'Field' work. SIGGRAPH Educators Program 2003 - 2002
- [j1]Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Ya Ju Lin, David Haas, Janet Kim:
Augmenting Elementary School Education with VR. IEEE Computer Graphics and Applications 22(2): 6-9 (2002) - [c5]Andrew E. Johnson, Thomas G. Moher, Yongjoo Cho, Daniel C. Edelson, Brian J. Reiser:
6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field. VR 2002: 281-282 - 2001
- [c4]Thomas G. Moher, Andrew E. Johnson, Yongjoo Cho:
First-person science inquiry in virtual ambient environments. CHI Extended Abstracts 2001: 261-262 - [c3]Thomas G. Moher, Andrew E. Johnson, Yongjoo Cho, Ya Ju Lin:
First-Person Science Inquiry in the Field. EGVE/IPT 2001: 131-140 - [c2]Jason Leigh, Oliver Yu, Dan Schonfeld, Rashid Ansari, Eric He, Atul Nayak, Jinghua Ge, Naveen K. Krishnaprasad, Kyoung Shin Park, Yongjoo Cho, Liujia Hu, Ray Fang, Alan Verlo, Linda Winkler, Thomas A. DeFanti:
Adaptive Networking for Tele-Immersion. EGVE/IPT 2001: 199-208 - 2000
- [c1]Kyoung Shin Park, Yongjoo Cho, Naveen K. Krishnaprasad, Chris Scharver, Michael J. Lewis, Jason Leigh, Andrew E. Johnson:
CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration. VRST 2000: 8-15
Coauthor Index
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