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Kyle Johnsen
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- affiliation: University of Georgia, Athens, USA
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2020 – today
- 2024
- [j21]Sun Joo Grace Ahn, Michael D. Schmidt, Allan D. Tate, Stephen L. Rathbun, James J. Annesi, Lindsay S. Hahn, Eric Novotny, Christian D. Okitondo, Rebecca N. Grimsley, Kyle Johnsen:
Virtual fitness buddy ecosystem: a mixed reality precision health physical activity intervention for children. npj Digit. Medicine 7(1) (2024) - [i2]Javier Rodríguez Sánchez, Kyle Johnsen, Changying Li:
A Ground Mobile Robot for Autonomous Terrestrial Laser Scanning-Based Field Phenotyping. CoRR abs/2404.04404 (2024) - 2023
- [j20]Catarina Moreira, Francisco P. M. Simões, Mark J. W. Lee, Ezequiel R. Zorzal, Robert W. Lindeman, João Madeiras Pereira, Kyle Johnsen, Joaquim Armando Pires Jorge:
Toward VR in VR: Assessing Engagement and Social Interaction in a Virtual Conference. IEEE Access 11: 1906-1922 (2023) - [j19]Joshua Baldwin, Joomi Lee, Allan D. Tate, Christian D. Okitondo, Kyle Johnsen, Michael D. Schmidt, Stephen L. Rathbun, Eric Novotny, Sun Joo (Grace) Ahn:
Mediating social support through sensor-based technologies for children's health behavior change. J. Comput. Mediat. Commun. 28(5) (2023) - [c39]Anton Franzluebbers, Kyle Johnsen:
Versatile Mixed-method Locomotion under Free-hand and Controller-based Virtual Reality Interfaces. VRST 2023: 2:1-2:10 - [e5]Gabriel Zachmann, Krzysztof Walczak, Omar Aziz Niamut, Kyle Johnsen, Wolfgang Stuerzlinger, Mariano Alcañiz Raya, Greg Welch, Patrick Bourdot:
Virtual Reality and Mixed Reality - 20th EuroXR International Conference, EuroXR 2023, Rotterdam, The Netherlands, November 29 - December 1, 2023, Proceedings. Lecture Notes in Computer Science 14410, Springer 2023, ISBN 978-3-031-48494-0 [contents] - 2022
- [j18]Catherine Ball, Eric Novotny, Sun Joo Grace Ahn, Lindsay S. Hahn, Michael D. Schmidt, Stephen L. Rathbun, Kyle Johnsen, Mike Potel:
Scaling the Virtual Fitness Buddy Ecosystem as a School-Based Physical Activity Intervention for Children. IEEE Computer Graphics and Applications 42(1): 105-115 (2022) - [c38]Anton Franzluebbers, Changying Li, Andrew H. Paterson, Kyle Johnsen:
Virtual Reality Point Cloud Annotation. SUI 2022: 14:1-14:11 - [c37]Anton Franzluebbers, Changying Li, Andrew H. Paterson, Kyle Johnsen:
Virtual Reality Point Cloud Annotation. VR Workshops 2022: 886-887 - 2021
- [j17]Niels Christian Nilsson, André Zenner, Adalberto L. Simeone, Kyle Johnsen, Christian Sandor, Mark Billinghurst:
Propping Up Virtual Reality With Haptic Proxies. IEEE Computer Graphics and Applications 41(5): 104-112 (2021) - [j16]Tabitha C. Peck, Kyla A. McMullen, John Quarles, Kyle Johnsen, Christian Sandor, Mark Billinghurst:
DiVRsify: Break the Cycle and Develop VR for Everyone. IEEE Computer Graphics and Applications 41(6): 133-142 (2021) - [j15]Sun Joo (Grace) Ahn, Laura M. Levy, Allison Eden, Andrea Stevenson Won, Blair MacIntyre, Kyle Johnsen:
IEEEVR2020: Exploring the First Steps Toward Standalone Virtual Conferences. Frontiers Virtual Real. 2: 648575 (2021) - [c36]Nathan Wynn, Kyle Johnsen, Nick Gonzalez:
Deepfake Portraits in Augmented Reality for Museum Exhibits. ISMAR Adjunct 2021: 513-514 - [c35]Brook Bowers, Alexander James Tuttle, Andrew Rukangu, Anton Franzluebbers, Catherine Ball, Kyle Johnsen:
Comparing Virtual Constraints and a Physical Stylus for Planar Writing and Drawing in Virtual Reality. VR Workshops 2021: 220-225 - [c34]Andrew Rukangu, Alexander James Tuttle, Kyle Johnsen:
Virtual Reality for Remote Controlled Robotics in Engineering Education. VR Workshops 2021: 751-752 - [e4]Francisco R. Ortega, Robert J. Teather, Gerd Bruder, Thammathip Piumsomboon, Benjamin Weyers, Anil Ufuk Batmaz, Kyle Johnsen, Christoph W. Borst:
SUI '21: Symposium on Spatial User Interaction, Virtual Event, USA, November 9-10, 2021. ACM 2021, ISBN 978-1-4503-9091-0 [contents] - 2020
- [j14]Lindsay S. Hahn, Stephen L. Rathbun, Michael D. Schmidt, Kyle Johnsen, James J. Annesi, Sun Joo (Grace) Ahn:
Using Virtual Agents and Activity Monitors to Autonomously Track and Assess Self-Determined Physical Activity Among Young Children: A 6-Week Feasibility Field Study. Cyberpsychology Behav. Soc. Netw. 23(7): 471-478 (2020) - [j13]Andrei State, Herman Towles, Tyler Johnson, Ryan Schubert, Brendan Walters, Greg Welch, Henry Fuchs, Kyle Johnsen, Christian Sandor:
The A-Desk: A Unified Workspace of the Future. IEEE Computer Graphics and Applications 40(1): 56-71 (2020) - [j12]Anton Franzluebbers, Simon Platt, Kyle Johnsen:
Comparison of Command-Based vs. Reality-Based Interaction in a Veterinary Medicine Training Application. Frontiers Virtual Real. 1: 608853 (2020) - [c33]Anton Franzluebbers, Alexander James Tuttle, Kyle Johnsen, Stephan Durham, Robert Baffour:
Collaborative Virtual Reality Training Experience for Engineering Land Surveying. REV 2020: 411-426 - [c32]Brook Bowers, Andrew Rukangu, Kyle Johnsen:
Making it Simple: Expanding Access and Lowering Barriers to Novel Interaction Devices for Virtual and Augmented Reality. VR Workshops 2020: 1-6 - [c31]Andrew Rukangu, Anton Franzluebbers, Alexander James Tuttle, Kelsey Mattingly, Catherine O'Neal, Dawn Robinson, Sun Joo Grace Ahn, Kyle Johnsen:
Virtual Family Room: Bridging the Long Distance. VR Workshops 2020: 52-56
2010 – 2019
- 2019
- [j11]Bruce H. Thomas, Greg Welch, Torsten W. Kuhlen, Kyle Johnsen:
Preface. IEEE Trans. Vis. Comput. Graph. 25(5): v (2019) - [c30]Andrew Rukangu, Alexander James Tuttle, Anton Franzluebbers, Kyle Johnsen:
V-Rod: Floor Interaction in VR. SUI 2019: 18:1-18:2 - [c29]Anton Franzluebbers, Kyle Johnsen:
Remote Robotic Arm Teleoperation through Virtual Reality. SUI 2019: 27:1-27:2 - [c28]Catherine Ball, Sun Joo (Grace) Ahn, Kyle Johnsen:
Design and Field Study of Motion-based Informal Learning Games for a Children's Museum. WEVR@VR 2019: 1-6 - [p1]Kyle Johnsen:
Building and Interfacing Input and Output Devices. VR Developer Gems 2019: 515-527 - [e3]Christoph W. Borst, Arun K. Kulshreshth, Gerd Bruder, Stefania Serafin, Christian Sandor, Kyle Johnsen, Jinwei Ye, Daniel Roth, Sungchul Jung:
Symposium on Spatial User Interaction, SUI 2019, New Orleans, LA, USA, October 19-20, 2019. ACM 2019, ISBN 978-1-4503-6975-6 [contents] - 2018
- [c27]Anton Franzluebbers, Kyle Johnsen:
Performance Benefits of High-Fidelity Passive Haptic Feedback in Virtual Reality Training. SUI 2018: 16-24 - [i1]Aryabrata Basu, Kyle Johnsen:
Navigating a maze differently - a user study. CoRR abs/1805.09454 (2018) - 2017
- [c26]Florian Daiber, Kyle Johnsen, Robert W. Lindeman, Sriram Subramanian:
Spatial user interaction panel. SUI 2017: 119 - [c25]Catherine Ball, Kyle Johnsen:
Filtering world-in-miniature: visual analytics for immersive virtual experiences. SUI 2017: 156 - [c24]Ben Burgh, Kyle Johnsen:
Effects of tracking scale on user performance in virtual reality games. WEVR@VR 2017: 1-4 - [c23]Michael Melatti, Kyle Johnsen:
Virtual Reality mediated instruction and learning. KELVAR@VR 2017: 1-6 - [e2]Adalberto L. Simeone, Kyle Johnsen, Robert J. Teather, Christian Sandor:
Proceedings of the 5th Symposium on Spatial User Interaction, SUI 2017, Brighton, United Kingdom, October 16 - 17, 2017. ACM 2017, ISBN 978-1-4503-5486-8 [contents] - 2016
- [j10]Sun Joo (Grace) Ahn, Kyle Johnsen, James Moore, Scott Brown, Melanie Biersmith, Catherine Ball:
Using Virtual Pets to Increase Fruit and Vegetable Consumption in Children: A Technology-Assisted Social Cognitive Theory Approach. Cyberpsychology Behav. Soc. Netw. 19(2): 86-92 (2016) - [c22]Aryabrata Basu, Catherine Ball, Benjamin Manning, Kyle Johnsen:
Effects of user physical fitness on performance in virtual reality. 3DUI 2016: 233-234 - [c21]Elliott Tanner, Siddharth Savadatti, Benjamin Manning, Kyle Johnsen:
Usability and cognitive benefits of a mobile tracked display in virtual laboratories for engineering education. 3DUI 2016: 269-270 - [c20]Michael Bottone, Kyle Johnsen:
Improving Interaction in HMD-Based Vehicle Simulators through Real Time Object Reconstruction. SUI 2016: 111-120 - [c19]Elliott Tanner, Siddharth Savadatti, Benjamin Manning, Kyle Johnsen:
Mobile tracked displays as engaging and effective learning platforms. KELVAR@VR 2016: 22-27 - [c18]Catherine Ball, Kyle Johnsen:
An accessible platform for everyday educational virtual reality. WEVR@VR 2016: 26-31 - [e1]Christian Sandor, Robert J. Teather, Evan A. Suma, Kyle Johnsen:
Proceedings of the 2016 Symposium on Spatial User Interaction, SUI 2016, Tokyo, Japan, October 15-16, 2016. ACM 2016, ISBN 978-1-4503-4068-7 [contents] - 2015
- [j9]Jenna R. Jambeck, Kyle Johnsen:
Citizen-Based Litter and Marine Debris Data Collection and Mapping. Comput. Sci. Eng. 17(4): 20-26 (2015) - 2014
- [j8]Kyle Johnsen, Sun Joo (Grace) Ahn, James Moore, Scott Brown, Thomas P. Robertson, Amanda Marable, Aryabrata Basu:
Mixed Reality Virtual Pets to Reduce Childhood Obesity. IEEE Trans. Vis. Comput. Graph. 20(4): 523-530 (2014) - [c17]Aryabrata Basu, Kyle Johnsen:
Ubiquitous virtual reality 'To-Go'. VR 2014: 161-162 - 2013
- [c16]Aryabrata Basu, Kyle Johnsen, Kenneth Bogert:
Poster: Evolution and usability of ubiquitous immersive 3D interfaces. 3DUI 2013: 131-132 - [c15]Richard T. Watson, Thomas M. Lawrence, Marie-Claude Boudreau, Kyle J. Johnsen:
Design Of A Demand Response System: Economics And Information Systems Alignment. ECIS 2013: 12 - [c14]Aryabrata Basu, Kyle Johnsen, Kenneth Bogert, Peter Wins:
Immersive virtual reality on-the-go. VR 2013: 193-194 - 2012
- [j7]Chen Lin, Candelario Laserna, D. Scott Lind, Chandni Kalaria, Tia Aryal, Benjamin Lok, Kyle Johnsen, Aaron Kotranza, Juan Cendan, J. Ned Pruitt:
User Response to the Simulation of a Virtual Patient with Cranial Nerve Injury. Bio Algorithms Med Syst. 8(1): 1-12 (2012) - [j6]Peter Wins, Aryabrata Basu, Kyle Johnsen:
Do-It-Yourself Interface Device Prototyping for Virtual Reality. Int. J. Virtual Real. 11(3): 43-48 (2012) - [c13]Aryabrata Basu, Christian Saupe, Eric Refour, Andrew Raij, Kyle Johnsen:
Immersive 3DUI on one dollar a day. 3DUI 2012: 97-100 - [c12]Aryabrata Basu, Andrew Raij, Kyle Johnsen:
Ubiquitous collaborative activity virtual environments. CSCW 2012: 647-650 - 2011
- [c11]Tyler Niles, D. Scott Lind, Kyle Johnsen:
A Portable Palpation Training Platform with Virtual Human Patient. MMVR 2011: 408-414 - 2010
- [j5]Aaron Kotranza, Juan Cendan, Kyle Johnsen, Benjamin Lok:
Simulation of a Virtual Patient with Cranial Nerve Injury Augments Physician-Learner Concern for Patient Safety. Bio Algorithms Med Syst. 6(11): 25-34 (2010) - [j4]Aaron Kotranza, Benjamin Lok, Kyle Johnsen, Jennifer Irons Carrick, Candelario Laserna, Brenda Rosson, Mary Anne Park, D. Scott Lind:
A Mixed Reality Virtual Patient Breast Simulator with an Innovative Feedback System Improves Communication and Breast Examination Skills. Bio Algorithms Med Syst. 6(11): 109 (2010) - [c10]Kyle Johnsen, Diane Beck, Benjamin Lok:
The Impact of a Mixed Reality Display Configuration on User Behavior with a Virtual Human. IVA 2010: 42-48 - [c9]Kyle Johnsen, Brent Rossen, Diane Beck, Benjamin Lok, D. Scott Lind:
Show some respect! The impact of technological factors on the treatment of virtual humans in conversational training systems. VR 2010: 275-276
2000 – 2009
- 2009
- [c8]Aaron Kotranza, Kyle Johnsen, Juan Cendan, Bayard Miller, D. Scott Lind, Benjamin Lok:
Virtual multi-tools for hand and tool-based interaction with life-size virtual human agents. 3DUI 2009: 23-30 - 2008
- [c7]Brent Rossen, Kyle Johnsen, Adeline Deladisma, D. Scott Lind, Benjamin Lok:
Virtual Humans Elicit Skin-Tone Bias Consistent with Real-World Skin-Tone Biases. IVA 2008: 237-244 - [c6]Adeline M. Deladisma, Kyle Johnsen, Andrew Raij, Brent Rossen, Aaron Kotranza, Mathew Kalapurakal, Sarah Szlam, James G. Bittner IV, Dayna Swinson, Benjamin Lok, D. Scott Lind:
Medical Student Satisfaction Using a Virtual Patient System to Learn History-Taking Communication Skills. MMVR 2008: 101-105 - [c5]Kyle Johnsen, Benjamin Lok:
An Evaluation of Immersive Displays for Virtual Human Experiences. VR 2008: 133-136 - 2007
- [j3]Andrew Raij, Kyle Johnsen, Robert F. Dickerson, Benjamin Lok, Marc S. Cohen, Margaret Duerson, Rebecca Rainer Pauly, Amy O. Stevens, Peggy Wagner, D. Scott Lind:
Comparing Interpersonal Interactions with a Virtual Human to Those with a Real Human. IEEE Trans. Vis. Comput. Graph. 13(3): 443-457 (2007) - [c4]Kyle Johnsen, Andrew Raij, Amy O. Stevens, D. Scott Lind, Benjamin Lok:
The validity of a virtual human experience for interpersonal skills education. CHI 2007: 1049-1058 - [c3]Benjamin Lok, Nicholas F. Polys, Kyle Johnsen, Sharif Razzaque, Catherine A. Zanbaka:
Student Panel: Building the Future of and a Career in VR. VR 2007: 313-314 - 2006
- [j2]Kyle Johnsen, Robert F. Dickerson, Andrew Raij, Cyrus Harrison, Benjamin Lok, Amy O. Stevens, D. Scott Lind:
Evolving an Immersive Medical Communication Skills Trainer. Presence Teleoperators Virtual Environ. 15(1): 33-46 (2006) - [j1]Benjamin Lok, Richard E. Ferdig, Andrew Raij, Kyle Johnsen, Robert F. Dickerson, Jade Coutts, Amy O. Stevens, D. Scott Lind:
Applying virtual reality in medical communication education: current findings and potential teaching and learning benefits of immersive virtual patients. Virtual Real. 10(3-4): 185-195 (2006) - [c2]Andrew Raij, Kyle Johnsen, Robert F. Dickerson, Benjamin Lok, Marc S. Cohen, Thomas Bernard, Christopher E. Oxendine, Peggy Wagner, D. Scott Lind:
Interpersonal Scenarios: Virtual \approx Real? VR 2006: 59-66 - 2005
- [c1]Kyle Johnsen, Robert F. Dickerson, Andrew Raij, Benjamin Lok, Jonathan Jackson, Min C. Shin, Jonathan Hernandez, Amy O. Stevens, D. Scott Lind:
Experiences in Using Immersive Virtual Characters to Educate Medical Communication Skills. VR 2005: 179-186
Coauthor Index
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