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Virtual Reality, Volume 7
Volume 7, Number 1, December 2003
- L. Schäfer:
Storytelling in Virtual Environments. 1 - Ruth Aylett, Sandy Louchart:
Towards a narrative theory of virtual reality. 2-9 - Blair MacIntyre, Jay David Bolter:
Single-narrative, multiple point-of-view dramatic experiences in augmented reality. 10-16 - Martin Klesen, Michael Kipp, Patrick Gebhard, Thomas Rist:
Staging exhibitions: methods and tools for modelling narrative structure to produce interactive performances with virtual actors. 17-29 - Jesús Ibáñez
, Ruth Aylett, Rocio Ruiz-Rodarte:
Storytelling in virtual environments from a virtual guide perspective. 30-42 - Leonie Schäfer, Uta Pankoke-Babatz, Wolfgang Prinz, Ava Fatah gen. Schieck, Amanda Oldroyd:
DocuDrama. 43-53 - Victor Bayon, John R. Wilson, Danae Stanton, Angela Boltman:
Mixed reality storytelling environments. 54-63
Volume 7, Number 2, April 2004
- Marc Fabri
, David J. Moore, Dave J. Hobbs:
Mediating the expression of emotion in educational collaborative virtual environments: an experimental study. 66-81 - Francisco J. Serón, Diego Gutierrez, Juan A. Magallon
, Emilio J. Sobreviela, José A. Gutiérrez:
A CAVE-like environment as a tool for full-size train design. 82-93 - Kerry L. Holland, Robert L. Williams, Robert R. Conatser Jr., John N. Howell, Dennis L. Cade:
The implementation and evaluation of a virtual haptic back. 94-102 - Robert L. Blanding, George M. Turkiyyah:
Flexible bones for the haptic prototyping of deformable objects. 103-111 - Gregory W. Edwards, Woodrow Barfield, Maury A. Nussbaum:
The use of force feedback and auditory cues for performance of an assembly task in an immersive virtual environment. 112-119 - George Lepouras, Akrivi Katifori, Costas Vassilakis
, Dimitrios Charitos
:
Real exhibitions in a virtual museum. 120-128
Volume 7, Number 3-4, June 2004
- Sonali Morar, Robert D. Macredie
:
Special issue on 'Interacting with desktop virtual environments: Perception and navigation'. 129-130 - Heather M. Sayers, Shane Wilson, M. D. J. McNeill:
Navigational tools for desktop virtual environment interfaces. 131-139 - Karl E. Steiner, Lavanya Voruganti:
A comparison of guidance cues in desktop virtual environments. 140-147 - Martin J. Hicks, Sarah Nichols
, Claire O'Malley:
Comparing the roles of 3D representations in audio and audio-visual collaborations. 148-163 - Wendy A. Schafer, Doug A. Bowman:
Evaluating the effects of frame of reference on spatial collaboration using desktop collaborative virtual environments. 164-174 - Sonali Morar, Robert D. Macredie
:
Usability issues of desktop virtual environment applications. 175-176 - Henriette S. M. Cramer, Vanessa Evers, Elena V. Zudilova, Peter M. A. Sloot:
Context analysis to support development of virtual reality applications. 177-186 - Q. H. Wang, Jing-Rong Li:
A desktop VR prototype for industrial training applications. 187-197 - Ji-Young Oh, Wolfgang Stürzlinger
:
A system for desktop conceptual 3D design. 198-211 - Angélica de Antonio
, Ricardo Imbert
, Jaime Ramírez, Xavier Ferré
:
Usability issues in the design of an intuitive interface for planning and simulating maintenance interventions using a virtual environment. 212-221
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