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Fernando Nunes Ferreira
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2020 – today
- 2020
- [p1]António Coelho, Augusto Sousa, Fernando Nunes Ferreira:
Procedural Modeling for Cultural Heritage. Visual Computing for Cultural Heritage 2020: 63-81
2000 – 2009
- 2007
- [j3]António Coelho, Maximino Bessa, António Augusto de Sousa, Fernando Nunes Ferreira:
Expeditious Modelling of Virtual Urban Environments with Geospatial L-systems. Comput. Graph. Forum 26(4): 769-782 (2007) - 2006
- [c9]António Coelho, Maximino Bessa, A. Augusto de Sousa, Fernando Nunes Ferreira:
Expeditious Modelling of Virtual Urban Environments with Geospatial L-systems. SIACG 2006: 109-119 - 2005
- [c8]António Fernando F. Coelho, António Augusto de Sousa, Fernando Nunes Ferreira:
Modelling urban scenes for LBMS. Web3D 2005: 37-46 - 2004
- [c7]João Paulo Pereira, Vasco A. Branco, Joaquim A. Jorge, Nelson F. Silva, Tiago Cardoso, Fernando Nunes Ferreira:
Cascading Recognizers for Ambiguous Calligraphic Interaction . SBM 2004: 63-72 - 2003
- [c6]João Paulo Pereira, Joaquim A. Jorge, Vasco A. Branco, Fernando Nunes Ferreira:
Calligraphic Interfaces: Mixed Metaphors for Design. DSV-IS 2003: 154-170 - [c5]António Fernando F. Coelho, António Augusto de Sousa, Fernando Nunes Ferreira:
3D Modelling of Large Urban Scenes from Diverse Sources of Information. ELPUB 2003 - 2000
- [c4]João Paulo Pereira, Joaquim A. Jorge, Vasco A. Branco, Fernando Nunes Ferreira:
Towards Calligraphic Interfaces: Sketching 3D Scenes with Gestures and Context Icons. WSCG 2000
1990 – 1999
- 1999
- [c3]António Cardoso Costa, António Augusto de Sousa, Fernando Nunes Ferreira:
Lighting Design: A Goal Based Approach using Optimisation. Rendering Techniques 1999: 317-328 - 1996
- [c2]António Augusto de Sousa, Fernando Nunes Ferreira:
A Scalable Implementation of an Interactive Increasing Realism Ray-Tracing Algorithm. VECPAR 1996: 458-469 - 1994
- [j2]Vasco A. Branco, António Cardoso Costa, Fernando Nunes Ferreira:
Sketching 3D Models with 2D Interaction Devices. Comput. Graph. Forum 13(3): 489-502 (1994) - 1992
- [c1]José Manuel Leitão, António Augusto de Sousa, António Cardoso Costa, Fernando Nunes Ferreira:
Strategies and Implementation of Ray-Tracing with Increasing Realism. Graphics Modeling and Visualization in Science and Technology 1992: 23-32 - 1990
- [j1]Fernando Nunes Ferreira, António Cardoso Costa, António Augusto de Sousa, V. Afonso Branco:
3D graphics developments and research at INESC.Norte. Comput. Graph. 14(1): 47-53 (1990)
1980 – 1989
- 1981
- [b1]Fernando Nunes Ferreira:
Conception et realisation d'un systeme interactif pour la synthese d'images realistes: helios. University of Porto, Portugal, 1981
Coauthor Index
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