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Daniel Méneveaux
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2020 – today
- 2024
- [j19]Daniel Méneveaux, Gianmarco Cherchi:
Editorial for the Special Issue on "Geometry Reconstruction from Images". J. Imaging 10(2): 29 (2024) - [e1]Thomas Bashford-Rogers, Daniel Méneveaux, Mounia Ziat, Mehdi Ammi, Stefan Jänicke, Helen C. Purchase, Kadi Bouatouch, A. Augusto de Sousa:
Proceedings of the 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2024, Volume 1: GRAPP, HUCAPP and IVAPP, Rome, Italy, February 27-29, 2024. SCITEPRESS 2024, ISBN 978-989-758-679-8 [contents] - 2022
- [c13]Thibault Lacharme, Mohamed-Chaker Larabi, Daniel Méneveaux:
Exploration of comfort factors for virtual reality environments. IQSP 2022: 1-7 - 2021
- [j18]Simon Courtin, Mickaël Ribardière, Sébastien Horna, Pierre Poulin, Daniel Méneveaux:
SREC-RT: A Structure for Ray Tracing Rounded Edges and Corners. Comput. Graph. Forum 40(6): 200-214 (2021)
2010 – 2019
- 2019
- [j17]Loubna Lechlek, Daniel Méneveaux, Mickaël Ribardière, Romuald Perrot, Mohamed Chaouki Babahenini:
Interactive HDR image-based rendering from unstructured LDR photographs. Comput. Graph. 84: 1-12 (2019) - [j16]Mickaël Ribardière, Benjamin Bringier, Lionel Simonot, Daniel Méneveaux:
Microfacet BSDFs Generated from NDFs and Explicit Microgeometry. ACM Trans. Graph. 38(5): 143:1-143:15 (2019) - [j15]Romuald Perrot, Lilian Aveneau, Frédéric Mora, Daniel Méneveaux:
Photon mapping with visible kernel domains. Vis. Comput. 35(5): 707-720 (2019) - [c12]Simon Courtin, Sébastien Horna, Mickaël Ribardière, Pierre Poulin, Daniel Méneveaux:
Efficient Rendering of Rounded Corners and Edges for Convex Objects. CGI 2019: 291-303 - 2018
- [j14]Daniel Méneveaux, Benjamin Bringier, Emmanuelle Tauzia, Mickaël Ribardière, Lionel Simonot:
Rendering Rough Opaque Materials with Interfaced Lambertian Microfacets. IEEE Trans. Vis. Comput. Graph. 24(3): 1368-1380 (2018) - 2017
- [j13]Mickaël Ribardière, Benjamin Bringier, Daniel Méneveaux, Lionel Simonot:
STD: Student's t-Distribution of Slopes for Microfacet Based BSDFs. Comput. Graph. Forum 36(2): 421-429 (2017) - [c11]Mickaël Ribardière, Daniel Méneveaux, Benjamin Bringier, Lionel Simonot:
Appearance of Interfaced Lambertian Microfacets, using STD Distribution. MAM@EGSR 2017: 1-4 - 2016
- [j12]Mathias Brousset, Emmanuelle Darles, Daniel Méneveaux, Pierre Poulin, Benoît Crespin:
Simulation and control of breaking waves using an external force model. Comput. Graph. 57: 102-111 (2016) - [j11]Mahmoud Omidvar, Mickaël Ribardière, Samuel Carré, Daniel Méneveaux, Kadi Bouatouch:
A radiance cache method for highly glossy surfaces. Vis. Comput. 32(10): 1239-1250 (2016) - 2015
- [c10]Sébastien Horna, Guillaume Damiand, Abdoulaye A. Diakité, Daniel Méneveaux:
Combining Geometry, Topology and Semantics for Generic Building Description and Simulations. UDMV 2015: 13-18 - [c9]Mathias Brousset, Emmanuelle Darles, Daniel Méneveaux, Pierre Poulin, Benoît Crespin:
A New Force Model for Controllable Breaking Waves. VRIPHYS 2015: 51-60 - 2012
- [c8]Pierre Boulenguez, Boris Airieau, Mohamed-Chaker Larabi, Daniel Méneveaux:
Towards a perceptual quality metric for computer-generated images. IQSP 2012: 82930K - 2011
- [j10]Boris Airieau, Daniel Méneveaux, Flavien Bridault, Philippe Blasi:
Photon streaming for interactive global illumination in dynamic scenes. Vis. Comput. 27(3): 229-240 (2011) - 2010
- [j9]Sylvain Meunier, Romuald Perrot, Lilian Aveneau, Daniel Méneveaux, Djamchid Ghazanfarpour:
Cosine lobes for interactive direct lighting in dynamic scenes. Comput. Graph. 34(6): 767-778 (2010)
2000 – 2009
- 2009
- [j8]Sébastien Horna, Daniel Méneveaux, Guillaume Damiand, Yves Bertrand:
Consistency constraints and 3D building reconstruction. Comput. Aided Des. 41(1): 13-27 (2009) - 2007
- [j7]Bruno Mercier, Daniel Méneveaux, Alain Fournier:
A Framework for Automatically Recovering Object Shape, Reflectance and Light Sources from Calibrated Images. Int. J. Comput. Vis. 73(1): 77-93 (2007) - [c7]Sébastien Horna, Guillaume Damiand, Daniel Méneveaux, Yves Bertrand:
Building 3D indoor scenes topology from 2D architectural plans. GRAPP (GM/R) 2007: 37-44 - [c6]Raphaël Lerbour, Bruno Mercier, Daniel Méneveaux, Mohamed-Chaker Larabi:
Quality-based improvement of quantization for light field compression. GRAPP (GM/R) 2007: 235-243 - 2006
- [j6]David Fradin, Daniel Méneveaux, Pascal Lienhardt:
A Hierarchical Topology-Based Model for Handling Complex Indoor Scenes. Comput. Graph. Forum 25(2): 149-162 (2006) - 2005
- [j5]Bruno Mercier, Daniel Méneveaux:
Shape from Silhouette: Image Pixels for Marching Cubes. J. WSCG 13(3): 112-118 (2005) - [j4]Sylvain Prat, Patrick Gioia, Yves Bertrand, Daniel Méneveaux:
Connectivity compression in an arbitrary dimension. Vis. Comput. 21(8-10): 876-885 (2005) - [c5]David Fradin, Daniel Méneveaux, Sébastien Horna:
Out of Core Photon-Mapping for Large Buildings. Rendering Techniques 2005: 65-72 - 2004
- [c4]Bruno Mercier, Daniel Méneveaux:
Joint estimation of Multiple Light Sources and Reflectance from Images. ICCVG 2004: 61-71 - 2003
- [c3]Daniel Méneveaux, Kadi Bouatouch, Gilles Subrenat, Philippe Blasi:
Efficient clustering and visibility calculation for global illumination. Afrigraph 2003: 87-94 - 2001
- [c2]Marcelo Walter, Alain Fournier, Daniel Méneveaux:
Integrating shape and pattern in mammalian models. SIGGRAPH 2001: 317-326 - 2000
- [j3]E. Guillou, Daniel Méneveaux, Eric Maisel, Kadi Bouatouch:
Using vanishing points for camera calibration and coarse 3D reconstruction from a single image. Vis. Comput. 16(7): 396-410 (2000)
1990 – 1999
- 1999
- [j2]Daniel Méneveaux, Kadi Bouatouch:
Synchronisation and Load Balancing for Parallel Hierarchical Radiosity of Complex Scenes on a Heterogeneous Computer Network. Comput. Graph. Forum 18(4): 201-212 (1999) - 1998
- [b1]Daniel Méneveaux:
Simulation d'éclairage dans des environnements architecturaux complexes : approches séquentielle et parallèle. (Lighting Simulation for Complex Architectural Environments: Sequential and Parallel Approaches). University of Rennes 1, France, 1998 - [j1]Daniel Méneveaux, Kadi Bouatouch, Eric Maisel, R. Delmont:
A new partitioning method for architectural environments. Comput. Animat. Virtual Worlds 9(4): 195-213 (1998) - [c1]Daniel Méneveaux, Kadi Bouatouch, Eric Maisel:
Memory Management Schemes for Radiosity Computation in Complex Environments. Computer Graphics International 1998: 706-714
Coauthor Index
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last updated on 2024-05-10 18:55 CEST by the dblp team
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