default search action
Jens H. Krüger
Person information
- affiliation: University of Duisburg-Essen, Department of Computer Science and Applied Cognitive Science
- affiliation: Saarland University, Intel Visual Computing Institute
- affiliation: University of Utah, Scientific Computing and Imaging Institute (SCI)
- affiliation: Technical University Munich, Faculty of Informatics
Refine list
refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
2020 – today
- 2024
- [j26]Katharina Emmerich, Andrey Krekhov, Jens H. Krüger:
Playing for a Better Future: How Animal Avatars Influence the Attitude of Players. Proc. ACM Hum. Comput. Interact. 8(CHI): 1-25 (2024) - [c60]Andrey Krekhov, Katharina Emmerich, Laurent Demay, Jens H. Krüger:
Clothing Sounds in Games: Generation Procedure and Impact on Player Experience. NordiCHI 2024: 43:1-43:16 - 2023
- [j25]Sebastian Cmentowski, Sukran Karaosmanoglu, Fabian Kievelitz, Frank Steinicke, Jens H. Krüger:
A Matter of Perspective: Designing Immersive Character Transitions for Virtual Reality Games. Proc. ACM Hum. Comput. Interact. 7(CHI PLAY): 73-103 (2023) - [c59]Sebastian Cmentowski, Sukran Karaosmanoglu, Lennart E. Nacke, Frank Steinicke, Jens Harald Krüger:
Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame. CHI 2023: 786:1-786:18 - [c58]Sebastian Cmentowski, Jens H. Krüger:
Tug & Swing: Traveling in Virtual Environments with Point-Tugging and Arm-Swinging. CoG 2023: 1-8 - [i15]Sebastian Cmentowski, Sukran Karaosmanoglu, Lennart E. Nacke, Frank Steinicke, Jens H. Krüger:
Never Skip Leg Day Again: Training the Lower Body with Vertical Jumps in a Virtual Reality Exergame. CoRR abs/2302.02803 (2023) - 2022
- [j24]Sebastian Cmentowski, Fabian Kievelitz, Jens Harald Krüger:
Outpace Reality: A Novel Augmented-Walking Technique for Virtual Reality Games. Proc. ACM Hum. Comput. Interact. 6(CHI PLAY): 1-24 (2022) - [c57]Andrey Krekhov, Katharina Emmerich, Johannes Fuchs, Jens Harald Krüger:
Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures. CHI 2022: 200:1-200:17 - 2021
- [j23]Andrey Krekhov, Katharina Emmerich, Ronja Rotthaler, Jens H. Krüger:
Puzzles Unpuzzled: Towards a Unified Taxonomy for Analog and Digital Escape Room Games. Proc. ACM Hum. Comput. Interact. 5(CHI PLAY): 269:1-269:24 (2021) - [j22]Daniel Preuß, Tino Weinkauf, Jens Harald Krüger:
A Discrete Probabilistic Approach to Dense Flow Visualization. IEEE Trans. Vis. Comput. Graph. 27(12): 4347-4358 (2021) - [c56]Katharina Emmerich, Andrey Krekhov, Sebastian Cmentowski, Jens H. Krüger:
Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person Perspectives. CHI 2021: 445:1-445:14 - [c55]Sebastian Cmentowski, Jens H. Krüger:
Exploring the Potential of Vertical Jump Training in Virtual Reality. CHI PLAY 2021: 179-185 - [c54]Sebastian Cmentowski, Jens H. Krüger:
Effects of Task Type and Wall Appearance on Collision Behavior in Virtual Environments. CoG 2021: 1-8 - [c53]Sebastian Cmentowski, Andrey Krekhov, Jens H. Krüger:
"I Packed My Bag and in It I Put...": A Taxonomy of Inventory Systems for Virtual Reality Games. CoG 2021: 1-8 - [c52]Andre Waschk, Yaroslav Parpaley, Jens H. Krüger:
A Multi-Modular System for the Visualization and Classification of MER Data During Neurostimulation Procedures. EMBC 2021: 6281-6284 - [c51]Sebastian Cmentowski, Andrey Krekhov, André Zenner, Daniel Kucharski, Jens H. Krüger:
Towards Sneaking as a Playful Input Modality for Virtual Environments. VR 2021: 473-482 - [i14]Katharina Emmerich, Andrey Krekhov, Sebastian Cmentowski, Jens H. Krüger:
Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person Perspectives. CoRR abs/2101.04449 (2021) - [i13]Andrey Krekhov, Jens H. Krüger:
Deadeye: A Novel Preattentive Visualization Technique Based on Dichoptic Presentation. CoRR abs/2101.07048 (2021) - [i12]Sebastian Cmentowski, Andrey Krekhov, André Zenner, Daniel Kucharski, Jens H. Krüger:
Towards Sneaking as a Playful Input Modality for Virtual Environments. CoRR abs/2102.02024 (2021) - [i11]Sebastian Cmentowski, Andrey Krekhov, Jens H. Krüger:
"I Packed My Bag and in It I Put...": A Taxonomy of Inventory Systems for Virtual Reality Games. CoRR abs/2107.08434 (2021) - [i10]Sebastian Cmentowski, Jens H. Krüger:
Effects of Task Type and Wall Appearance on Collision Behavior in Virtual Environments. CoRR abs/2107.08439 (2021) - 2020
- [j21]Johannes Vorwerk, David McCann, Jens H. Krüger, Christopher R. Butson:
Interactive computation and visualization of deep brain stimulation effects using Duality. Comput. methods Biomech. Biomed. Eng. Imaging Vis. 8(1): 3-14 (2020) - [j20]Andrey Krekhov, Sebastian Cmentowski, Andre Waschk, Jens H. Krüger:
Deadeye Visualization Revisited: Investigation of Preattentiveness and Applicability in Virtual Environments. IEEE Trans. Vis. Comput. Graph. 26(1): 547-557 (2020) - [c50]Sebastian Cmentowski, Jens H. Krüger:
Playing With Friends - The Importance of Social Play During the COVID-19 Pandemic. CHI PLAY (Companion) 2020: 209-212 - [c49]Katharina Emmerich, Andrey Krekhov, Jens H. Krüger:
"Pls Uninstall": On the Interplay of the COVID-19 Pandemic and Toxic Player Behavior in Competitive Gaming. CHI PLAY (Companion) 2020: 224-228 - [c48]Andrey Krekhov, Daniel Preuß, Sebastian Cmentowski, Jens H. Krüger:
Silhouette Games: An Interactive One-Way Mirror Approach to Watching Players in VR. CHI PLAY 2020: 561-571 - [c47]Alexander Schiewe, Andrey Krekhov, Frederic Kerber, Florian Daiber, Jens H. Krüger:
A Study on Real-Time Visualizations During Sports Activities on Smartwatches. MUM 2020: 18-31 - [c46]Andre Waschk, Jens H. Krüger:
FAVR - Accelerating Direct Volume Rendering for Virtual RealitySystems. IEEE VIS (Short Papers) 2020: 106-110 - [e2]Jens H. Krüger, Matthias Nießner, Jörg Stückler:
25th International Symposium on Vision, Modeling and Visualization, VMV 2020, Tübingen, Germany, September 28 - October 1, 2020. Eurographics Association 2020, ISBN 978-3-03868-123-6 [contents] - [i9]Daniel Preuß, Tino Weinkauf, Jens H. Krüger:
A Discrete Probabilistic Approach to Dense Flow Visualization. CoRR abs/2007.01629 (2020) - [i8]Andrey Krekhov, Daniel Preuß, Sebastian Cmentowski, Jens H. Krüger:
Silhouette Games: An Interactive One-Way Mirror Approach to Watching Players in VR. CoRR abs/2008.02582 (2020) - [i7]Sebastian Cmentowski, Jens H. Krüger:
Playing With Friends - The Importance of Social Play During the COVID-19 Pandemic. CoRR abs/2011.00264 (2020)
2010 – 2019
- 2019
- [j19]Andre Waschk, Jens H. Krüger:
Automatic route planning for GPS art generation. Comput. Vis. Media 5(3): 303-310 (2019) - [j18]Andrey Krekhov, Jens H. Krüger:
Deadeye: A Novel Preattentive Visualization Technique Based on Dichoptic Presentation. IEEE Trans. Vis. Comput. Graph. 25(1): 936-945 (2019) - [c45]Sebastian Cmentowski, Andrey Krekhov, Jens Harald Krüger:
Outstanding: A Perspective-Switching Technique for Covering Large Distances in VR Games. CHI Extended Abstracts 2019 - [c44]Sebastian Cmentowski, Andrey Krekhov, Jens H. Krüger:
Outstanding: A Multi-Perspective Travel Approach for Virtual Reality Games. CHI PLAY 2019: 287-299 - [c43]Sebastian Cmentowski, Andrey Krekhov, Ann-Marie Müller, Jens H. Krüger:
Toward a Taxonomy of Inventory Systems for Virtual Reality Games. CHI PLAY (Companion) 2019: 363-370 - [c42]Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich, Jens H. Krüger:
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games. CHI PLAY 2019: 439-451 - [c41]Andrey Krekhov, Sebastian Cmentowski, Jens H. Krüger:
The Illusion of Animal Body Ownership and Its Potential for Virtual Reality Games. CoG 2019: 1-8 - [c40]Andrey Krekhov, Michael Michalski, Jens H. Krüger:
Integrating Visualization Literacy into Computer Graphics Education Using the Example of Dear Data. Eurographics (Education Papers) 2019: 1-8 - [i6]Andrey Krekhov, Sebastian Cmentowski, Andre Waschk, Jens H. Krüger:
Deadeye Visualization Revisited: Investigation of Preattentiveness and Applicability in Virtual Environments. CoRR abs/1907.04702 (2019) - [i5]Andrey Krekhov, Michael Michalski, Jens H. Krüger:
Integrating Visualization Literacy into Computer Graphics Education Using the Example of Dear Data. CoRR abs/1907.04730 (2019) - [i4]Andrey Krekhov, Sebastian Cmentowski, Jens H. Krüger:
The Illusion of Animal Body Ownership and Its Potential for Virtual Reality Games. CoRR abs/1907.05220 (2019) - [i3]Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich, Jens H. Krüger:
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games. CoRR abs/1907.07466 (2019) - [i2]Sebastian Cmentowski, Andrey Krekhov, Jens H. Krüger:
Outstanding: A Multi-Perspective Travel Approach for Virtual Reality Games. CoRR abs/1908.00379 (2019) - [i1]Sebastian Cmentowski, Andrey Krekhov, Ann-Marie Müller, Jens H. Krüger:
Toward a Taxonomy of Inventory Systems for Virtual Reality Games. CoRR abs/1908.03591 (2019) - 2018
- [c39]Andrey Krekhov, Sebastian Cmentowski, Katharina Emmerich, Maic Masuch, Jens H. Krüger:
GulliVR: A Walking-Oriented Technique for Navigation in Virtual Reality Games Based on Virtual Body Resizing. CHI PLAY 2018: 243-256 - [c38]Andrey Krekhov, Sebastian Cmentowski, Jens H. Krüger:
VR Animals: Surreal Body Ownership in Virtual Reality Games. CHI PLAY (Companion) 2018: 503-511 - [c37]Andre Waschk, Jens H. Krüger:
Automatic route planning for GPS art generation. SIGGRAPH Asia Technical Briefs 2018: 25:1-25:4 - 2017
- [j17]Michael Michalski, Martin Rieth, Andreas Kempf, Jens Harald Krüger:
CoFlaVis: A Visualization System for Pulverized Coal Flames. Comput. Sci. Eng. 19(6): 72-78 (2017) - [c36]Andrey Krekhov, Katharina Emmerich, Maxim Babinski, Jens H. Krüger:
Gestures From the Point of View of an Audience: Towards Anticipatable Interaction of Presenters With 3D Content. CHI 2017: 5284-5294 - [c35]Andrey Krekhov, Katharina Emmerich, Philipp Bergmann, Sebastian Cmentowski, Jens H. Krüger:
Self-Transforming Controllers for Virtual Reality First Person Shooters. CHI PLAY 2017: 517-529 - [c34]Alexander Schiewe, Andreas Ruck, Gordon Duffley, Christopher R. Butson, Jens H. Krüger:
VisAnalyticsKit: User Logging for Mobile Visualization Applications. SEARIS 2017: 1-8 - 2016
- [j16]Patric Ljung, Jens H. Krüger, M. Eduard Gröller, Markus Hadwiger, Charles D. Hansen, Anders Ynnerman:
State of the Art in Transfer Functions for Direct Volume Rendering. Comput. Graph. Forum 35(3): 669-691 (2016) - 2015
- [c33]Thomas Fogal, Jens H. Krüger:
An Approach to Lowering the In Situ Visualization Barrier. ISAV@SC 2015: 7-12 - [c32]Victor Matvienko, Jens H. Krüger:
Explicit frequency control for high-quality texture-based flow visualization. SciVis 2015: 41-48 - [c31]Andrey Krekhov, Jürgen Grüninger, Rainer Schlönvoigt, Jens H. Krüger:
Towards in situ visualization of extreme-scale, agent-based, worldwide disease-spreading simulations. SIGGRAPH Asia Visualization in High Performance Computing 2015: 7:1-7:4 - 2014
- [j15]Georg Tamm, Jens H. Krüger:
Hybrid Rendering with Scheduling under Uncertainty. IEEE Trans. Vis. Comput. Graph. 20(5): 767-780 (2014) - [j14]Ronell Sicat, Jens H. Krüger, Torsten Möller, Markus Hadwiger:
Sparse PDF Volumes for Consistent Multi-Resolution Volume Rendering. IEEE Trans. Vis. Comput. Graph. 20(12): 2417-2426 (2014) - [c30]Thomas Fogal, Fabian Proch, Alexander Schiewe, Olaf Hasemann, Andreas Kempf, Jens H. Krüger:
Freeprocessing: Transparent in situ Visualization via Data Interception. EGPGV@EuroVis 2014: 49-56 - [p2]Jens H. Krüger, Markus Hadwiger:
Scalable Devices. Scientific Visualization 2014: 361-373 - 2013
- [j13]Christopher R. Butson, Georg Tamm, Sanket Jain, Thomas Fogal, Jens H. Krüger:
Evaluation of Interactive Visualization on Mobile Computing Platforms for Selection of Deep Brain Stimulation Parameters. IEEE Trans. Vis. Comput. Graph. 19(1): 108-117 (2013) - [j12]Victor Matvienko, Jens H. Krüger:
A Metric for the Evaluation of Dense Vector Field Visualizations. IEEE Trans. Vis. Comput. Graph. 19(7): 1122-1132 (2013) - [c29]Thomas Fogal, Alexander Schiewe, Jens H. Krüger:
An analysis of scalable GPU-based ray-guided volume rendering. LDAV 2013: 43-51 - [c28]Markus Hadwiger, Jens H. Krüger, Johanna Beyer, Stefan Bruckner:
GPU-based large-scale visualization. SIGGRAPH ASIA Courses 2013: 7:1-7:10 - [c27]Victor Matvienko, Jens H. Krüger:
Dense isocontour imaging. SIGGRAPH ASIA Technical Briefs 2013: 16:1-16:4 - [c26]Jürgen Grüninger, Jens H. Krüger:
The impact of display bezels on stereoscopic vision for tiled displays. VRST 2013: 241-250 - 2012
- [j11]Markus Hadwiger, Ronell Sicat, Johanna Beyer, Jens H. Krüger, Torsten Möller:
Sparse PDF maps for non-linear multi-resolution image operations. ACM Trans. Graph. 31(6): 133:1-133:12 (2012) - [j10]Linh K. Ha, Jens H. Krüger, João Luiz Dihl Comba, Cláudio T. Silva, Sarang C. Joshi:
ISP: An Optimal Out-of-Core Image-Set Processing Streaming Architecture for Parallel Heterogeneous Systems. IEEE Trans. Vis. Comput. Graph. 18(6): 838-851 (2012) - [c25]Victor Matvienko, Jens H. Krüger:
Dense flow visualization using wave interference. PacificVis 2012: 129-136 - [c24]Luiz F. Scheidegger, Huy T. Vo, Jens H. Krüger, Cláudio T. Silva, João Luiz Dihl Comba:
Parallel large data visualization with display walls. Visualization and Data Analysis 2012: 82940C - 2011
- [c23]Linh K. Ha, Jens H. Krüger, João Comba, Sarang C. Joshi, Cláudio T. Silva:
Optimal Multi-Image Processing Streaming Framework on Parallel Heterogeneous Systems. EGPGV@Eurographics 2011: 1-10 - [c22]Thomas Fogal, Jens H. Krüger:
Efficient I/O for Parallel Visualization. EGPGV@Eurographics 2011: 81-90 - [c21]Jürgen Grüninger, Hilko Hoffmann, Uwe Kloos, Jens H. Krüger:
Multi-Resolution-Display System for Virtual Reality Setups. HCI (19) 2011: 180-189 - [c20]Jens Kerber, Michael Wand, Jens H. Krüger, Hans-Peter Seidel:
Partial Symmetry Detection in Volume Data. VMV 2011: 41-48 - 2010
- [j9]Kai Bürger, Jens H. Krüger, Rüdiger Westermann:
Sample-Based Surface Coloring. IEEE Trans. Vis. Comput. Graph. 16(5): 763-776 (2010) - [c19]Thomas Fogal, Hank Childs, Siddharth Shankar, Jens H. Krüger, R. Daniel Bergeron, Philip J. Hatcher:
Large data visualization on distributed memory multi-GPU clusters. High Performance Graphics 2010: 57-66 - [c18]Jens H. Krüger:
A New Sampling Scheme for Slice Based Volume Rendering. VG@Eurographics 2010: 1-4 - [c17]Thomas Fogal, Jens H. Krüger:
Tuvok, an Architecture for Large Scale Volume Rendering. VMV 2010: 139-146 - [c16]Jens Kerber, Martin Bokeloh, Michael Wand, Jens H. Krüger, Hans-Peter Seidel:
Feature Preserving Sketching of Volume Data. VMV 2010: 195-202
2000 – 2009
- 2009
- [j8]Linh K. Ha, Jens H. Krüger, Cláudio T. Silva:
Fast Four-Way Parallel Radix Sorting on GPUs. Comput. Graph. Forum 28(8): 2368-2378 (2009) - [c15]Linh K. Ha, Jens H. Krüger, P. Thomas Fletcher, Sarang C. Joshi, Cláudio T. Silva:
Fast Parallel Unbiased Diffeomorphic Atlas Construction on Multi-Graphics Processing Units. EGPGV@Eurographics 2009: 41-48 - [c14]Christian Dick, Jens H. Krüger, Rüdiger Westermann:
GPU Ray-Casting for Scalable Terrain Rendering. Eurographics (Areas Papers) 2009: 43-50 - [e1]David S. Ebert, Jens H. Krüger:
30th Annual Conference of the European Association for Computer Graphics, Eurographics 2009 - Areas Papers, Munich, Germany, March 30 - April 3, 2009. Eurographics Association 2009 [contents] - 2008
- [j7]Jens H. Krüger:
GPU basierte Verfahren zur interaktiven Simulation und Darstellung von Fluid-Effekten (A GPU Framework for Interactive Simulation and Rendering of Fluid Effects). it Inf. Technol. 50(4): 265-268 (2008) - [j6]Kai Bürger, Jens H. Krüger, Rüdiger Westermann:
Direct Volume Editing. IEEE Trans. Vis. Comput. Graph. 14(6): 1388-1395 (2008) - [c13]Kai Bürger, Polina Kondratieva, Jens H. Krüger, Rüdiger Westermann:
Importance-Driven Particle Techniques for Flow Visualization. PacificVis 2008: 71-78 - 2007
- [c12]Jens H. Krüger:
GPGPU and raytracing. SIGGRAPH Courses 2007: 12 - [c11]Jens H. Krüger:
GPGPU flow. SIGGRAPH Courses 2007: 14 - [c10]Kai Bürger, Jens Schneider, Polina Kondratieva, Jens H. Krüger, Rüdiger Westermann:
Interactive Visual Exploration of Unsteady 3D Flows. EuroVis 2007: 251-258 - [c9]Kai Bürger, Stefan Hertel, Jens H. Krüger, Rüdiger Westermann:
GPU Rendering of Secondary Effects. VMV 2007: 51-60 - 2006
- [b1]Jens Harald Krüger:
A GPU framework for interactive simulation and rendering of fluid effects. Technical University Munich, Germany, 2006, pp. I-VII, 1-137 - [j5]Jens H. Krüger, Jens Schneider, Rüdiger Westermann:
ClearView: An Interactive Context Preserving Hotspot Visualization Technique. IEEE Trans. Vis. Comput. Graph. 12(5): 941-948 (2006) - [j4]Jens H. Krüger, Jens Schneider, Rüdiger Westermann:
Compression and rendering of iso-surfaces and point sampled geometry. Vis. Comput. 22(8): 517-530 (2006) - [c8]Jens H. Krüger, Kai Bürger, Rüdiger Westermann:
Interactive Screen-Space Accurate Photon Tracing on GPUs. Rendering Techniques 2006: 319-329 - [p1]Jens H. Krüger:
A GPU framework for interactive simulation and rendering of fluid effects. Ausgezeichnete Informatikdissertationen 2006: 139-148 - 2005
- [j3]Jens H. Krüger, Rüdiger Westermann:
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments. Comput. Graph. Forum 24(3): 685-693 (2005) - [j2]Jens H. Krüger, Peter Kipfer, Polina Kondratieva, Rüdiger Westermann:
A Particle System for Interactive Visualization of 3D Flows. IEEE Trans. Vis. Comput. Graph. 11(6): 744-756 (2005) - [c7]John D. Owens, David Luebke, Naga K. Govindaraju, Mark J. Harris, Jens H. Krüger, Aaron E. Lefohn, Timothy J. Purcell:
A Survey of General-Purpose Computation on Graphics Hardware. Eurographics (State of the Art Reports) 2005: 21-51 - [c6]Jens H. Krüger, Rüdiger Westermann:
Linear algebra operators for GPU implementation of numerical algorithms. SIGGRAPH Courses 2005: 234 - [c5]Jens H. Krüger, Jens Schneider, Rüdiger Westermann:
DUODECIM - A Structure for Point Scan Compression and Rendering. PBG 2005: 99-107 - [c4]Polina Kondratieva, Jens H. Krüger, Rüdiger Westermann:
The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization. IEEE Visualization 2005: 73-78 - 2004
- [c3]Jens H. Krüger, Thomas Schiwietz, Peter Kipfer, Rüdiger Westermann:
Numerical Simulations on PC Graphics Hardware. PVM/MPI 2004: 442-450 - [c2]David Luebke, Mark J. Harris, Jens H. Krüger, Timothy J. Purcell, Naga K. Govindaraju, Ian Buck, Cliff Woolley, Aaron E. Lefohn:
GPGPU: general purpose computation on graphics hardware. SIGGRAPH Course Notes 2004: 33 - 2003
- [j1]Jens H. Krüger, Rüdiger Westermann:
Linear algebra operators for GPU implementation of numerical algorithms. ACM Trans. Graph. 22(3): 908-916 (2003) - [c1]Jens H. Krüger, Rüdiger Westermann:
Acceleration Techniques for GPU-based Volume Rendering. IEEE Visualization 2003: 287-292
Coauthor Index
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.
Unpaywalled article links
Add open access links from to the list of external document links (if available).
Privacy notice: By enabling the option above, your browser will contact the API of unpaywall.org to load hyperlinks to open access articles. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Unpaywall privacy policy.
Archived links via Wayback Machine
For web page which are no longer available, try to retrieve content from the of the Internet Archive (if available).
Privacy notice: By enabling the option above, your browser will contact the API of archive.org to check for archived content of web pages that are no longer available. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Internet Archive privacy policy.
Reference lists
Add a list of references from , , and to record detail pages.
load references from crossref.org and opencitations.net
Privacy notice: By enabling the option above, your browser will contact the APIs of crossref.org, opencitations.net, and semanticscholar.org to load article reference information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the Crossref privacy policy and the OpenCitations privacy policy, as well as the AI2 Privacy Policy covering Semantic Scholar.
Citation data
Add a list of citing articles from and to record detail pages.
load citations from opencitations.net
Privacy notice: By enabling the option above, your browser will contact the API of opencitations.net and semanticscholar.org to load citation information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the OpenCitations privacy policy as well as the AI2 Privacy Policy covering Semantic Scholar.
OpenAlex data
Load additional information about publications from .
Privacy notice: By enabling the option above, your browser will contact the API of openalex.org to load additional information. Although we do not have any reason to believe that your call will be tracked, we do not have any control over how the remote server uses your data. So please proceed with care and consider checking the information given by OpenAlex.
last updated on 2024-12-02 21:30 CET by the dblp team
all metadata released as open data under CC0 1.0 license
see also: Terms of Use | Privacy Policy | Imprint