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Riccardo Sioni
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2010 – 2019
- 2019
- [j11]Luca Chittaro, Riccardo Sioni:
Selecting Menu Items in Mobile Head-Mounted Displays: Effects of Selection Technique and Active Area. Int. J. Hum. Comput. Interact. 35(16): 1501-1516 (2019) - 2018
- [j10]Luca Chittaro, Riccardo Sioni:
Existential video games: Proposal and evaluation of an interactive reflection about death. Entertain. Comput. 26: 59-77 (2018) - 2017
- [j9]Luca Chittaro, Riccardo Sioni, Cristiano Crescentini, Franco Fabbro:
Mortality salience in virtual reality experiences and its effects on users' attitudes towards risk. Int. J. Hum. Comput. Stud. 101: 10-22 (2017) - [j8]Stefano Burigat, Luca Chittaro, Riccardo Sioni:
Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person Perspective. IEEE Trans. Hum. Mach. Syst. 47(6): 1029-1039 (2017) - 2016
- [j7]Cristiano Crescentini, Luca Chittaro, Viviana Capurso, Riccardo Sioni, Franco Fabbro:
Psychological and physiological responses to stressful situations in immersive virtual reality: Differences between users who practice mindfulness meditation and controls. Comput. Hum. Behav. 59: 304-316 (2016) - 2015
- [j6]Luca Chittaro, Riccardo Sioni:
Serious games for emergency preparedness: Evaluation of an interactive vs. a non-interactive simulation of a terror attack. Comput. Hum. Behav. 50: 508-519 (2015) - [j5]Riccardo Sioni, Luca Chittaro:
Stress Detection Using Physiological Sensors. Computer 48(10): 26-33 (2015) - 2014
- [b1]Riccardo Sioni:
Stress Detection with Physiological Sensors for Evaluating Interactive Systems and Building Relaxation Training Applications. University of Udine, Italy, 2014 - [j4]Luca Chittaro, Riccardo Sioni:
Evaluating mobile apps for breathing training: The effectiveness of visualization. Comput. Hum. Behav. 40: 56-63 (2014) - [j3]Luca Chittaro, Riccardo Sioni:
Affective computing vs. affective placebo: Study of a biofeedback-controlled game for relaxation training. Int. J. Hum. Comput. Stud. 72(8-9): 663-673 (2014) - 2013
- [c2]Luca Chittaro, Riccardo Sioni:
Exploring Eye-Blink Startle Response as a Physiological Measure for Affective Computing. ACII 2013: 227-232 - 2012
- [j2]Luca Chittaro, Riccardo Sioni:
An electromyographic study of a laser pointer-style device vs. mouse and keyboard in an object arrangement task on a large screen. Int. J. Hum. Comput. Stud. 70(3): 234-255 (2012) - [j1]Luca Chittaro, Riccardo Sioni:
Killing Non-Human Animals in Video Games: A Study on User Experience and Desensitization to Violence Aspects. PsychNology J. 10(3): 215-243 (2012) - [c1]Luca Chittaro, Riccardo Sioni:
Turning the Classic Snake Mobile Game into a Location-Based Exergame that Encourages Walking. PERSUASIVE 2012: 43-54
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