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Ian J. Palmer
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2010 – 2019
- 2016
- [j12]Zahra Sayed, Hassan Ugail, Ian J. Palmer, Jon Purdy, Carlton Reeve:
Auto-Parameterized Shape Grammar for Constructing Islamic Geometric Motif-Based Structures. Trans. Comput. Sci. 28: 146-162 (2016) - [c15]Ian J. Palmer, J. Ralley, Dominic Davenport:
Agile Curriculum Design for the Creative Industries. Eurographics (Education Papers) 2016: 41-44 - 2015
- [c14]Zahra Sayed, Hassan Ugail, Ian J. Palmer, Jon Purdy, Carlton Reeve:
Parameterized Shape Grammar for n-fold Generating Islamic Geometric Motifs. CW 2015: 79-85 - 2014
- [j11]Sayed Kazmi, Hassan Ugail, Valerie Lesk, Ian J. Palmer:
Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia. Int. J. Comput. Games Technol. 2014: 701565:1-701565:11 (2014) - 2012
- [j10]Chen Wang, Tao Ruan Wan, Ian J. Palmer:
Automatic Reconstruction Of 3D Environment Using Real Terrain Data And Satellite Images. Intell. Autom. Soft Comput. 18(1): 49-63 (2012) - 2010
- [j9]Sayed Kazmi, Ian J. Palmer:
Action Recognition for Support of Adaptive Gameplay: A Case Study of a First Person Shooter. Int. J. Comput. Games Technol. 2010: 536480:1-536480:14 (2010) - [j8]Chen Wang, Tao Ruan Wan, Ian J. Palmer:
Urban flood risk analysis for determining optimal flood protection levels based on digital terrain model and flood spreading model. Vis. Comput. 26(11): 1369-1381 (2010)
2000 – 2009
- 2009
- [c13]Yang Jiang, Jianmin Jiang, Ian J. Palmer:
A Decision Tree Approach for Scene Pattern Recognition and Extraction in Snooker Videos. ICIAR 2009: 947-954 - [c12]Xia Han, Hassan Ugail, Ian J. Palmer:
Gender Classification Based on 3D Face Geometry Features Using SVM. CW 2009: 114-118 - [c11]David Robison, Ian J. Palmer, Peter S. Excell, Rae A. Earnshaw, O. Al-Sheikh Salem:
Multi-platform Human Computer Interaction in Converged Media Spaces. CW 2009: 279-286 - 2008
- [j7]Yang Jiang, Jianmin Jiang, Ian J. Palmer:
Computerized Interactive Gaming via Supporting Vector Machines. Int. J. Comput. Games Technol. 2008: 186941:1-186941:7 (2008) - [j6]Gabriela González Castro, Hassan Ugail, Philip J. Willis, Ian J. Palmer:
A survey of partial differential equations in geometric design. Vis. Comput. 24(3): 213-225 (2008) - 2007
- [c10]Chen Wang, Tao Ruan Wan, Ian J. Palmer:
A Real-time Dynamic Simulation Scheme for Large-Scale Flood Hazard Using 3D Real World Data. IV 2007: 607-612 - 2001
- [j5]Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann, Joaquim Esmerado, Daniel Thalmann, Ian J. Palmer, Nicholas Chilton, Rae A. Earnshaw:
Sharing Attractions on the Net with VPark. IEEE Computer Graphics and Applications 21(1): 61-71 (2001) - [c9]Ian J. Palmer, Nicholas Chilton, P. Ingham, A. Robinson, C. M. Reeve:
The Creation of an Interactive Virtual Theatre: The Mad Hatter's Tea Party. Digital Content Creation 2001: 184-201 - [c8]M. Shafie Abd Latiff, Marc Cavazza, Ian J. Palmer:
Co-ordination of Multi-agents Path Planning using Synchronous Near-Admissibility A* (SNA*) Algorithm. GAME-ON 2001: 76- - 2000
- [j4]Marc Cavazza, Ian J. Palmer:
High-Level Interpretation in Virtual Environments. Appl. Artif. Intell. 14(1): 125-144 (2000) - [c7]Hyewon Seo, Chris Joslin, Uwe Berner, Nadia Magnenat-Thalmann, Maja Jovovic, Joaquim Esmerado, Daniel Thalmann, Ian J. Palmer:
VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park. Computer Graphics International 2000: 309-315
1990 – 1999
- 1999
- [j3]Marc Cavazza, Ian J. Palmer:
Natural language control of interactive 3D animation and computer games. Virtual Real. 4(2): 85-102 (1999) - 1998
- [c6]Marc Cavazza, Ian J. Palmer, Steve Parnell:
Real-Time Requirements for the Implementation of Speech-Controlled Artificial Actors. CAPTECH 1998: 187-198 - [c5]Marc Cavazza, Roger J. Green, Ian J. Palmer:
Multimedia Semantic Features and Image Content Description. MMM 1998: 39-46 - 1997
- [c4]Ian J. Palmer:
Dynamic Behaviors for Computer Animation: the Use of Java. CA 1997: 151-156 - 1995
- [j2]Ian J. Palmer, Richard L. Grimsdale:
Collision Detection for Animation using Sphere-Trees. Comput. Graph. Forum 14(2): 105-116 (1995) - [c3]Ian J. Palmer:
Modelling the computer animation process for parallel environments. CA 1995: 103-113 - 1994
- [b1]Ian J. Palmer:
REALISM : Reusable Elements for Animation using Local Integrated Simulation Models. University of Sussex, UK, 1994 - [j1]Ian J. Palmer, Janos Ladik:
New Implementation of a Program to Calculate Correlated Band Structures of Polymers: An Application to the Band Strucutre of Polyparaphenylene (PPP). J. Comput. Chem. 15(8): 814-819 (1994) - [c2]Ian J. Palmer, Richard L. Grimsdale:
REALISM: reusable elements for animation using local integrated simulation models. CA 1994: 132-140 - [c1]Ian J. Palmer, Richard L. Grimsdale:
Object-Oriented Animation in the REALISM System. Workshop on Object-Oriented Graphics 1994: 87-98
Coauthor Index
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