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Joan De Boeck
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2010 – 2019
- 2012
- [j5]Joan De Boeck, Lode Vanacken, Sofie Notelaers, Karin Coninx:
Improved Haptic Linear Lines for Better Movement Accuracy in Upper Limb Rehabilitation. Adv. Hum. Comput. Interact. 2012: 162868:1-162868:7 (2012) - [c19]Joan De Boeck, Jo Daems, Jan Dekelver:
Spe-Ler: Serious Gaming for Youngsters with Intellectual Disabilities. ICCHP (1) 2012: 479-483 - 2010
- [c18]Lode Vanacken, Joan De Boeck, Karin Coninx:
The Phantom versus the Falcon: Force Feedback Magnitude Effects on User's Performance during Target Acquisition. HAID 2010: 179-188 - [c17]Jan Dekelver, Tim Vannuffelen, Joan De Boeck:
EasyICT: A Framework for Measuring ICT-Skills of People with Cognitive Disabilities. ICCHP (2) 2010: 21-24
2000 – 2009
- 2009
- [c16]Joan De Boeck, Lode Vanacken, Karin Coninx:
Target Acquisition with Force Feedback: The Effect of Different Forces on the User's Performance. HAID 2009: 11-20 - [c15]Lode Vanacken, Joan De Boeck, Karin Coninx:
Force Feedback Magnitude Effects on User's Performance during Target Acquisition: A Pilot Study. INTERACT (2) 2009: 5-8 - 2008
- [c14]Joan De Boeck, Chris Raymaekers, Karin Coninx:
A Tool Supporting Model Based User Interface Design in 3D Virtual Enviroments. GRAPP 2008: 367-375 - [c13]Lode Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
Designing context-aware multimodal virtual environments. ICMI 2008: 129-136 - [c12]Lode Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
An Event-Condition-Action Approach for Contextual Interaction in Virtual Environments. TAMODIA/HCSE 2008: 126-133 - [c11]Joan De Boeck, Chris Raymaekers, Karin Coninx:
CoGenIVE: Building 3D Virtual Environments Using a Model Based User Interface Design Approach. VISIGRAPP (Selected Papers) 2008: 83-96 - 2007
- [j4]Joan De Boeck, Davy Vanacken, Chris Raymaekers, Karin Coninx:
High-Level Modeling of Multimodal Interaction Techniques Using NiMMiT. J. Virtual Real. Broadcast. 4 (2007) - [c10]Joan De Boeck, Kristof Verpoorten, Kris Luyten, Karin Coninx:
A Comparison between Decision Trees and Markov Models to Support Proactive Interfaces. DEXA Workshops 2007: 94-98 - 2006
- [j3]Pieter Jorissen, Joan De Boeck, Wim Lamotte:
Bringing haptics and physical simulation together: haptic travel through physical worlds. Comput. Animat. Virtual Worlds 17(3-4): 179-187 (2006) - [j2]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Exploiting Proprioception to Improve Haptic Interaction in a Virtual Environment. Presence Teleoperators Virtual Environ. 15(6): 627-636 (2006) - [c9]Joan De Boeck, Tom De Weyer, Chris Raymaekers, Karin Coninx:
Using the Non-Dominant Hand for Selection in 3D. 3DUI 2006: 53-58 - [c8]Karin Coninx, Erwin Cuppens, Joan De Boeck, Chris Raymaekers:
Integrating Support for Usability Evaluation into High Level Interaction Descriptions with NiMMiT. DSV-IS 2006: 95-108 - [c7]Davy Vanacken, Joan De Boeck, Chris Raymaekers, Karin Coninx:
NIMMIT: A notation for modeling multimodal interaction techniques. GRAPP 2006: 224-231 - [c6]Joan De Boeck, Juan Manuel González-Calleros, Karin Coninx, Jean Vanderdonckt:
Open Issues for the development of 3D Multimodal Applications from an MDE perspective. MDDAUI@MoDELS 2006 - [c5]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Comparing NiMMiT and Data-Driven Notations for Describing Multimodal Interaction. TAMODIA 2006: 217-229 - 2005
- [c4]Joan De Boeck, Chris Raymaekers, Karin Coninx:
A Method for the Verification of Haptic Algorithms. DSV-IS 2005: 114-125 - [c3]Sandra Basnyat, Joan De Boeck, Erwin Cuppens, Leonel Nóbrega, Francisco Montero Simarro, Fabio Paternò, Kevin A. Schneider:
Future Challenges of Model-Based Design. DSV-IS 2005: 261 - [c2]Chris Raymaekers, Joan De Boeck, Karin Coninx:
An Empirical Approach for the Evaluation of Haptic Algorithms. WHC 2005: 567-568 - 2004
- [c1]Joan De Boeck, Erwin Cuppens, Tom De Weyer, Chris Raymaekers, Karin Coninx:
Multisensory interaction metaphors with haptics and proprioception in virtual environments. NordiCHI 2004: 189-197 - 2003
- [j1]Joan De Boeck, Chris Raymaekers, Karin Coninx:
Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling. Virtual Real. 6(4): 257-270 (2003)
Coauthor Index
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