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Ufuk Celikcan
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2020 – today
- 2024
- [j16]Ali Egemen Tasoren, Ufuk Celikcan:
NOVAction23: Addressing the data diversity gap by uniquely generated synthetic sequences for real-world human action recognition. Comput. Graph. 118: 1-10 (2024) - [j15]Berk Cebeci, Mehmet Bahadir Askin, Tolga K. Capin, Ufuk Celikcan:
Gaze-directed and saliency-guided approaches of stereo camera control in interactive virtual reality. Comput. Graph. 118: 23-32 (2024) - [j14]Ufuk Uyan, Ufuk Celikcan:
CDMS: A real-time system for EEG-guided cybersickness mitigation through adaptive adjustment of VR content factors. Displays 83: 102704 (2024) - [j13]Berkay Terzioglu, Ufuk Celikcan, Tolga K. Capin:
Gaze-contingent adaptation of VR stereo parameters for cybersickness prevention. Vis. Comput. 40(7): 5017-5028 (2024) - 2023
- [j12]Alper Ozkan, Ufuk Uyan, Ufuk Celikcan:
Effects of speed, complexity and stereoscopic VR cues on cybersickness examined via EEG and self-reported measures. Displays 78: 102415 (2023) - [j11]Alper Ozkan, Ufuk Celikcan:
The relationship between cybersickness and eye-activity in response to varying speed, scene complexity and stereoscopic VR parameters. Int. J. Hum. Comput. Stud. 176: 103039 (2023) - 2022
- [j10]Emre Avan, Tolga K. Capin, Hasmet Gürçay, Ufuk Celikcan:
Enhancing VR experience with RBF interpolation based dynamic tuning of stereoscopic rendering. Comput. Graph. 102: 390-401 (2022) - [j9]Mehmet Bahadir Askin, Ufuk Celikcan:
Learning based versus heuristic based: A comparative analysis of visual saliency prediction in immersive virtual reality. Comput. Animat. Virtual Worlds 33(6) (2022) - 2021
- [j8]Abdulrahman Kerim, Cem Aslan, Ufuk Celikcan, Erkut Erdem, Aykut Erdem:
NOVA: Rendering Virtual Worlds with Humans for Computer Vision Tasks. Comput. Graph. Forum 40(6): 258-272 (2021) - [j7]Abdulrahman Kerim, Ufuk Celikcan, Erkut Erdem, Aykut Erdem:
Using synthetic data for person tracking under adverse weather conditions. Image Vis. Comput. 111: 104187 (2021) - [j6]Onur Can Uner, Cem Aslan, Burak Ercan, Tayfun Ates, Ufuk Celikcan, Aykut Erdem, Erkut Erdem:
Synthetic18K: Learning better representations for person re-ID and attribute recognition from 1.4 million synthetic images. Signal Process. Image Commun. 97: 116335 (2021) - 2020
- [j5]Ufuk Celikcan, Mehmet Bahadir Askin, Dilara Albayrak, Tolga K. Capin:
Deep into visual saliency for immersive VR environments rendered in real-time. Comput. Graph. 88: 70-82 (2020)
2010 – 2019
- 2019
- [j4]Berk Cebeci, Ufuk Celikcan, Tolga K. Capin:
A comprehensive study of the affective and physiological responses induced by dynamic virtual reality environments. Comput. Animat. Virtual Worlds 30(3-4) (2019) - [c5]Dilara Albayrak, Mehmet Bahadir Askin, Tolga K. Capin, Ufuk Celikcan:
Visual Saliency Prediction in Dynamic Virtual Reality Environments Experienced with Head-Mounted Displays: An Exploratory Study. CW 2019: 61-68 - [i1]Emre Avan, Ufuk Celikcan, Tolga K. Capin, Hasmet Gürçay:
Enhancing User Experience in Virtual Reality with Radial Basis Function Interpolation Based Stereoscopic Camera Control. CoRR abs/1911.04446 (2019) - 2018
- [c4]Damla Kiziltas, Ufuk Celikcan:
Knee Up: an Exercise Game for Standing Knee Raises by Motion Capture with RGB-D Sensor. STAG 2018: 57-64 - [c3]Ufuk Celikcan, Ahmed Samil Bülbül, Cem Aslan, Zehra Buyuktuncer, Kübra Isgin, Gözde Ede, Nuray Kanbur:
The Virtual Cafeteria: An Immersive Environment for Interactive Food Portion-Size Education. MHFI@ICMI 2018: 5:1-5:5 - 2017
- [j3]Ufuk Celikcan, Sami Arpa, Tolga K. Çapin:
Image reproduction with compensation of luminance adaptation. Signal Image Video Process. 11(1): 155-162 (2017) - [c2]Yunus Can Bilge, Fikret Kaya, Nazli Ikizler-Cinbis, Ufuk Celikcan, Hayri Sever:
Anomaly detection using improved background subtraction. SIU 2017: 1-4 - 2015
- [j2]Ufuk Celikcan, Ilker O. Yaz, Tolga K. Çapin:
Example-Based Retargeting of Human Motion to Arbitrary Mesh Models. Comput. Graph. Forum 34(1): 216-227 (2015) - 2013
- [j1]Ufuk Celikcan, Gokcen Cimen, E. Bengu Kevinc, Tolga K. Çapin:
Attention-Aware Disparity Control in interactive environments. Vis. Comput. 29(6-8): 685-694 (2013)
2000 – 2009
- 2009
- [c1]Ufuk Celikcan, Ertem Tuncel:
Optimized Source-Channel Coding of Video Signals in Packet Loss Environments. DCC 2009: 437
Coauthor Index
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last updated on 2024-10-07 21:16 CEST by the dblp team
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