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14th Creativity & Cognition 2022: Venice, Italy
- C&C '22: Creativity and Cognition, Venice, Italy, June 20 - 23, 2022. ACM 2022, ISBN 978-1-4503-9327-0
Keynotes
- Tony Veale:
Does Not Compute! Does Not Compute! The Hows and Whys of Giving AIs a Sense of Humour. 1 - Christopher Lloyd Salter:
Art in the Age of Immersion: Sensing, Bodies and the Responsive Environment. 2 - Sheelagh Carpendale:
Our Data Heritage. 3-4
Paper and Pictorial Session: AI and Creativity
- Martin Jonsson, Jakob Tholander:
Cracking the code: Co-coding with AI in creative programming education. 5-14 - Han Qiao, Vivian Liu, Lydia B. Chilton:
Initial Images: Using Image Prompts to Improve Subject Representation in Multimodal AI Generated Art. 15-28 - Johannes Schleith, Milda Norkute, Mary Mikhail, Daniella Tsar:
Cognitive Strategy Prompts: Creativity Triggers for Human Centered AI Opportunity Detection. 29-37 - Jeba Rezwana, Mary Lou Maher:
Understanding User Perceptions, Collaborative Experience and User Engagement in Different Human-AI Interaction Designs for Co-Creative Systems. 38-48 - Dina EL-Zanfaly, Yiwei Huang, Yanwen Dong:
Sand Playground: Designing Human-AI physical Interface for Co-creation in Motion. 49-55 - Paulina Yurman, Anuradha Venugopal Reddy:
Drawing Conversations Mediated by AI. 56-70
Paper and Pictorial Session: Creative Design & Research
- Mafalda Gamboa:
Conversations with Myself: Sketching Workshop Experiences in Design Epistemology. 71-82 - Nanna Inie, Jonas Frich, Peter Dalsgaard:
How Researchers Manage Ideas. 83-96 - Monsurat Olaosebikan, Claudia Aranda Barrios, Blessing Kolawole, Lenore Cowen, Orit Shaer:
Identifying Cognitive and Creative Support Needs for Remote Scientific Collaboration using VR: Practices, Affordances, and Design Implications. 97-110 - Amanda Nicole Curtis:
Explorations of Interactive Research Artifacts in Use: Applying Research through Design to Understand Ways Scholars Leverage Interactivity in their Research Practices. 111-117 - Steffi Kohl, Kay Schröder, Mark P. Graus, Emir Efendic, Jos G. A. M. Lemmink:
Zooming in on the Effect of Sociometric Signals on Different Stages of the Design Process. 118-124 - Petros Ioannidis, Anders Sundnes Løvlie:
Exploring affordances through design-after-design: the re-purposing of an exhibition artefact by museum visitors. 125-134
Paper and Pictorial Session: Narratives and Sensemaking
- Janne Mascha Beuthel, Verena Fuchsberger:
Exploring Bodily Heirlooms: Material Ways to Prolong Closeness Beyond Death. 135-145 - Dashiel Carrera, Sang Won Lee:
Watch Me Write: Exploring the Effects of Revealing Creative Writing Process through Writing Replay. 146-160 - Marije ten Brink, Tamara Witschge, Bert Bredeweg, Ben A. M. Schouten:
Designing for self-awareness: supporting students' reflexive interactions based on photos. 161-170 - Miriam Sturdee, Makayla Lewis, John Miers:
Do Humans Dream of Digital Devices? Subconscious User Experiences and Narratives. 171-183 - Liat Lavi, Roy Amit, sharon Israel:
Objectifying the gaze. 184-195
Paper and Pictorial Session: Motion and Making
- Manon Vialle, Sarah Fdili Alaoui, Mélina Skouras, Vennila Vilvanathan, Elisabeth Schwartz, Rémi Ronfard:
Visualizing Isadora Duncan's movements qualities. 196-207 - India Anderson, Dhaval Vyas:
Shedding Ageist Perceptions of Making: Creativity in Older Adult Maker Communities. 208-219 - Sophie Landwehr Sydow, Martin Jonsson, Jakob Tholander:
Modding the Pliable Machine: Unpacking the Creative and Social Practice of Upkeep at the Makerspace. 220-233 - Yen-Ting Cho, Yen-Ling Kuo, Yen-Ting Yeh, Huai-Hsuan Liang, Yu-Ting Li:
Motion-centric Tools to Reflect on Digital Creative Experiences and Created Outputs. 234-246 - Georgios N. Marentakis:
Movement interaction with a loudspeaker: an index of possibilities. 247-261 - Irmandy Wicaksono, Don Derek Haddad, Joseph A. Paradiso:
Tapis Magique: Machine-knitted Electronic Textile Carpet for Interactive Choreomusical Performance and Immersive Environments. 262-274
Paper and Pictorial Session: Robots and Games
- Safinah Ali, Nisha Elizabeth Devasia, Cynthia Breazeal:
Escape!Bot: Social Robots as Creative Problem-Solving Partners. 275-283 - Georgia Panagiotidou, Sinem Görücü, Eslam Nofal, Müge Akkar Ercan, Andrew Vande Moere:
Co-gnito: a Participatory Physicalization Game for Urban Mental Mapping. 284-297 - Peter Gyory, Perry Owens, Matthew Bethancourt, Amy Banic, Clement Zheng, Ellen Yi-Luen Do:
Build Your Own Arcade Machine with Tinycade. 312-322
Paper and Pictorial Session: Arts and Crafts
- Molly Jane Nicholas, Sarah Sterman, Eric Paulos:
Creative and Motivational Strategies Used by Expert Creative Practitioners. 323-335 - Gopinaath Kannabiran, Anuradha Venugopal Reddy:
Exploring Kolam As An Ecofeminist Computational Art Practice. 336-349 - Makayla Lewis, Mauro Toselli, Ruth Baker, Julia Rédei, Claire Elisabeth Ohlenschlager:
Portraying What is in Front of You: Virtual Tours and Online Whiteboards to Facilitate Art Practice during the COVID-19 Pandemic. 350-363 - Lee Jones, Sara Nabil:
Goldwork Embroidery: Interviews with Practitioners on Working with Metal Threads and Opportunities for E-textile Hybrid Crafts. 364-379 - Celine Latulipe, Deborah Turnbull Tillman:
Curating Interactive Art for Online Conferences: Artist, Curator and Technologist Experiences in Gather.Town. 380-391 - Rachel Ann Arredondo, Ofri Dar, Kylon Chiang, Arielle Blonder, Lining Yao:
Blue Ceramics: Co-designing Morphing Ceramics for Seagrass Meadow Restoration. 392-405 - Sookyung Cho, Lillian Lu Nguyen, Yinyin Wen, Yoshino Goto, Seungcheol Austin Lee:
Visualizing Crocheting Overlay. 406-419
Paper and Pictorial Session: Sound and Music
- Meliksah Turker, Alara Dirik, Pinar Yanardag:
MIDISpace: Finding Linear Directions in Latent Space for Music Generation. 420-427 - Ruben Schlagowski, Fabian Wildgrube, Silvan Mertes, Ceenu George, Elisabeth André:
Flow with the Beat! Human-Centered Design of Virtual Environments for Musical Creativity Support in VR. 428-442 - Corey Ford, Nick Bryan-Kinns:
Identifying Engagement in Children's Interaction whilst Composing Digital Music at Home. 443-456
Workshops
- Paulina Yurman, Marie Louise Juul Søndergaard, James Pierce, Nadia Campo Woytuk, Anuradha Venugopal Reddy, Matt Malpass:
Venetian Drawing Conversations. 457-461 - Angus Main, Mick Grierson, Dylan Yamada-Rice, Joshua Murr:
Augmenting Personal Creativity with Artificial Intelligence: Workshop proposal for Creativity and Cognition 2022. 462-465 - Simone Mora, Monica Divitini, Albrecht Kurze, Arne Berger, Martina Mazzarello, Dries De Roeck:
Virtual and in-person co-design workshops: from alternative to complementary approaches. 466-469 - Wendy Swart Grossman, Jeannette Guillemin, Sebastian Hofreiter, Min Tang:
LEADING TEAMS TO VICTORY: Where Creative Theory Meets Practice: Where Creative Theory Meets Practice. 470-475 - Harshika Jain, Melinda Chen, Alisha Collins, Lining Yao:
Designing Morphing Artifacts for Creative STEM Explorations. 476-480 - Daragh Byrne, Dina EL-Zanfaly, Daphne Peters, Peter Scupelli, Daniel Rosenberg Munoz:
Here and There, Now and Then: Creativity, Design and Instruction for Hybrid Environments. 481-487 - Margaret Rose McGrath, Nancy Salem, Laurel Boxall:
Making AI: Advancing creative approaches to the design of AI systems through the craft of making them. 488-493 - Brooke White, Katie Quehl, Jingjing Wang-Costello:
A Workshop on Brainstorming Workshops Successful brainstorming with diverse creators in a hybrid work environment. 494-497
Posters
- Anton Fedosov, Özge Subasi, Lisa Ochsenbein, Elaine M. Huang:
Supporting Designers in the Sharing Economy Through a Generative Design Cards Toolkit. 498-504 - Sang-Na Lin, Meng-Yang Chen, Na Chen, Min-Zhi Shao:
Interactive Cartoon Animation through Collaborative Storytelling: A Field Study. 505-509 - Zhengya Gong, Mengru Wang, Vijayakumar Nanjappan, Georgi V. Georgiev:
Instrumenting Virtual Reality for Priming Cultural Differences in Design Creativity. 510-514 - Jeanette Falk, Faith Young:
Supporting Fast Design: The Potential of Hackathons for Co-Creative Systems. 515-519 - Daniel Echeverri:
The Non-myth of the Noble Red: Exploring Brechtian Principles of Storytelling and Performance in the Authoring of a Tangible Narrative. 520-525 - Tim Coughlan, Kate Lister:
Creating Stories of Learning, for Learning: Exploring the Potential of Self-Narrative in Education with 'Our Journey'. 526-531 - Ariel Sagie, Michal Rinott:
Shmoodle: Communication through Collaborative Drawing with an Emotionally Controlled Color Palette. 532-535 - Takafumi Higashi:
Improve User Experience by Adjusting Draft Design through Retouching System for Paper-cutting Production. 536-540 - Harshika Jain, Alisha Collins, Melinda Chen, Lining Yao:
Morphing Matter for Girls: Designing interdisciplinary learning experiences to broaden teenage girls' participation in STEM. 541-547 - Ana Isabel Montero Izquierdo, Margarida Romero:
Analysis of team-based cognitive-affective states in STEAM education. 548-552 - Ana Rodrigues, David Honório, Diogo Cabral, Pedro F. Campos:
Exploring the creative process in a brainstorming session to develop a web-based system for idea selection. 553-557 - Xiaohan Liao:
Challenging the Vision-Driven Culture in Immersive Meditation Experience: Designing Taoisonic Zone. 558-563 - Yi-Ning Chen, Wenn-Chieh Tsai:
Exploring the Narrative Construction of Situated Co-Speculation through Fiction Collages. 564-569 - Matthew Mosher:
Khong Khro: Visual biofeedback for focus meditations: Visual biofeedback for focus meditations. 570-574 - Bas Verstegen, Elif Özcan, Stefano Delle Monache:
Quantum Mechanics, Ambiguity and Design: Towards a Framework. 575-582 - Eshbal Hezroni, Shachar Geiger, Michal Rinott:
Stories of Herbs: A multimodal Virtual Reality experience using olfaction. 583-586 - Andrew Mertens, Eliana Colunga:
How Different Artifacts Elicit Different Caregiver-Child Interactions: An Examination of Book Sharing and Puzzle Play. 587-592
Demonstrations
- Harshika Jain, Melinda Chen, Alisha Collins, Lining Yao, Sunniva Liu, Riya Bobde, Cindy Liu:
Demonstrating DIY Methods for Actuating Morphing Matter: Hands-on methods with off-the-shelf materials to actuate flexible substrates. 593-596 - Sibel Deren Guler:
Tekniverse: A world that connects signals, data, and people. 597-600 - Konstantinos Zachos, James Lockerbie, Amanda Brown, Stephanie Terwindt, Sam Steele, Aimee Kyffin, Bassam Jabry, Clarence Ng, Alex Wolf, Pete Goodman, Neil A. M. Maiden:
A multi-technique tool for supporting creative thinking by sports coaches. 601-607 - Renaud Bougueng Tchemeube, Jeffrey John Ens, Philippe Pasquier:
Calliope: A Co-creative Interface for Multi-Track Music Generation. 608-611 - Neil A. M. Maiden, Konstantinos Zachos:
A creative intelligence tool for journalists. 612-618 - Zhenfang Chen, Daragh Byrne, Dina EL-Zanfaly:
Google Home, Listen: Building Helper Intelligences for Non-Verbal Sound. 619-622 - Giulia Di Fede, Davide Rocchesso, Steven P. Dow, Salvatore Andolina:
The Idea Machine: LLM-based Expansion, Rewriting, Combination, and Suggestion of Ideas. 623-627
Artworks
- Roberta Buiani, Lorella Di Cintio, Ilze Briede:
Emergent. A pandemic/post-pandemic museum (gallery): A pandemic/post-pandemic museum (gallery). 628-633 - Varvara Guljajeva, Mar Canet Sola:
POSTcard Landscapes from Lanzarote. 634-636 - Antoni Petrov Rayzhekov, Claudia Schnugg, Neil A. M. Maiden, Konstantinos Zachos:
Fragile Perspectives: A Multi-Sensory and Multi-Media Installation Reflecting on News Landscapes. 637-642 - Ahmet Börütecene, Jonas Löwgren:
Looking at Future Venice(s) through Coffee Grounds. 643-645 - Jennifer Seevinck:
Water Mirror. 646-648 - Maria Mannone:
Seeds, Brains, and Bridges: Allegory of Venice, Arts, and Science for a Vision of the Future. 649-651 - Daniel Emerson Evans:
Archipelago. 652-654 - Hanif Baharin, Mohd Shahrudin Abd Manan, Afdallyna Fathiyah Harun, Nasir Baharuddin, Muhammad Hafiz Bin Mastro, Nazrita Ibrahim, Puteri Nor Ellyza binti Nohuddin, Shureen Faris Abdul Shukor:
Digital-Tropical: Venice of the East. 655-659 - Anders Eskildsen, Anca-Simona Horvath:
Sonic Coexistence. 660-662 - Caitlin McDonald:
Pelican Stairs: A Wapping Great Pandemic Memoir. 663-665 - Elly Vadseth, Boris Kourtoukov:
Lure of Slowness, Hydrological Rhythms. 666-668
Graduate Student Symposium
- Alexandra W. D. Bremers:
A computer that sketches along with you. 669-673 - S. Sandra Bae:
Towards a Deeper Understanding of Data and Materiality. 674-678 - Giacomo Alliata:
Redefining Access to Large Audiovisual Archives through Embodied Experiences in Immersive Environments: Creativity & Cognition 2022 - Graduate Student Symposium. 679-683 - Aaron Juarez:
Glitch Serendipity: Alternative Information Seeking that Leads to Discovery. 684-687 - Pia Gebbing:
Creative Virtual Collaboration Through the Lens of Design Science Research. 688-693 - Zaiqiao Ye:
Fashion and Sustainable Practices: Fashionable Companion Robots. 694-697 - Assem Kroma:
The Technical Dilemmas of Creative Design and Rapid Prototyping for Immersive Storytelling. 698-703 - Max Peeperkorn:
Artificial Creative Societies: Adaption, Intention, and Evaluation. 704-707 - Peter Gyory:
Creating Platforms to Support Craft and Creativity in Game Controller Design. 708-710
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