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Shigenori Inagaki
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2020 – today
- 2024
- [c100]Kihiro Tokuno, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Talkative Museum: Augmented Reality Interactive Museum Guide System Towards Collaborative Child-Parent-Specimen Interaction. IDC 2024: 754-758 - [c99]Chenyi Dai, Kojiro Hirose, Makoto Kobayashi, Shigenori Inagaki, Fusako Kusunoki:
Sound Woods: An Interactive Game-Based Learning Design for Inclusive Play Between Sighted and Visually Impaired Users. CSEDU (2) 2024: 693-700 - 2023
- [c98]Kihiro Tokuno, Fusako Kusunoki, Shigenori Inagaki:
Explore Through the Past: Gesture-Based Mobile Game for Children Observing Geological Layer Exhibit at History Museum. CSEDU (2) 2023: 371-377 - [c97]Yihang Dai, Fusako Kusunoki, Makoto Kobayashi, Shigenori Inagaki:
Content Design for Learning Support in Museum: Research on Exhibition Support System Using Tactile Senses. ICEC 2023: 193-200 - [c96]Kihiro Tokuno, Ryohei Egusa, Fusako Kusunoki, Shigenori Inagaki:
Design of Collaborative Learning Experience with AR-AR Collaboration Game for Children at Museum. ICEC 2023: 231-240 - 2022
- [j8]Kodai Moriya, Takaya Iio, Yukiya Shingai, Tomoharu Morita, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Playing with invisible animals: An interactive system of floor-projected footprints to encourage children's imagination. Int. J. Child Comput. Interact. 32: 100407 (2022) - [c95]Kodai Moriya, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Miziguchi:
Color Held Illumination Map Estimation using GAN for Low-light Image Enhancement. SII 2022: 390-394 - 2021
- [c94]Koga Yago, Yukiya Shingai, Wakana Kobayashi, Ryota Aoki, Yoshiaki Takeda, Fusako Kusunoki, Hiroshi Mizoguchi, Masanori Sugimoto, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki:
Satoyama Forest Management Learning Game for SDGs Education: Comparing the Effect of Providing Additional Information in the First Half and Latter Half of the Game. CSEDU (1) 2021: 347-351 - 2020
- [c93]Yukiya Shingai, Ryota Aoki, Yoshiaki Takeda, Fusako Kusunoki, Hiroshi Mizoguchi, Masanori Sugimoto, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki:
Learning Support Game System for Sustainable Development Goals Education: Effects of Improved User Interface on Satoyama Forest Management Learning. CSEDU (1) 2020: 428-435 - [c92]Ryohei Egusa, Naoki Komiya, Fusako Kusunoki, Hiroshi Mizoguchi, Miki Namatame, Shigenori Inagaki:
Development of a Learning-Support System for Science Using Collaboration and Body Movement for Hearing-Impaired Children: Learning Support for Plant Germination and Growth Conditions. ICCHP (2) 2020: 157-165
2010 – 2019
- 2019
- [j7]Mikihiro Tokuoka, Naoki Komiya, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki:
Implementation and Evaluation of a Wide-Range Human-Sensing System Based on Cooperating Multiple Range Image Sensors. Sensors 19(5): 1172 (2019) - [c91]Tomoharu Morita, Yuta Taki, Sarii Iwatate, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi, Tomoyuki Nogami:
ASHIATO: Advanced System to Enable Human to Play Interactively with Animated Tokens. CHI PLAY (Companion) 2019: 565-571 - [c90]Takaya Iio, Yui Sasaki, Mikihiro Tokuoka, Ryohei Egusa, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki, Tomoyuki Nogami:
Animal Observation Support System based on Body Movements: Hunting with Animals in Virtual Environment. CSEDU (1) 2019: 421-427 - [c89]Takaya Iio, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Estimation of Degree of Interest during Walking using an EDA Sensor ~ Toward Quantitative Exhibition Evaluation in Museums ~. ICST 2019: 1-4 - [c88]Tomoharu Morita, Sarii Iwatate, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Applying a 3D range sensor to enhance children's experience of art. ICST 2019: 1-5 - [c87]Nanami Saito, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Novel Application of an RGB-D Camera for Face-Direction Measurements and Object Detection: Towards Understanding Museum Visitors' Experiences. ICST 2019: 1-4 - [c86]Yukiya Shingai, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Motion Detector Training with Virtual Data for Semi-Automatic Motion Analysis-Elimination of Real Training Data Collection using 3DCG Synthesis. ICST 2019: 1-4 - [c85]Kazuki Yamamoto, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Estimation of Degree of Interest considering Distance between Person and Object. ICST 2019: 1-4 - 2018
- [c84]Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto:
"Discuss and Behave Collaboratively!" - Full-Body Interactive Learning Support System Within a Museum to Elicit Collaboration with Children. CollabTech 2018: 104-111 - [c83]Miki Namatame, Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki:
Effectiveness of Multisensory Methods in Learning Onomatopoeia for the Hearing-Impaired. CSEDU (Selected Papers) 2018: 1-13 - [c82]Miki Namatame, Fusako Kusunoki, Shigenori Inagaki:
Basic Research on Multisensory Methods for Teaching Onomatopoeia to the Hearing-impaired - Broadening the Experience of Sound. CSEDU (1) 2018: 22-27 - [c81]Shuya Kawaguchi, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto:
A Forestry Management Game as a Learning Support System for Increased Understanding of Vegetation Succession - Effective Environmental Education Towards a Sustainable Society. CSEDU (1) 2018: 322-327 - [c80]Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki:
Full-Body Interaction-based Learning Support to Enhance Immersion in Zoos - Evaluating an Electrodermal Activity Response Support System. CSEDU (1) 2018: 336-341 - [c79]Naoki Komiya, Mikihiro Tokuoka, Ryohei Egusa, Shigenori Inagaki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki:
"Let's Play Catch Together": Full-Body Interaction to Encourage Collaboration Among Hearing-Impaired Children. ICCHP (1) 2018: 384-387 - [c78]Shuya Kawaguchi, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto:
EDA Sensor-based Evaluation of a Vegetation Succession Learning System. ICST 2018: 353-357 - [c77]Naoki Komiya, Mikihiro Tokuoka, Ryohei Egusa, Shigenori Inagaki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki:
Novel Application of 3D Range Image Sensor to Caloric Expenditure Estimation based on Human Body Measurement. ICST 2018: 371-374 - [c76]Mikihiro Tokuoka, Naoki Komiya, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki:
Application of 3D Range Image Sensor to Body Movement Detection : Supporting Children's Collaborative Learning in Museums. ICST 2018: 394-398 - 2017
- [c75]Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami:
Children's Evaluations of a System Supporting Observation of Anatomies and Behaviors of Animals in Zoos. CHI PLAY (Companion) 2017: 201-206 - [c74]Ryohei Egusa, Shuya Kawaguchi, Tsugunosuke Sakai, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Shigenori Inagaki:
Implementation and Evaluation of Accessible Caption System in Universal Puppetry: A Case Study on Hearing Impaired Children at the Elementary School of Deaf. CHI PLAY (Companion) 2017: 207-212 - [c73]Yosuke Ota, Mina Komiyama, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto, Hiroshi Mizoguchi:
Development of Experiential Learning System based on the Connection between Object Models and Their Digital Contents - Collaboration between Tangible Interface and Computer Interaction. CSEDU (2) 2017: 154-159 - [c72]Yui Tanaka, Ryohei Egusa, Yuuki Dobashi, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Tomoyuki Nogami:
Preliminary Evaluation of a System for Helping Children Observe the Anatomies and Behaviors of Animals in a Zoo. CSEDU (2) 2017: 305-310 - [c71]Ryohei Egusa, Shuya Kawaguchi, Tsugunosuke Sakai, Fusako Kusunoki, Hiroshi Mizoguchi, Miki Namatame, Shigenori Inagaki:
Development of an Automatic Location-determining Function for Balloon-type Dialogue in a Puppet Show System for the Hearing Impaired. CSEDU (2) 2017: 340-344 - [c70]Shuya Kawaguchi, Tsugunosuke Sakai, Haruya Tamaki, Hiroshi Mizoguchi, Ryohei Egusa, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideo Funaoi, Masanori Sugimoto:
SATOYAMA: Time-limited Decision Game for Students to Learn Hundreds Years Forestry Management. CSEDU (1) 2017: 481-486 - [c69]Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto:
BELONG: Body Experienced Learning Support System based on Gesture Recognition - Enhancing the Sense of Immersion in a Dinosaurian Environment. CSEDU (1) 2017: 487-492 - [c68]Mikihiro Tokuoka, Haruya Tamaki, Tsugunosuke Sakai, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Mirei Kawabata, Fusako Kusunoki, Masanori Sugimoto:
Development of Gesture Recognition Sub-system for BELONG - Increasing the Sense of Immersion for Dinosaurian Environment Learning Support System. CSEDU (1) 2017: 493-498 - [c67]Shuya Kawaguchi, Hiroshi Takemura, Hiroshi Mizoguchi, Fusako Kusunoki, Ryohei Egusa, Hideo Funaoi, Yoshiaki Takeda, Etsuji Yamaguchi, Shigenori Inagaki, Masanori Sugimoto:
Accuracy evaluation of hand motion measurement using 3D range image sensor. ICST 2017: 1-4 - [c66]Mikihiro Tokuoka, Hiroshi Mizoguchi, Ryohei Egusa, Shigenori Inagaki, Fusako Kusunoki, Masanori Sugimoto:
Novel application of 3D range image sensor for estimation of interests based on fixation time of face orientation. ICST 2017: 1-4 - 2016
- [c65]Haruya Tamaki, Tsugunosuke Sakai, Yosuke Ota, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi:
Participatory Design of UKIYO-E Game for Children to Support Art Appreciation Based on Interacting with Pictures. IDC 2016: 637-642 - [c64]Ryohei Egusa, Tsugunosuke Sakai, Haruya Tamaki, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki:
Preparatory development of a collaborative / interactive learning game using bodily movements for deaf children. IDC 2016: 649-653 - [c63]Tsugunosuke Sakai, Haruya Tamaki, Yosuke Ota, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi:
Multiple-Player Full-Body Interaction Game to Enhance Young Children's Cooperation. IDC 2016: 654-659 - [c62]Tsugunosuke Sakai, Haruya Tamaki, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi:
COSEY: Computer Supported Enhancement of Young Children's Cooperation - Toward a Multiple-player Cooperative Full-body Interaction Game. CSEDU (2) 2016: 175-180 - [c61]Haruya Tamaki, Tsugunosuke Sakai, Ryuichi Yoshida, Ryohei Egusa, Shigenori Inagaki, Etsuji Yamaguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Hiroshi Mizoguchi:
Science Education Enhancement within a Museum using Computer-human Interaction Technology. CSEDU (2) 2016: 181-185 - [c60]Yui Tanaka, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Fusako Kusunoki, Hideto Okuyama, Tomoyuki Nogami:
Supporting Zoo Visitors' Scientific Observations with a Mobile Guide. CSEDU (2) 2016: 353-358 - [c59]Ryohei Egusa, Machi Saito, Fusako Kusunoki, Shigenori Inagaki:
Live Biblia: Evaluation of a Support System with a Tangible Interface for Viewing Science Museum Exhibitions. CSEDU (1) 2016: 525-530 - [c58]Ryohei Egusa, Tsugunosuke Sakai, Haruya Tamaki, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki:
Designing a Collaborative Interaction Experience for a Puppet Show System for Hearing-Impaired Children. ICCHP (2) 2016: 424-432 - [c57]Taisuke Sakano, Takahiro Kigawa, Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Laughing voice recognition using periodic waveforms and voice-likeness features. ROBIO 2016: 964-969 - [c56]Takahiro Kigawa, Taisuke Sakano, Hiroshi Mizoguchi, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Fusako Kusunoki, Masanori Sugimoto, Ryohei Egusa:
Depth information based separation of moving speakers' voices from mixed recordings. SMC 2016: 1764-1767 - 2015
- [c55]Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Machi Saito, Ryohei Egusa, Shinichi Kamiyama, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
Experience-based learning support system to enhance child learning in a museum: touching real fossils and "experiencing" paleontological environment. Advances in Computer Entertainment 2015: 25:1-25:4 - [c54]Junichi Kanebako, Fusako Kusunoki, Shigenori Inagaki, Miki Namatame:
Proposal for science learning materials using a "VibGrip". Advances in Computer Entertainment 2015: 36:1-36:3 - [c53]Ryuichi Yoshida, Ryohei Egusa, Machi Saito, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
BESIDE: Body Experience and Sense of Immersion in Digital Paleontological Environment. CHI Extended Abstracts 2015: 1283-1288 - [c52]Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Ryohei Egusa, Machi Saito, Shinichi Kamiyama, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
BESIDE: Immersive System to Enhance Learning Within a Museum. CRIWG 2015: 181-189 - [c51]Ryuichi Yoshida, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Fusako Kusunoki, Miki Namatame, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Life-size Board Game "Human SUGOROKU" To Teach Children about Vegetation Succession - Application of Human Sensing Technology to Embodied Education. CSEDU (2) 2015: 295-300 - [c50]Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
KIKIMIMI - Voice Separation System for Automating Post Evaluation of Learning Support System. CSEDU (2) 2015: 301-306 - [c49]Takahiro Nakadai, Motohiko Hano, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki:
Novel application of microphone array sensor for children's language learning support - Intelligent Interactive Design using voice separation and recognition system -. ICST 2015: 434-437 - [c48]Haruya Tamaki, Ryuichi Yoshida, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Masanori Sugimoto, Ryohei Egusa:
Novel application of a range image sensor to eye gaze estimation by using the relationship between face and eye directions. ICST 2015: 443-446 - [c47]Tsugunosuke Sakai, Ryuichi Yoshida, Haruya Tamaki, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Masanori Sugimoto, Ryohei Egusa:
Electrodermal activity based study on the relationship between visual attention and eye blink. ICST 2015: 596-599 - [c46]Takahiro Nakadai, Ryuichi Yoshida, Tomoki Taguchi, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki:
Novel application of spherical microphone array sensor with three-dimensional directivity for home and office environments. ICST 2015: 757-760 - [c45]Ryuichi Yoshida, Haruya Tamaki, Tsugunosuke Sakai, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Miki Namatame, Machi Saito, Fusako Kusunoki, Shinichi Kamiyama, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Masanori Sugimoto, Ryohei Egusa:
Novel application of Kinect sensor to support immersive learning within museum for children. ICST 2015: 834-837 - [c44]Ryohei Egusa, Takahiro Nakadai, Tomohiro Nakayama, Fusako Kusunoki, Miki Namatame, Hiroshi Mizoguchi, Shigenori Inagaki:
A Full-Body Interaction Game for Children with Hearing Disabilities to Gain the Immersive Experience in a Puppet Show. SOCIALEDU 2015: 29-38 - 2014
- [c43]Tomohiro Nakayama, Ryuichi Yoshida, Takahiro Nakadai, Takeki Ogitsu, Hiroshi Mizoguchi, Kaori Izuishi, Fusako Kusunoki, Keita Muratsu, Shigenori Inagaki:
Immersive observation support system toward realization of "interactive museum": observing "live" extinct animals while walking in a virtual paleontological environment. Advances in Computer Entertainment 2014: 46:1-46:4 - [c42]Keita Muratsu, Ayako Ishiyama, Fusako Kusunoki, Shigenori Inagaki, Takao Terano:
StampOn in a museum: helping children's scientific inquiry. IDC 2014: 233-236 - [c41]Takahiro Nakadai, Tomoki Taguchi, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
KIKIWAKE: participatory design of language play game for children to promote creative activitybased on recognition of japanese phonology. IDC 2014: 265-268 - [c40]Tomohiro Nakayama, Takayuki Adachi, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Human SUGOROKU: learning support system of vegetation succession with full-body interaction interface. CHI Extended Abstracts 2014: 2227-2232 - [c39]Ayako Ishiyama, Fusako Kusunoki, Ryohei Egusa, Keita Muratsu, Shigenori Inagaki, Takao Terano:
Stamp-On: A Mobile Game for Museum Visitors. CSEDU (3) 2014: 200-205 - [c38]Tomohiro Nakayama, Kaori Izuishi, Fusako Kusunoki, Ryuichi Yoshida, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Shigenori Inagaki:
Learning Support System for Paleontological Environment Based on Body Experience and Sense of Immersion - Extinct Animals Move in Synchronization with Human Actions. CSEDU (2) 2014: 252-257 - [c37]Keita Muratsu, Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki:
Multiple Line System for Visualizing and Sharing Students' Commitment on the Tablet PC. CSEDU (2) 2014: 258-263 - [c36]Ryohei Egusa, Hideo Funaoi, Takafumi Daikoku, Ryosuke Inai, Fusako Kusunoki, Makiko Takenaka, Takao Terano, Shigenori Inagaki:
Improving the Usability of Manga-on-a-Tablet for Collaborative Learning. CSEDU (1) 2014: 446-451 - [c35]Takahiro Nakadai, Tomoki Taguchi, Hiroshi Mizoguchi, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki:
Implementation and evaluation of listenability-centered sound separation system. ROBIO 2014: 2383-2388 - 2013
- [j6]Takayuki Adachi, Masafumi Goseki, Hiroshi Takemura, Hiroshi Mizoguchi, Fusako Kusunoki, Masanori Sugimoto, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Integration of Ultrasonic Sensors and Kinect Sensors for People Distinction and 3D Localization. J. Robotics Mechatronics 25(4): 762-766 (2013) - [c34]Takayuki Adachi, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Masanori Sugimoto, Keita Muratsu, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Development of a Full-Body Interaction Digital Game for Children to Learn Vegetation Succession. Advances in Computer Entertainment 2013: 492-496 - [c33]Ryohei Egusa, Kumiko Wada, Takayuki Adachi, Masafumi Goseki, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki:
Evaluation of the Dialogue Information Function of Interactive Puppet Theater: A Puppet-Show System for Deaf Children. Advances in Computer Entertainment 2013: 536-539 - [c32]Takayuki Adachi, Masafumi Goseki, Keita Muratsu, Hiroshi Mizoguchi, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Human SUGOROKU: full-body interaction system for students to learn vegetation succession. IDC 2013: 364-367 - [c31]Ryohei Egusa, Kumiko Wada, Takayuki Adachi, Masafumi Goseki, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki:
Evaluation of interactive puppet theater based on inclusive design methods: a case study of students at elementary school for the deaf. IDC 2013: 467-470 - [c30]Tomoki Taguchi, Masafumi Goseki, Ryohei Egusa, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Hiroshi Mizoguchi:
KIKIWAKE: sound source separation system for children-computer interaction. CHI Extended Abstracts 2013: 757-762 - [c29]Takafumi Daikoku, Hideo Funaoi, Fusako Kusunoki, Makiko Takenaka, Shigenori Inagaki:
Development and Evaluation of Case Method Teaching Materials using Manga on Tablet PCs - A Trial with Pointing Type Annotations. CSEDU 2013: 557-563 - [c28]Keita Muratsu, Fusako Kusunoki, Yoshiaki Takeda, Haruka Inoue, Etsuji Yamaguchi, Shigenori Inagaki, Hiroshi Mizoguchi, Masanori Sugimoto:
Development and Evaluation of the ‘Pocket Plant Guide' to Support the Observation and Identification of Indicator Plants for Vegetation Succession. CSEDU 2013: 675-679 - [c27]Tomohiro Nakayama, Takayuki Adachi, Takeki Ogitsu, Hiroshi Takemura, Hiroshi Mizoguchi, Masanori Sugimoto, Fusako Kusunoki, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda:
Novel application of ultrasonic sensors and Kinect sensors to identify people and measure their location - Realization of "Human SUGOROKU", A large scale board game in which people play as pieces. ICST 2013: 466-471 - [c26]Tomoki Taguchi, Masafumi Goseki, Ryohei Egusa, Etsuji Yamaguchi, Shigenori Inagaki, Yoshiaki Takeda, Miki Namatame, Masanori Sugimoto, Fusako Kusunoki:
KIKIWAKE system for promoting interest in sound source separation technique - Novel application of microphone array and signal processing. ICST 2013: 827-832 - [c25]Toru Takahashi, Satoshi Takahashi, Fusako Kusunoki, Takao Terano, Shigenori Inagaki:
Making a Hands-On Display with Augmented Reality Work at a Science Museum. SITIS 2013: 385-390 - 2012
- [c24]Takayuki Adachi, Masafumi Goseki, Hiroshi Mizoguchi, Miki Namatame, Fusako Kusunoki, Ryohei Egusa, Shigenori Inagaki:
Puppet Theater System for Normal-Hearing and Hearing-Impaired People. Advances in Computer Entertainment 2012: 461-464 - [c23]Ryohei Egusa, Fusako Kusunoki, Kumiko Wada, Hiroshi Mizoguchi, Miki Namatame, Shigenori Inagaki:
Evaluation of the puppet theater based on inclusive design method: a case study of fourth-year elementary school students with normal hearing. IDC 2012: 216-219 - [c22]Kumiko Wada, Ryohei Egusa, Miki Namatame, Fusako Kusunoki, Hiroshi Mizoguchi, Shigenori Inagaki:
Evaluation of the Universal Puppet Theater Based on Inclusive Design Method. DIGITEL 2012: 135-137 - 2011
- [j5]Hiroyuki Tarumi, Yuki Tsujimoto, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi:
Balancing virtual and real interactions in mobile learning. Int. J. Mob. Learn. Organisation 5(1): 28-45 (2011) - [c21]Akiko Deguchi, Fusako Kusunoki, Shigenori Inagaki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto:
Vegetation Interaction Game: Digital SUGOROKU to Learn Vegetation Succession for Children. CSCL 2011 - 2010
- [c20]Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto:
Vegetation Interaction Game: Digital SUGOROKU of Vegetation Succession for Children. ICEC 2010: 493-495
2000 – 2009
- 2009
- [j4]Etsuji Yamaguchi, Shigenori Inagaki, Masanori Sugimoto, Fusako Kusunoki, Akiko Deguchi, Yuichiro Takeuchi, Takao Seki, Sanae Tachibana, Tomokazu Yamamoto:
Fostering Students' Participation in Face-to-Face Interactions and Deepening Their Understanding by Integrating Personal and Shared Spaces. Trans. Edutainment 2: 228-245 (2009) - [j3]Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano:
KEI-Time Traveler: A Virtual Time Machine with Mobile Phones for Learning Local History. Trans. Edutainment 2: 258-281 (2009) - [c19]Masanori Sugimoto, Toshitaka Ito, Tuan Ngoc Nguyen, Shigenori Inagaki:
GENTORO: a system for supporting children's storytelling using handheld projectors and a robot. IDC 2009: 214-217 - [c18]Akiko Deguchi, Shigenori Inagaki, Fusako Kusunoki, Etsuji Yamaguchi, Yoshiaki Takeda, Masanori Sugimoto:
Development and Evaluation of a Digital Vegetation Interaction Game for Children. ICEC 2009: 288-289 - 2008
- [c17]Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka:
Design and evaluation of a virtual mobile time machine in education. Advances in Computer Entertainment Technology 2008: 334-337 - [c16]Hiroyuki Tarumi, Keitaro Yamada, Takafumi Daikoku, Fusako Kusunoki, Shigenori Inagaki, Makiko Takenaka, Toshihiro Hayashi, Masahiko Yano:
KEI-time traveler: visiting a past world with mobile phones to enhance learning motivation. IDC 2008: 161-164 - [c15]Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Visitor movement as implicit human-computer interactions in museums. ICLS (3) 2008: 67-69 - [c14]Yu Fukasawa, Kazuhiko Shinagawa, Kyosuke Horio, Kunihiro Mituhashi, Akiko Deguchi, Fusako Kusunoki, Shigenori Inagaki, Hiroshi Mizoguchi:
Loudspeaker array system for exhibition support into museum Effectiveness verification of sound spot for science education. SMC 2008: 1175-1180 - 2007
- [c13]Fusako Kusunoki, Ichiro Satoh, Hiroshi Mizoguchi, Shigenori Inagaki:
SoundSpot: a next-generation audio-guide system for museums. Advances in Computer Entertainment Technology 2007: 272-273 - [c12]Miki Namatame, Fusako Kusunoki, Shigenori Inagaki, Takao Terano:
Practice! YUBIMOJI AIUEO: An Edutainment System of Japanese Hand Alphabets for Elementary School Children. Asia International Conference on Modelling and Simulation 2007: 292-295 - [c11]Etsuji Yamaguchi, Shigenori Inagaki, Masanori Sugimoto, Fusako Kusunoki, Akiko Deguchi, Yuichiro Takeuchi, Takao Seki, Sanae Tachibana, Tomokazu Yamamoto:
Fostering students' participation in face-to-face interactions and deepening their understanding by integrating personal and shared spaces. CSCL 2007: 795-797 - [c10]Akiko Deguchi, Hiroshi Mizoguchi, Shigenori Inagaki, Fusako Kusunoki:
A Next-Generation Audio-Guide System for Museums"SoundSpot": An Experimental Study. KES (3) 2007: 753-760 - 2006
- [j2]Jun Oshima, Ritsuko Oshima, Isao Murayama, Shigenori Inagaki, Makiko Takenaka, Tomokazu Yamamoto, Etsuji Yamaguchi, Hayashi Nakayama:
Knowledge-building activity structures in Japanese elementary science pedagogy. Int. J. Comput. Support. Collab. Learn. 1(2): 229-246 (2006) - [c9]Miki Namatame, Yasushi Harada, Fusako Kusunoki, Shigenori Inagaki, Takao Terano:
To use PYA tool or not for learning Japanese hand alphabets. Advances in Computer Entertainment Technology 2006: 51 - [c8]Akiko Deguchi, Masanori Sugimoto, Tomokazu Yamamoto, Etsuji Yamaguchi, Fusako Kusunoki, Takao Seki, Shigenori Inagaki, Sanae Tachibana, Yuichiro Takeuchi:
CarettaKids: a system for supporting children's face-to-face collaborative learning by integrating personal and shared spaces. IDC 2006: 45-48 - [c7]Makiko Takenaka, Masahiko Ohkubo, Shigenori Inagaki, Hideko Kuroda:
Development and Pilot Study of a Mobile Phone-aided Mutual Monitoring Support System. WMTE 2006: 39-46 - 2005
- [c6]Miki Namatame, Yasushi Harada, Fusako Kusunoki, Takao Terano, Shigenori Inagaki:
What you look like when learning hand alphabets. Advances in Computer Entertainment Technology 2005: 377-378 - [c5]Makiko Takenaka, Shigenori Inagaki, Hideko Kuroda, Masahiko Ohkubo, Akiko Deguchi:
The Effectiveness of a Study Support System Based on Mobile Phones and Web-based Information Sharing: Reporting Activities in a Class for the First Grade of an Elementary School. ICCE 2005: 492-499 - 2004
- [j1]Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Kuniyoshi Takatoki, Atsushi Yoshikawa:
A system for supporting collaborative learning with networked sensing boards. Syst. Comput. Jpn. 35(9): 39-50 (2004) - 2003
- [c4]Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Kuniyoshi Takatoki, Atsushi Yoshikawa:
Epro2: Design of a System and a Curriculum to Support Group Learning for School Children. CSCL 2003: 303-312 - 2002
- [c3]Jun Oshima, Ritsuko Oshima, Isao Murayama, Shigenori Inagaki, Hayashi Nakayama, Etsuji Yamaguchi, Makiko Takenaka:
Design experiments for integrating a CSCL technology into Japanese elementary science education. CSCL 2002: 613-614 - [c2]Masanori Sugimoto, Fusako Kusunoki, Shigenori Inagaki, Kuniyoshi Takatoki, Atsushi Yoshikawa:
A system for supporting group learning in face-to-face and networked environments. CSCW Videos 2002: 4 - [c1]Hideo Funaoi, Etsuji Yamaguchi, Shigenori Inagaki:
Collaborative Concept Mapping Software to Reconstruct Learning Processes. ICCE 2002: 306-310
Coauthor Index
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