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Andy Cockburn
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- affiliation: University of Canterbury, Christchurch, New Zealand
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2020 – today
- 2024
- [j41]Stewart Dowding, Carl Gutwin, Andy Cockburn:
User speech rates and preferences for system speech rates. Int. J. Hum. Comput. Stud. 184: 103222 (2024) - [j40]Andy Cockburn, Alix Goguey, Carl Gutwin, Zhe Chen, Pang Suwanaposee, Stewart Dowding:
Automatically adapting system pace towards user pace - Empirical studies. Int. J. Hum. Comput. Stud. 185: 103228 (2024) - [j39]Andy Cockburn, Declan Hills, Zhe Chen, Carl Gutwin:
User Interface Evaluation Through Implicit-Association Tests. Proc. ACM Hum. Comput. Interact. 8(EICS): 1-23 (2024) - [c127]Kim Kargut, Carl Gutwin, Andy Cockburn:
Effects of Device Environment and Information Layout on Spatial Memory and Performance in VR Selection Tasks. CHI 2024: 630:1-630:17 - 2023
- [c126]Pang Suwanaposee, Carl Gutwin, Zhe Chen, Andy Cockburn:
'Specially For You' - Examining the Barnum Effect's Influence on the Perceived Quality of System Recommendations. CHI 2023: 376:1-376:11 - 2022
- [j38]Pang Suwanaposee, Carl Gutwin, Andy Cockburn:
The influence of audio effects and attention on the perceived duration of interaction. Int. J. Hum. Comput. Stud. 159: 102756 (2022) - [j37]Aristides Mairena, Carl Gutwin, Andy Cockburn:
Which emphasis technique to use? Perception of emphasis techniques with varying distractors, backgrounds, and visualization types. Inf. Vis. 21(2): 95-129 (2022) - [c125]Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn:
More Errors vs. Longer Commands: The Effects of Repetition and Reduced Expressiveness on Input Interpretation Error, Learning, and Effort. CHI 2022: 291:1-291:17 - [c124]Andy Cockburn, Philip Quinn, Carl Gutwin, Zhe Chen, Pang Suwanaposee:
Probability Weighting in Interactive Decisions: Evidence for Overuse of Bad Assistance, Underuse of Good Assistance. CHI 2022: 376:1-376:12 - 2021
- [j36]Joshua Leung, Andy Cockburn:
Design Framework for Interactive Highlighting Techniques. Found. Trends Hum. Comput. Interact. 14(2-3): 96-271 (2021) - [c123]Alix Goguey, Carl Gutwin, Zhe Chen, Pang Suwanaposee, Andy Cockburn:
Interaction Pace and User Preferences. CHI 2021: 195:1-195:14 - [c122]Kevin C. Lam, Carl Gutwin, Madison Klarkowski, Andy Cockburn:
The Effects of System Interpretation Errors on Learning New Input Mechanisms. CHI 2021: 713:1-713:13 - [c121]Shengmei Liu, Mark Claypool, Andy Cockburn, Ragnhild Eg, Carl Gutwin, Kjetil Raaen:
Datasets: Moving Target Selection with Delay. MMSys 2021: 320-326 - 2020
- [j35]Andy Cockburn, Pierre Dragicevic, Lonni Besançon, Carl Gutwin:
Threats of a replication crisis in empirical computer science. Commun. ACM 63(8): 70-79 (2020) - [j34]Philip Quinn, Andy Cockburn:
Loss Aversion and Preferences in Interaction. Hum. Comput. Interact. 35(2): 143-190 (2020) - [j33]Mark Claypool, Andy Cockburn, Carl Gutwin:
The Impact of Motion and Delay on Selecting Game Targets with a Mouse. ACM Trans. Multim. Comput. Commun. Appl. 16(2s): 73:1-73:24 (2020) - [c120]Andy Cockburn, Blaine Lewis, Philip Quinn, Carl Gutwin:
Framing Effects Influence Interface Feature Decisions. CHI 2020: 1-11 - [c119]Blaine Lewis, Greg d'Eon, Andy Cockburn, Daniel Vogel:
KeyMap: Improving Keyboard Shortcut Vocabulary Using Norman's Mapping. CHI 2020: 1-10 - [c118]Natanael Bandeira Romão Tomé, Madison Klarkowski, Carl Gutwin, Cody J. Phillips, Regan L. Mandryk, Andy Cockburn:
Risking Treasure: Testing Loss Aversion in an Adventure Game. CHI PLAY 2020: 306-320 - [c117]Carl Gutwin, Michael van der Kamp, Jeremy Storring, Andy Cockburn, Cody J. Phillips:
Testing the Limits of the Spatial Approach: Comparing Retrieval and Revisitation Performance of Spatial and Paged Data Organizations for Large Item Sets. Graphics Interface 2020: 215-224 - [c116]Aristides Mairena, Martin Dechant, Carl Gutwin, Andy Cockburn:
A Baseline Study of Emphasis Effects in Information Visualization. Graphics Interface 2020: 327-339 - [c115]Philippe A. Palanque, Andy Cockburn, Carl Gutwin:
A Classification of Faults Covering the Human-Computer Interaction Loop. SAFECOMP 2020: 434-448 - [c114]Philippe Schmid, Sylvain Malacria, Andy Cockburn, Mathieu Nancel:
Interaction Interferences: Implications of Last-Instant System State Changes. UIST 2020: 516-528 - [e4]Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik:
CHI '20: CHI Conference on Human Factors in Computing Systems, Honolulu, HI, USA, April 25-30, 2020. ACM 2020, ISBN 978-1-4503-6708-0 [contents] - [e3]Regina Bernhaupt, Florian 'Floyd' Mueller, David Verweij, Josh Andres, Joanna McGrenere, Andy Cockburn, Ignacio Avellino, Alix Goguey, Pernille Bjøn, Shengdong Zhao, Briane Paul Samson, Rafal Kocielnik:
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, CHI 2020, Honolulu, HI, USA, April 25-30, 2020. ACM 2020, ISBN 978-1-4503-6819-3 [contents]
2010 – 2019
- 2019
- [j32]Andy Cockburn, Damien Masson, Carl Gutwin, Philippe A. Palanque, Alix Goguey, Marcus Yung, Christine Gris, Catherine Trask:
Design and evaluation of braced touch for touchscreen input stabilisation. Int. J. Hum. Comput. Stud. 122: 21-37 (2019) - [j31]Célia Martinie, Philippe A. Palanque, Elodie Bouzekri, Andy Cockburn, Alexandre Canny, Eric Barboni:
Analysing and Demonstrating Tool-Supported Customizable Task Notations. Proc. ACM Hum. Comput. Interact. 3(EICS): 12:1-12:26 (2019) - [c113]Andy Cockburn, Carl Gutwin:
Anchoring Effects and Troublesome Asymmetric Transfer in Subjective Ratings. CHI 2019: 362 - [c112]Aristides Mairena, Carl Gutwin, Andy Cockburn:
Peripheral Notifications in Large Displays: Effects of Feature Combination and Task Interference. CHI 2019: 640 - [c111]Alix Goguey, Sylvain Malacria, Andy Cockburn, Carl Gutwin:
Reducing error aversion to support novice-to-expert transitions with FastTap. IHM 2019: 1:1-1:10 - [c110]Quentin Roy, Camellia Zakaria, Simon T. Perrault, Mathieu Nancel, Wonjung Kim, Archan Misra, Andy Cockburn:
A Comparative Study of Pointing Techniques for Eyewear Using a Simulated Pedestrian Environment. INTERACT (3) 2019: 625-646 - [c109]Mark Claypool, Andy Cockburn, Carl Gutwin:
Game input with delay: moving target selection parameters. MMSys 2019: 25-35 - [c108]Philippe A. Palanque, Andy Cockburn, Léopold Désert-Legendre, Carl Gutwin, Yannick Deleris:
Brace Touch: A Dependable, Turbulence-Tolerant, Multi-touch Interaction Technique for Interactive Cockpits. SAFECOMP 2019: 53-68 - 2018
- [c107]Andy Cockburn, Dion Woolley, Kien Tran Pham Thai, Don Clucas, Simon Hoermann, Carl Gutwin:
Reducing the Attentional Demands of In-Vehicle Touchscreens with Stencil Overlays. AutomotiveUI 2018: 33-42 - [c106]Andy Cockburn, Carl Gutwin, Alan J. Dix:
HARK No More: On the Preregistration of CHI Experiments. CHI 2018: 141 - [c105]Alix Goguey, Géry Casiez, Andy Cockburn, Carl Gutwin:
Storyboard-Based Empirical Modeling of Touch Interface Performance. CHI 2018: 445 - [c104]Alix Goguey, Géry Casiez, Andy Cockburn, Carl Gutwin:
Storyboard-Based Empirical Modelling of Touch Interface Performance. CHI Extended Abstracts 2018 - 2017
- [j30]Jonathan Aceituno, Sylvain Malacria, Philip Quinn, Nicolas Roussel, Andy Cockburn, Géry Casiez:
The design, use, and performance of edge-scrolling techniques. Int. J. Hum. Comput. Stud. 97: 58-76 (2017) - [j29]Andy Cockburn, Philip Quinn, Carl Gutwin:
The effects of interaction sequencing on user experience and preference. Int. J. Hum. Comput. Stud. 108: 89-104 (2017) - [j28]Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn:
Investigating the Post-Training Persistence of Expert Interaction Techniques. ACM Trans. Comput. Hum. Interact. 24(4): 29:1-29:46 (2017) - [c103]Carl Gutwin, Andy Cockburn, Ashley Coveney:
Peripheral Popout: The Influence of Visual Angle and Stimulus Intensity on Popout Effects. CHI 2017: 208-219 - [c102]Md. Sami Uddin, Carl Gutwin, Andy Cockburn:
The Effects of Artificial Landmarks on Learning and Performance in Spatial-Memory Interfaces. CHI 2017: 3843-3855 - [c101]Carl Gutwin, Andy Cockburn, Nickolas Gough:
A Field Experiment of Spatially-Stable Overviews for Document Navigation. CHI 2017: 5905-5916 - [c100]Andy Cockburn, Carl Gutwin, Philippe A. Palanque, Yannick Deleris, Catherine Trask, Ashley Coveney, Marcus Yung, Karon E. MacLean:
Turbulent Touch: Touchscreen Input for Cockpit Flight Displays. CHI 2017: 6742-6753 - 2016
- [c99]Philip Quinn, Andy Cockburn:
When Bad Feels Good: Assistance Failures and Interface Preferences. CHI 2016: 4005-4010 - [c98]Benjamin J. Lafreniere, Carl Gutwin, Andy Cockburn, Tovi Grossman:
Faster Command Selection on Touchscreen Watches. CHI 2016: 4663-4674 - [c97]Katherine Schramm, Carl Gutwin, Andy Cockburn:
Supporting Transitions to Expertise in Hidden Toolbars. CHI 2016: 4687-4698 - [c96]Carl Gutwin, Christianne Rooke, Andy Cockburn, Regan L. Mandryk, Benjamin J. Lafreniere:
Peak-End Effects on Player Experience in Casual Games. CHI 2016: 5608-5619 - 2015
- [j27]Joey Scarr, Carl Gutwin, Andy Cockburn, Andrea Bunt:
StencilMaps and EphemeralMaps: spatially stable interfaces that highlight command subsets. Behav. Inf. Technol. 34(11): 1092-1106 (2015) - [j26]Stephen Fitchett, Andy Cockburn:
An empirical characterisation of file retrieval. Int. J. Hum. Comput. Stud. 74: 1-13 (2015) - [c95]Andy Cockburn, Philip Quinn, Carl Gutwin:
Examining the Peak-End Effects of Subjective Experience. CHI 2015: 357-366 - [c94]Sylvain Malacria, Jonathan Aceituno, Philip Quinn, Géry Casiez, Andy Cockburn, Nicolas Roussel:
Push-Edge and Slide-Edge: Scrolling by Pushing Against the Viewport Edge. CHI 2015: 2773-2776 - [c93]Carl Gutwin, Andy Cockburn, Benjamin J. Lafreniere:
Testing the rehearsal hypothesis with two FastTap interfaces. Graphics Interface 2015: 223-231 - 2014
- [j25]Andy Cockburn, Carl Gutwin, Joey Scarr, Sylvain Malacria:
Supporting Novice to Expert Transitions in User Interfaces. ACM Comput. Surv. 47(2): 31:1-31:36 (2014) - [c92]Mathieu Nancel, Andy Cockburn:
Causality: a conceptual model of interaction history. CHI 2014: 1777-1786 - [c91]Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt, Jared Cechanowicz:
The usability of CommandMaps in realistic tasks. CHI 2014: 2241-2250 - [c90]Carl Gutwin, Andy Cockburn, Joey Scarr, Sylvain Malacria, Scott C. Olson:
Faster command selection on tablets with FastTap. CHI 2014: 2617-2626 - [c89]Sue Ann Seah, Diego Martínez Plasencia, Peter D. Bennett, Abhijit Karnik, Vlad Stefan Otrocol, Jarrod Knibbe, Andy Cockburn, Sriram Subramanian:
SensaBubble: a chrono-sensory mid-air display of sight and smell. CHI 2014: 2863-2872 - [c88]Stephen Fitchett, Andy Cockburn, Carl Gutwin:
Finder highlights: field evaluation and design of an augmented file browser. CHI 2014: 3685-3694 - 2013
- [j24]Joey Scarr, Andy Cockburn, Carl Gutwin:
Supporting and Exploiting Spatial Memory in User Interfaces. Found. Trends Hum. Comput. Interact. 6(1): 1-84 (2013) - [j23]Philip Quinn, Andy Cockburn, Jérôme Delamarche:
Examining the costs of multiple trajectory pointing techniques. Int. J. Hum. Comput. Stud. 71(4): 492-509 (2013) - [j22]Susanne Tak, Andy Cockburn:
Enhanced Spatial Stability with Hilbert and Moore Treemaps. IEEE Trans. Vis. Comput. Graph. 19(1): 141-148 (2013) - [c87]Sylvain Malacria, Gilles Bailly, Joel Harrison, Andy Cockburn, Carl Gutwin:
Promoting Hotkey use through rehearsal with ExposeHK. CHI 2013: 573-582 - [c86]Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn:
User-defined gestures for augmented reality. CHI Extended Abstracts 2013: 955-960 - [c85]Stephen Fitchett, Andy Cockburn, Carl Gutwin:
Improving navigation-based file retrieval. CHI 2013: 2329-2338 - [c84]Joey Scarr, Andy Cockburn, Carl Gutwin, Sylvain Malacria:
Testing the robustness and performance of spatially consistent interfaces. CHI 2013: 3139-3148 - [c83]Jessica Emerson, Neville Churcher, Andy Cockburn:
Tag Clouds for Software and Information Visualisation. CHINZ 2013: 1:1-1:4 - [c82]Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn:
User-Defined Gestures for Augmented Reality. INTERACT (2) 2013: 282-299 - [c81]Mohit Jain, Andy Cockburn, Sriganesh Madhvanath:
Comparison of Phone-Based Distal Pointing Techniques for Point-Select Tasks. INTERACT (2) 2013: 714-721 - [c80]Philip Quinn, Sylvain Malacria, Andy Cockburn:
Touch scrolling transfer functions. UIST 2013: 61-70 - [c79]Sylvain Malacria, Joey Scarr, Andy Cockburn, Carl Gutwin, Tovi Grossman:
Skillometers: reflective widgets that motivate and help users to improve performance. UIST 2013: 321-330 - 2012
- [j21]Andy Cockburn, David Ahlström, Carl Gutwin:
Understanding performance in touch selections: Tap, drag and radial pointing drag with finger, stylus and mouse. Int. J. Hum. Comput. Stud. 70(3): 218-233 (2012) - [c78]Joey Scarr, Andy Cockburn, Carl Gutwin, Andrea Bunt:
Improving command selection with CommandMaps. CHI 2012: 257-266 - [c77]Andy Cockburn, Philip Quinn, Carl Gutwin, Stephen Fitchett:
Improving scrolling devices with document length dependent gain. CHI 2012: 267-276 - [c76]Stephen Fitchett, Andy Cockburn:
AccessRank: predicting what users will do next. CHI 2012: 2239-2242 - [c75]Philip Quinn, Andy Cockburn, Géry Casiez, Nicolas Roussel, Carl Gutwin:
Exposing and understanding scrolling transfer functions. UIST 2012: 341-350 - 2011
- [j20]Andy Cockburn, Philip Quinn, Carl Gutwin, Gonzalo A. Ramos, Julian Looser:
Air pointing: Design and evaluation of spatial target acquisition with and without visual feedback. Int. J. Hum. Comput. Stud. 69(6): 401-414 (2011) - [j19]Erum Tanvir, Andrea Bunt, Andy Cockburn, Pourang Irani:
Improving cascading menu selections with adaptive activation areas. Int. J. Hum. Comput. Stud. 69(11): 769-785 (2011) - [c74]Philip Quinn, Andy Cockburn, Kari-Jouko Räihä, Jérôme Delamarche:
On the costs of multiple trajectory pointing methods. CHI 2011: 859-862 - [c73]Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin:
Frictional widgets: enhancing touch interfaces with programmable friction. CHI Extended Abstracts 2011: 1153-1158 - [c72]Vincent Lévesque, Louise Oram, Karon E. MacLean, Andy Cockburn, Nicholas D. Marchuk, Daniel M. Johnson, J. Edward Colgate, Michael A. Peshkin:
Enhancing physicality in touch interaction with programmable friction. CHI 2011: 2481-2490 - [c71]Joey Scarr, Andy Cockburn, Carl Gutwin, Philip Quinn:
Dips and ceilings: understanding and supporting transitions to expertise in user interfaces. CHI 2011: 2741-2750 - [c70]Robert Xiao, Miguel A. Nacenta, Regan L. Mandryk, Andy Cockburn, Carl Gutwin:
Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display environments. Graphics Interface 2011: 135-142 - [c69]Scott Bateman, Andre Doucette, Robert Xiao, Carl Gutwin, Regan L. Mandryk, Andy Cockburn:
Effects of view, input device, and track width on video game driving. Graphics Interface 2011: 207-214 - [c68]Susanne Tak, Joey Scarr, Carl Gutwin, Andy Cockburn:
Supporting Window Switching with Spatially Consistent Thumbnail Zones: Design and Evaluation. INTERACT (1) 2011: 331-347 - [c67]Barrett Ens, David Ahlström, Andy Cockburn, Pourang Irani:
Characterizing user performance with assisted direct off-screen pointing. Mobile HCI 2011: 485-494 - 2010
- [j18]Andy Cockburn, Carl Gutwin:
A model of novice and expert navigation performance in constrained-input interfaces. ACM Trans. Comput. Hum. Interact. 17(3): 13:1-13:38 (2010) - [c66]Andy Cockburn:
Keynote: Revisiting the Human as an Information Processor. AUIC 2010: 2 - [c65]Stephen Fitchett, Andy Cockburn:
MultiScroll: using multitouch input to disambiguate relative and absolute mobile scroll modes. BCS HCI 2010: 393-402 - [c64]David Ahlström, Andy Cockburn, Carl Gutwin, Pourang Irani:
Why it's quick to be square: modelling new and existing hierarchical menu designs. CHI 2010: 1371-1380 - [c63]Susanne Tak, Andy Cockburn:
Improved window switching interfaces. CHI Extended Abstracts 2010: 2915-2918 - [c62]Josh Oosterman, Andy Cockburn:
An empirical comparison of tag clouds and tables. OZCHI 2010: 288-295
2000 – 2009
- 2009
- [j17]Andy Cockburn, Carl Gutwin:
A Predictive Model of Human Performance With Scrolling and Hierarchical Lists. Hum. Comput. Interact. 24(3): 273-314 (2009) - [c61]Jason Alexander, Andy Cockburn, Stephen Fitchett, Carl Gutwin, Saul Greenberg:
Revisiting read wear: analysis, design, and evaluation of a footprints scrollbar. CHI 2009: 1665-1674 - [c60]Susanne Tak, Andy Cockburn, Keith Humm, David Ahlström, Carl Gutwin, Joey Scarr:
Improving Window Switching Interfaces. INTERACT (2) 2009: 187-200 - [c59]Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn:
A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. ISWC 2009: 63-70 - [c58]Philip Quinn, Andy Cockburn:
Zoofing!: faster list selections with pressure-zoom-flick-scrolling. OZCHI 2009: 185-192 - [c57]Stephen Fitchett, Andy Cockburn:
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling. OZCHI 2009: 225-232 - [c56]Susanne Tak, Andy Cockburn:
Window Watcher: a visualisation tool for understanding windowing activities. OZCHI 2009: 241-248 - 2008
- [j16]Andy Cockburn, Amy K. Karlson, Benjamin B. Bederson:
A review of overview+detail, zooming, and focus+context interfaces. ACM Comput. Surv. 41(1): 2:1-2:31 (2008) - [j15]Géry Casiez, Daniel Vogel, Ravin Balakrishnan, Andy Cockburn:
The Impact of Control-Display Gain on User Performance in Pointing Tasks. Hum. Comput. Interact. 23(3): 215-250 (2008) - [c55]Philip Quinn, Andy Cockburn:
The Effects of Menu Parallelism on Visual Search and Selection. AUIC 2008: 79-84 - [c54]Philip Quinn, Andy Cockburn, Indratmo, Carl Gutwin:
An investigation of dynamic landmarking functions. AVI 2008: 322-325 - [c53]Erum Tanvir, Jonathan Cullen, Pourang Irani, Andy Cockburn:
AAMU: adaptive activation area menus for improving selection in cascading pull-down menus. CHI 2008: 1381-1384 - [c52]Volkert Buchmann, Mark Billinghurst, Andy Cockburn:
Directional interfaces for wearable augmented reality. CHINZ 2008: 47-54 - [c51]Jason Alexander, Andy Cockburn:
An empirical characterisation of electronic document navigation. Graphics Interface 2008: 123-130 - 2007
- [c50]Taher Amer, Andy Cockburn, Richard D. Green, Grant Odgers:
Evaluating Swiftpoint as a Mobile Device for Direct Manipulation Input. AUIC 2007: 63-70 - [c49]Andy Cockburn, Carl Gutwin, Saul Greenberg:
A predictive model of menu performance. CHI 2007: 627-636 - [c48]Gonzalo A. Ramos, Andy Cockburn, Ravin Balakrishnan, Michel Beaudouin-Lafon:
Pointing lenses: facilitating stylus input through visual-and motor-space magnification. CHI 2007: 757-766 - [c47]Mark S. Hancock, Sheelagh Carpendale, Andy Cockburn:
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques. CHI 2007: 1147-1156 - [c46]Andy Cockburn, Per Ola Kristensson, Jason Alexander, Shumin Zhai:
Hard lessons: effort-inducing interfaces benefit spatial learning. CHI 2007: 1571-1580 - [c45]Julian Looser, Mark Billinghurst, Raphaël Grasset, Andy Cockburn:
An evaluation of virtual lenses for object selection in augmented reality. GRAPHITE 2007: 203-210 - 2006
- [c44]Carl Gutwin, Andy Cockburn:
Improving list revisitation with ListMaps. AVI 2006: 396-403 - [c43]Andy Cockburn, Carl Gutwin, Jason Alexander:
Faster document navigation with space-filling thumbnails. CHI 2006: 1-10 - [c42]Volkert Jurgens, Andy Cockburn, Mark Billinghurst:
Depth cues for augmented reality stakeout. CHINZ 2006: 117-124 - [c41]Jörg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn:
Spatiality in videoconferencing: trade-offs between efficiency and social presence. CSCW 2006: 413-422 - [c40]Andy Cockburn, Andrew Gin:
Faster cascading menu selections with enlarged activation areas. Graphics Interface 2006: 65-71 - [c39]Andy Cockburn, Philip Brock:
Human on-line response to visual and motor target expansion. Graphics Interface 2006: 81-87 - 2005
- [j14]Michael Moyle, Andy Cockburn:
A flick in the right direction: a case study of gestural input. Behav. Inf. Technol. 24(4): 275-288 (2005) - [j13]Steve Jones, Matt Jones, Gary Marsden, Dynal Patel, Andy Cockburn:
An evaluation of integrated zooming and scrolling on small screens. Int. J. Hum. Comput. Stud. 63(3): 271-303 (2005) - [c38]Timothy N. Wright, Andy Cockburn:
Evaluation of Two Textual Programming Notations for Children. AUIC 2005: 55-62 - [c37]Scott Blinman, Andy Cockburn:
Program Comprehension: Investigating the Effects of Naming Style and Documentation. AUIC 2005: 73-78 - [c36]L. Rennie, Andy Cockburn:
Aiding Text Entry of Foreign Alphabets with Visual Keyboard Plus. AUIC 2005: 119-125 - [c35]Joshua Savage, Andy Cockburn:
Comparing Automatic and Manual Zooming Methods for Acquiring Off-screen Targets. BCS HCI 2005: 439-454 - [c34]Andy Cockburn, Joshua Savage, Andrew Wallace:
Tuning and testing scrolling interfaces that automatically zoom. CHI 2005: 71-80 - [e2]Mark Billinghurst, Andy Cockburn:
User Interfaces 2005, Sixth Australasian User Interface Conference (AUIC 2005), Newcastle, NSW, Australia, January/February 2005. CRPIT 40, Australian Computer Society 2005, ISBN 1-920682-22-8 [contents] - 2004
- [j12]Andy Cockburn, Bruce J. McKenzie:
Evaluating spatial memory in two and three dimensions. Int. J. Hum. Comput. Stud. 61(3): 359-373 (2004) - [c33]Andy Cockburn:
Revisiting 2D vs 3D Implications on Spatial Memory. AUIC 2004: 25-31 - [c32]Andrew Wallace, Joshua Savage, Andy Cockburn:
Rapid Visual Flow: How Fast Is Too Fast? AUIC 2004: 117-122 - [c31]Julian Looser, Mark Billinghurst, Andy Cockburn:
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces. GRAPHITE 2004: 204-211 - [c30]Volkert Buchmann, Stephen Violich, Mark Billinghurst, Andy Cockburn:
FingARtips: gesture based direct manipulation in Augmented Reality. GRAPHITE 2004: 212-221 - [e1]Andy Cockburn:
User Interfaces 2004, Fifth Australasian User Interface Conference (AUIC2004), Dunedin, New Zealand, 18-22 January 2004. CRPIT 28, Australian Computer Society 2004, ISBN 1-920682-10-4 [contents] - 2003
- [j11]Andy Cockburn, Matthew Smith:
Hidden messages: evaluating the efficiency of code elision in program navigation. Interact. Comput. 15(3): 387-407 (2003) - [c29]Michael Jasonsmith, Andy Cockburn:
Get a Way Back: Evaluating Retrieval from History Lists. AUIC 2003: 33-38 - [c28]Michael Moyle, Andy Cockburn:
The Design and Evaluation of a Flick Gesture for 'Back' and 'Forward' in Web Browsers. AUIC 2003: 39-46 - [c27]Timothy N. Wright, Andy Cockburn:
Mulspren: a multiple language programming environment for children. CHINZ 2003: 21-26 - [c26]Timothy N. Wright, Andy Cockburn:
An evaluation of the effects of different forms of computer supported collaboration on problem solving strategies. CHINZ 2003: 99-104 - [c25]Mark D. Apperley, Philip Carter, Clare Churcher, Andy Cockburn, Matt Jones, Brenda Lobb, Kevin Novins, Chris Phillips, B. L. William Wong:
State of the Art: HCI in New Zealand. INTERACT 2003 - [c24]Timothy N. Wright, Andy Cockburn:
A language and task-based taxonomy of programming environments. HCC 2003: 192-194 - 2002
- [j10]Andy Cockburn, Bruce J. McKenzie, Michael Jasonsmith:
Pushing back: evaluating a new behaviour for the back and forward buttons in web browsers. Int. J. Hum. Comput. Stud. 57(5): 397-414 (2002) - [c23]Lee Butts, Andy Cockburn:
An Evaluation of Mobile Phone Text Input Methods. AUIC 2002: 55-59 - [c22]Andy Cockburn, Bruce J. McKenzie:
Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. CHI 2002: 203-210 - [c21]Michael Moyle, Andy Cockburn:
Gesture navigation: an alternative 'back' for the future. CHI Extended Abstracts 2002: 822-823 - [c20]Michael Moyle, Andy Cockburn:
Analysing mouse and pen flick gestures. CHINZ 2002: 19-24 - [c19]Timothy N. Wright, Andy Cockburn:
Solo, together, apart: evaluating modes of CSCL for learning a problem solving task. CSCL 2002: 552-553 - [c18]Timothy N. Wright, Andy Cockburn:
Evaluating Computer-Supported Collaboration for a Problem-Solving Task. ICCE 2002: 266-267 - [c17]Timothy N. Wright, Andy Cockburn:
Mulspren: a MUltiple Language Simulation PRogramming ENvironment. HCC 2002: 101-103 - 2001
- [j9]Andy Cockburn, Timothy C. Bell, Bruce J. McKenzie:
Death to the Office of the Nineties: An HCI Perspective on Some Problems in Modern Office Information Systems. J. Res. Pract. Inf. Technol. 33(1): 68-82 (2001) - [j8]Andy Cockburn, Bruce J. McKenzie:
What do web users do? An empirical analysis of web use. Int. J. Hum. Comput. Stud. 54(6): 903-922 (2001) - [j7]Andy Cockburn:
Supporting tailorable program visualisation through literate programming and fisheye views. Inf. Softw. Technol. 43(13): 745-758 (2001) - [c16]Andy Cockburn, Bruce J. McKenzie:
3D or not 3D? evaluating the effect of the third dimension in a document management system. CHI 2001: 434-441 - [c15]Bruce J. McKenzie, Andy Cockburn:
An Empirical Analysis of Web Page Revisitation. HICSS 2001 - 2000
- [j6]Andy Cockburn, Saul Greenberg:
Issues of Page Representation and Organisation in Web Browser's Revisitation Tools. Australas. J. Inf. Syst. 7(2) (2000) - [c14]Andy Cockburn, Bruce J. McKenzie:
An Evaluation of Cone Trees. BCS HCI 2000: 425-436
1990 – 1999
- 1999
- [j5]Andy Cockburn, Philip Weir:
An Investigation of Groupware Support for Collaborative Awareness Through Distortion-Oriented Views. Int. J. Hum. Comput. Interact. 11(3): 231-255 (1999) - 1998
- [j4]Andy Cockburn, Saul Greenberg:
The design and evolution of TurboTurtle, a collaborative microworld for exploring Newtonian physics. Int. J. Hum. Comput. Stud. 48(6): 777-801 (1998) - [c13]Andy Cockburn, Tim Bell:
Extending HCI in the computer science curriculum. ACSE 1998: 113-120 - [c12]Andy Cockburn, Andrew Bryant:
Cleogo: Collaborative and Multi-Metaphor Programming for Kids. APCHI 1998: 189-195 - [c11]Philip Weir, Andy Cockburn:
Distortion-oriented Workspace Awareness in DOME. BCS HCI 1998: 239-252 - 1997
- [j3]Andy Cockburn, Andrew Bryant:
Leogo: An Equal Opportunity User Interface for Programming. J. Vis. Lang. Comput. 8(5-6): 601-619 (1997) - [c10]Andy Cockburn, Neville Churcher:
Towards literate tools for novice programmers. ACSE 1997: 107-116 - [c9]Neville Churcher, Andy Cockburn:
An immersion model for software engineering projects. ACSE 1997: 163-169 - [c8]Andy Cockburn, Tony Dale:
CEVA: a tool for collaborative video analysis. GROUP 1997: 47-55 - 1996
- [j2]Andy Cockburn, Steve Jones:
Which way now? Analysing and easing inadequacies in WWW navigation. Int. J. Hum. Comput. Stud. 45(1): 105-129 (1996) - [c7]Saul Greenberg, Carl Gutwin, Andy Cockburn:
Using Distortion-Oriented Displays to Support Workspace Awareness. BCS HCI 1996: 299-314 - [c6]Andy Cockburn, Saul Greenberg:
Children's Collaboration Styles in a Newtonian Microworld. CHI Conference Companion 1996: 181-182 - [c5]Saul Greenberg, Carl Gutwin, Andy Cockburn:
Awareness Through Fisheye Views in Relaxed-WYSIWIS Groupware. Graphics Interface 1996: 28-38 - [c4]Steve Jones, Andy Cockburn:
A Study of Navigational Support Provided by World Wide Web Browsing Applications. Hypertext 1996: 161-169 - 1995
- [j1]Andy Cockburn, Steve Jones:
Four Principles of Groupware Design. Interact. Comput. 7(2): 195-210 (1995) - [c3]Andy Cockburn, Saul Greenberg:
TurboTurtle: a collaborative microworld for exploring Newtonian physics. CSCL 1995: 62-66 - 1993
- [c2]Andy Cockburn, Saul Greenberg:
Making contact: getting the group communicating with groupware. COOCS 1993: 31-41 - [c1]Andy Cockburn, Harold W. Thimbleby:
Reducing user effort in collaboration support. IUI 1993: 215-218
Coauthor Index
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