Last updated on December 26, 2024
Mondrak, Glory Dominus | Illustration by Jason A. Engle
Phyrexians have always been around in MTG, but they were only recently acknowledged as a real creature type. That along with the Phyrexian invasion of the Multiverse has given us tons and tons of new Phyrexian creatures, including new Phyrexian commanders.
There have been almost 80 legendary Phyrexian creatures printed, and today I'm ranking the 30 best Phyrexian commanders across all colors! Phyrexia might have been defeated in the main story, but itโll remain a real menace at the game table for a long time. Now is the perfect time to pick one out and fight for Phyrexia in EDH.
Which one will you choose? Letโs find out!
What Are Phyrexian Commanders in MTG?
Ixhel, Scion of Atraxa | Illustration by Campbell White
Phyrexian commanders are legendary creatures that have the Phyrexian creature type. These legendary creatures are a natural part of Phyrexia, like the Praetors and the Thanes, or famous legendary creatures that were compleated, like Brimaz, King of Oreskos and Ezuri, Renegade Leader.
Since theyโre all part of Phyrexia, Phyrexian creatures usually relate to Phyrexiaโs main themes: artifacts, oil counters, proliferate, +1/+1 counters, infect or toxic, and now incubate. The main Phyrexian colors are green, black, and blue, and that reflects in the high number of mono-black and black-based multicolored Phyrexian commanders, usually in Golgari ().
#30. Slobad, Iron Goblin
Slobad, Iron Goblin is a Johnny commander aimed at combos and recursion. Youโll have a deck thatโs mostly artifacts with some red spells that interact with them. Each time you sacrifice an artifact, you generate mana equal to the artifactโs mana value. You need to untap Slobad to repeat the ability, so Thornbite Staff is a nice addition to this deck.
There are lots of possible combos and interactions with different artifacts. If you like your games to be different each time, Slobad is your man.
#29. Karumonix, the Rat King
Karumonix, the Rat King is one of the better incentives to fill your EDH deck with rats since youโll draw a bunch of them and they get toxic 1. Itโs a low-cost commander at 3, so itโs not a big deal if it dies because you can cast it again and refill your hand with more rats.
#28. Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur costs a whopping 10 mana, so youโll need lots of mana rocks and cards like High Tide to cast it. Once you do, it draws you seven cards and your opponents wonโt have a hand anymore.
Decks built around this commander usually have synergies with card draw or win conditions like Laboratory Maniac and Thassa's Oracle. This version of Jin-Gitaxias protects itself by making your opponents have a maximum hand size of zero (assuming they haven't upped it), so they wonโt have cards in hand to play. Just keep in mind that lots of EDH decks already play infinite hand size effects like Reliquary Tower and Thought Vessel that counter Jinโs ability.
#27. Skithiryx, the Blight Dragon
Skithiryx, the Blight Dragon only needs two hits to take out a player, and weโre not even talking about commander damage. For 6 mana you can hit a player with a hasty Skithiryx, and there are some ways to increase its power and make this infect dragon an insta-kill, like Hatred.
The downside here is that players are aware of your intentions the moment you reveal your black commander that deals in poison, and itโs usually not fun to be everyone elseโs enemy.
#26. Tekuthal, Inquiry Dominus
This is a proliferate commander that benefits from counters among your permanents. Like all the Dominus cycle of commanders, the nice thing about Tekuthal, Inquiry Dominus is that you can easily give it indestructible to protect it.
Tekuthal can be built as a blue planeswalker deck, poison and proliferate, or you can mess around with charge counters.
#25. Glissa, Herald of Predation
Glissa, Herald of Predation gives you a clear route to build around it. Youโll need Phyrexian creatures and effects that incubate. +1/+1 counter synergies are very desirable too, and Doubling Season fits perfectly (although this is true for green EDH decks in general).
I like that Glissa provides everything with its triggered ability. Itโs a little one-dimensional, though, and commanders like this usually have a stock list with few variations.
#24. Drivnod, Carnage Dominus
Doubling death triggers is a very nice way to build your EDH deck, as Teysa Karlovโs popularity can attest to. Drivnod, Carnage Dominus does exactly that, and you can give it indestructible to protect your engine.
Thereโs an easy way to build this commander with creatures that have death triggers, but unfortunately youโre restricted to mono-black unlike with Teysa, which limits what you can do.
#23. Omnath, Locus of All
Omnath, Locus of All is a powerful 5-color commander that acts as a mana bank. You can combine it with lots of effects that double the mana production as well as powerful X spells as win conditions. Kruphix, God of Horizons already did that, and now you get the effect on a 5-color commander.
The addition of Jund () colors mean that you can play with land recursion, and that opens new possibilities compared to old Kruphix.
#22. Sheoldred, Whispering One
The original Sheoldred, Whispering One only needs a turn to reanimate a body and be effective, and it edicts you opponents' boards while you wait out that turn cycle. A free reanimate effect each turn is very good, so you want to fill your deck with value creatures as well as expensive ones, always choosing the better option every turn.
#21. Ezuri, Claw of Progress
The original Ezuri, Renegade Leader was a โleader of elf-ball decks,โ and this characteristic isnโt lost in Ezuri, Claw of Progress. Most elves are 1- or 2-drops, and thatโs what you want to be playing or blinking.
Cards like Elvish Visionary shine in this kind of deck since they give you an Ezuri trigger and a draw effect. Ezuriโs ability only gets better as the game goes on, and the experience counters can be proliferated. In the late game youโll play a 2-drop and put dozens of +1/+1 counters on a given creature, whether that's Sage of Hours for an infinite loop or Blighted Agent for a more systematic kill.
#20. Vorinclex / The Grand Evolution
Vorinclex is a ramp commander aimed at casting large and expensive stuff (think Timmy player profile). Cast it and fetch two lands while putting a 6/6 in play. Interesting things start to happen when you reach 8 mana.
The Grand Evolution is where this commander shines, letting you mill 10 cards and put two milled creatures on the battlefield. I expect a Vorinclex deck to get at least a 7- or 8-drop this way. Then you can put a lot of counters on them and fight (pretty standard green stuff).
This is also a nice addition in Simic () or Gruul () decks aimed at ramping the biggest creatures possible.
#19. Urabrask / The Great Work
Urabrask is a commander that helps storm decks a lot by generating mana and pinging every time you cast an instant or sorcery spell. The real work starts when you transform it to the saga side. The Great Workโs third chapter allows you to recast all your spells, like a Past in Flames effect, and that applies to any graveyard.
Urabrask is great as a commander, and a nice addition to other spellslinger decks.
#18. Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite is a massive anthem for your creatures while also giving -2/-2 to your opponents' creatures. It costs 7 mana, so youโd better have a board state prepared before turn 7. But thatโs what typal decks and weenie decks are trying to do anyway, right?
Norn is expensive and has a huge presence on the board, so better protect it as best you can.
#17. Sheoldred / The True Scriptures
The latest Sheoldred from March of the Machine is a tough pill for everyone else to swallow. By itself it makes every player sacrifice a creature or planeswalker while being a 4/5 body that defends well.
The main thing is the saga that it transforms into. The True Scriptures gets you card advantage and a massive reanimate spell.
#16. Zopandrel, Hunger Dominus
Zopandrel, Hunger Dominus brings the muscle to the table. The best thing about this commander is that you can add the indestructibility effect when it enters just by paying 4 life. From there every creature you control has double the stats both on offense and defense.
#15. Vishgraz, the Doomhive
Vishgraz, the Doomhive is an aggro infect commander in toxic and infect colors. Youโll want to build it with lots of effects that grant your opponents a poison counter as quickly as possible so that your Vishgraz is bigger, like a 5/5 or 6/6. What makes Vishgraz a good โinfectorโ is that it makes three infect tokens, so those get in eventually and increase the poison all around.
#14. Ixhel, Scion of Atraxa
Ixhel, Scion of Atraxa is less of an aggro commander than Vishgraz, the Doomhive and a more controlling one because youโll get corrupted bonuses and card advantage each turn. You want the corruption to spread equally between your opponents; youโll get a good amount of card advantage to maintain your position in the long run if one or two of them is corrupted.
#13. Brudiclad, Telchor Engineer
Brudiclad, Telchor Engineer requires you to have lots of small tokens and a big powerful token so that every little token becomes a copy of the most powerful one.
You can use effects like Quasiduplicate or Metallurgic Summonings to make your big token. For going wide thereโs Saheeli, Sublime Artificer or Whirler Rogue. Mirrexโs printing gave a nice aspect to this commander because it allows you to easily make a toxic token and finish the game with a big poison attack.
#12. Unctus, Grand Metatect
Unctus, Grand Metatect is a nice artifact commander that has an explosive potential for drawing and discarding a bunch of stuff. There are lots of infinite combos that require tapping and untapping your creature, drawing and discarding every time you do.
You can easily include cards in your deck that combo directly with Unctus, like Tidewater Minion. But you can also build it in casual and fun ways like attacking with blue fliers, reanimator, or having a robot army.
#11. Jin-Gitaxias, Progress Tyrant
Jin-Gitaxias, Progress Tyrant is a 7-mana commander that at least does a decent job of protecting itself by countering spot removal spells pointed at it, or wraths. This version of Jin-Gitaxias benefits twice from ramping because you can cast your commander early and double your expensive follow-up spells.
Once Jin's in play, you want to copy expensive spells like Time Warp and Expropriate, or big artifacts like Myr Battlesphere.
#10. Solphim, Mayhem Dominus
Solphim, Mayhem Dominus effectively makes all your burn spells and ping effects deal double damage, so cards like Thermo-Alchemist and Electrostatic Field get much better. If you needed to deal 40 damage to everyone else, now it's 20.
You can even win instantly by having Heartless Hidetsugu in play and tapping it.
#9. Elesh Norn, Mother of Machines
Besides the great vigilance body, the main thing going for Elesh Norn, Mother of Machines as a commander is that it can double all your ETB effects while denying your opponentsโ, making a lot of your opponentsโ cards vanilla. Itโs better than Yarok, the Desecrated because itโs easier to cast, but youโre restricted to a white color identity.
This commander shines with ETB card draw effects, and removal like Oblivion Ring that now exiles two permanents.
#8. Mondrak, Glory Dominus
Mondrak, Glory Dominus is an Anointed Procession on legs, and for the same mana value. Procession already sees play in EDH, so itโs really easy and flexible to build around. Plus, this excellent token commander is usually indestructible with lots of tokens hanging around, so itโs harder to remove.
There are lots of different ways to build Mondrak since it doubles any kind of token.
#7. Brimaz, Blight of Oreskos
Brimaz, Blight of Oreskos is a commander flexible enough to take the build in lots of directions. You can mix Phyrexian and artifact creatures in the same deck, and youโll have proliferate triggers.
Orzhovโs () theme in March of the Machine is Phyrexians, so a good start with this cat commander is to mix and match those cards from the set and see if you want to take a heavier Phyrexian creature approach, or stick with aristocrats/combo.
#6. Vorinclex, Monstrous Raider
Vorinclex, Monstrous Raider is a giant monstrous Doubling Season-style card. Youโll have a hasty 6/6 trampler as a commander, and thatโs like 10% of the card.
Like Elesh Norn, Mother of Machines, this commander doubles your interactions with counters while denying your opponents'. They wonโt be able to play sagas effectively, and youโll significantly weaken their cards that put +1/+1 counters on creatures while reinforcing your own troops.
#5. Etali, Primal Conqueror / Etali, Primal Sickness
Etali, Primal Conqueror is Etali, Primal Storm on steroids. The original Etali was already a good commander, but this commander's in a different tier altogether.
You get four spells for free just for casting it. You get access to green, so that means ramp and expensive green spells to cast. And if it transforms you can close out the game in a single attack thanks to the poison damage.
#4. Atraxa, Grand Unifier
One of the best ETB creatures in the game, Atraxa, Grand Unifier costs 7 mana and gives you lots of different cards, usually drawing you three to four cards when it ETBs. Itโs a big angel that you fight and defend yourself with, and you can easily mix in blink effects to draw a bunch of cards. That works nicely with Azorius cards.
Itโs easy to combo off since youโre seeing and drawing so many cards. The big lifelink body lends itself well for beatdown and control.
#3. K'rrik, Son of Yawgmoth
Kโrrik, Son of Yawgmoth is a very powerful all-in commander because you'll pay lots of life to generate black mana and win in a big turn. Itโs a fragile wincon, but it can be very explosive and effective even in cEDH, and a way to catch your opponents off guard.
The win condition usually involves casting and reanimating cards like Gray Merchant of Asphodel over and over, and they work well with this commander because you can recover the life youโre spending to cast the spells. If it works once, you can do it infinitely.
#2. Sheoldred, the Apocalypse
Sheoldred, the Apocalypse has been a powerhouse in Constructed 60- and 100-card decks, and for good reason. Itโs one of the most popular commanders judging by lists posted online, and one of the reasons is that it messes with card draw.
You gain life by drawing cards while your opponents lose life, and itโs a natural win condition by just sitting there since drawing a card happens every turn. This Sheoldred can kill someone out of nowhere with Peer into the Abyss, relying on other win conditions like Torment of Hailfire, or by focusing your deck around this excellent wheel commander.
#1. Atraxa, Praetors' Voice
The combination of a pushed body in four colors and a guaranteed proliferate every turn makes Atraxa, Praetors' Voice one of the most popular commanders. The most usual way to build an Atraxa deck is with lots of planeswalkers, but you can play creatures with +1/+1 counters, charge counter artifacts, and much more.
You also get access to four colors, which include good ramp cards in Simic colors along with removal spells/sweepers in Orzhov colors.
Best Phyrexian Commander Payoffs
There are a few ways to take advantage of Phyrexian commanders.
Proliferate is flavored as a Phyrexian mechanic, so it has a home in lots of Phyrexian-themed decks. Proliferate works not only with poison counters, but also with other common themes like +1/+1 and -1/-1 counters, loyalty counters, and sagas.
Generic typal cards like Morophon, the Boundless, Etchings of the Chosen, and Metallic Mimic support your Phyrexian creatures.
Many sets from 2023 printed specific Phyrexian incentives, and we can see it in cards like Tangled Skyline, Essence of Orthodoxy, and Grafted Butcher. The backside of Elesh Norn and Jin-Gitaxias also work well in Phyrexian-heavy decks.
Norn's Inquisitor is nice with the transforming themes from March of the Machine, both with the incubate mechanic and most of MOM's double-faced cards.
Phyrexian Censor is a super interesting card to play in Phyrexian-themed decks. The card has little downside for Phyrexian decks while being a Rule of Law and Blind Obedience for everyone else.
Glissa, Herald of Predation and Brimaz, Blight of Oreskos are legendary creatures that can be good Phyrexian commanders, or strong cards in Phyrexian-themed decks.
Wrap Up
Tekuthal, Inquiry Dominus | Illustration by Martin de Diego Sadaba
The Phyrexian saga came to an end, but it left many powerful and cool Phyrexian commanders on the way. Those arenโt going anywhere.
We had recently cycles of Phyrexian commanders in all five colors, with the Praetors and the Domini, plus some specific Commander products in Phyrexia: All Will be One and March of the Machine. There are cool Phyrexian colors in all pieces of the color pie, and for all tastes, aggressive and control alike.
What Phyrexian cards are you most excited to build around in EDH, or just to play with? Let me know in the comments below, or join the discussion over in the Draftsim Discord.
Stay safe folks, and keep your total poison counter count below 10!
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