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{{short description|Video game}}
{{Infobox video game
|title = ''Godzilla: Unleashed''
|image = [[Image:Unleashed cover art.jpg|256px]]
|developer = [[Pipeworks Software]]
|publisher = [[Atari, Inc. (Atari, SA subsidiary1993–present)|Atari, Inc.]]
|designer =
|engine =
|series = ''[[List of Godzilla video games|Godzilla]]''
|released = '''Nintendo DS'''<br />{{vgrelease|NA|November 20, 2007|AUS|December 5, 2007}}{{vgrelease|EU|February 22, 2008<ref name=GFDS>{{cite web |url=http://www.gamefaqs.com/ds/938069-godzilla-unleashed-double-smash/data |title=Godzilla Unleashed: Double Smash Release Information for DS |publisher=[[GameFAQs]] |access-date=June 30, 2014 |archive-date=April 24, 2013 |archive-url=https://web.archive.org/web/20130424205154/http://www.gamefaqs.com/ds/938069-godzilla-unleashed-double-smash/data |url-status=live }}</ref>}}'''PlayStation 2'''<br />{{vgrelease|NA|November 20, 2007|EU|February 22, 2008|AUS|February 29, 2008<ref name=GFPS2>{{cite web |url=http://www.gamefaqs.com/ps2/942913-godzilla-unleashed/data |title=Godzilla: Unleashed Release Information for PlayStation 2 |publisher=GameFAQs |access-date=June 30, 2014 |archive-date=January 15, 2015 |archive-url=https://web.archive.org/web/20150115051645/http://www.gamefaqs.com/ps2/942913-godzilla-unleashed/data |url-status=live }}</ref>}}'''Wii'''<br />{{vgrelease|NA|December 5, 2007|EU|February 22, 2008|AUS|February 29, 2008<ref name=GFWII>{{cite web |url=http://www.gamefaqs.com/wii/938068-godzilla-unleashed/data |title=Godzilla: Unleashed Release Information for Wii |publisher=GameFAQs |access-date=June 30, 2014 |archive-date=August 4, 2014 |archive-url=https://web.archive.org/web/20140804115931/http://www.gamefaqs.com/wii/938068-godzilla-unleashed/data |url-status=live }}</ref>}}
|genre = [[Fighting game|Fighting]]
|modes = [[Single player]], [[Multiplayer video game|multiplayer]]
|platforms = [[Wii]], [[PlayStation 2]], [[Nintendo DS]]
}}
'''''Godzilla: Unleashed''''' is a [[3D computer graphics|3D]] [[fighting game|fighting]] [[video game]] based on the[[Toho]]'s ''[[Godzilla (franchise)|Godzilla]]'' film franchise. forIt the [[Wii]] and [[PlayStation 2]],was developed by [[Pipeworks Software]] and published by [[Atari, Inc. (Atari, SA subsidiary1993–present)|Atari, Inc.]]. The PS2game andwas released in North America on November 20, 2007 for [[NintendoPlayStation DS2]];<ref versionsname=GFPS2/> were releasedand on NovemberDecember 205 of (the lattersame asyear for the [[Wii]].<ref name=GFWII/> A [[Nintendo DS]] version, titled '''''Godzilla Unleashed: Double Smash''''',<ref name=GFDS/>) andwas thealso Wii version on December 5, 2007,released in North America, and all versions on FebruaryDecember 225, 2008, in Europe2007.<ref name=GFDS/><ref name=GFPS2/><ref name=GFWII/>
 
The''Unleashed'' gameserves is set duringas a seriessequel ofto unnatural disasters across2004's ''[[Earth]]Godzilla: dueSave tothe unexplained appearances of large crystalsEarth]]'', whereitself thea Vortaaksequel aliento race2002's are''[[Godzilla: invadingDestroy onceAll againMonsters Melee]]''. The game features over 20 [[Kaiju]] and [[Mecha]]s from allthe threeShōwa ''[[Godzilla]]''(1954–1975), Heisei (1984–1995), and Millennium (1999–2004) era erasfilms; as well as two original Toho-approved creations: [[Krystalak]] and [[Obsidius (kaiju)|Obsidius]]. Unleashed is a sequel to ''[[Godzilla: Save the Earth]]''.
 
==Gameplay==
Line 26 ⟶ 25:
 
==Story==
[[Image:GhidoraGigan.jpg|bottom-right|thumb|[[King Ghidorah]] face-to-face with [[Gigan]]]]
''Unleashed'' takes place twenty years after ''Godzilla: Save the Earth'', beginning when a meteor shower causes climate shifts and earthquakes. Simultaneously, monsters of Earth begin attacking cities across the globe as a result of crystals growing on the ground. Factions form among the members of Earth as well as the monsters attacking them, totaling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones. The Vortaak, returning from the previous games, choose to invade and use the crystals to seize Earth, but their mothership was knocked into the San Francisco Bay. It is revealed in the finale that the source of the crystals was SpaceGodzilla trying to escape his interdimensional prison that he was trapped in at the end of ''Save the Earth''.
 
The game has four different endings depending on what faction you are on. Earth Defenders and Global Defense monsters beridremove the crystals, defeat the mutants, run off the Vortaak, and are congratulated by the human forces. Players on the Alien Faction destroy the human forces and see Vorticia laugh in victory. Those on the Mutant Faction allow the crystals to spread rapidly, and will seewitness SpaceGodzilla roar in victory. Any monster who has acquired all of the Power Surges will become corrupted and evil, with the reporter saying the player's monster was their only hope.
 
==Playable monsters==
The total number of playable monsters differs between the Wii and PS2 versions. The former has 26 playable monsters while the latter has 20. In both versions, monsters are divided into 4 factions: Earth Defenders, Global Defense Force, Aliens, and Mutants. In Story Mode, monsters of particular factions have different goals and take on a different order of missions. Each faction also has different styles of play and what they consider friend or foe. Some choose to destroy the crystals to get rid of them while others intend to abuse their powers, and so will reflect this depending on how the player chooses to act throughout. As players gain points with some factions for obtaining Power Surges, obtaining all seven Power Surges will null any allegiances the player has and unlock a secret level called "Tyrant", in which the player's chosen monster is given unlimited Critical Mass, but is forced to brawl against several monsters who may or may not have been former allies.
 
In addition to the established Toho created monsters, two original creations were developed for the game. The lava-based Obsidius was selected from a roster of 4 original monsters created by Pipeworks while the aptly named Krystalak was included by default in the Wii version.
Bob
Jerry
Dino
Dragon
 
===Earth Defenders===
==PlayStation 2 version==
Natural monsters who are very instinctive and protective of their territory, [[Earth]]. They see the crystals and Vortaak as threats and will go out of their way to destroy them, even if it means destruction of human cities. The Earth Defenders will ally themselves with monsters that destroy crystals while attacking those who use them to attain Critical Mass.
The [[PlayStation 2]] version of ''Unleashed'' is an update of ''[[Godzilla: Save the Earth]]''. This version has no motion controls, and recycles the previous gameplay engine. A number of playable monsters were missing such as [[Godzilla|Godzilla 1954]], [[King Caesar]], [[Varan]], [[Gigan|Gigan (2004)]], [[Biollante]], [[Krystalak]] and [[Titanosaurus]]. The PS2 version of the game does however incorporate most of the music and stages from the Wii version. It also featured improved graphics and textures, but was not optimized properly, and thus featured a lot of gameplay lag. It was heavily criticized for its lag and being only a minor update to the previous game, particularly by not bothering to program the new characters and having Battra and Obsidius as model swaps of existing characters.
 
* [[Anguirus]] (Showa), [[Baragon]] (Showa/Millennium hybrid), [[Rodan|Fire Rodan]], '''[[Godzilla|Godzilla 1954]]''' (Wii only; cannot be used in training or story mode),<ref name="pages15-16">{{cite book | year=2007 | editor=Atari Interactive | title=Godzilla: Unleashed Instruction Booklet (Wii) | pages=15–16 | publisher=Atari }}</ref> '''[[Godzilla|Godzilla 1990s]]''' (Available in PS2 and can be used in story mode; cannot be used in training or story mode on the Wii version), [[Godzilla|Godzilla 2000]], '''[[King Caesar]]''' (Showa/Millennium hybrid, Wii only), [[Mothra]] (Heisei/Millennium hybrid), '''[[Varan]]''' (Wii only)
 
===Global Defense Force===
Human engineered [[mecha]]s built to protect humanity from other monsters, the Vortaak, and the crystals. The GDF will ally themselves with monsters who fight the Aliens' monsters and the mutants, and minimize destruction of human structures. Due to their autonomous minds, GDF mechas can fall victim to and become corrupted by the crystals' energy.
 
* [[Jet Jaguar]], [[Mechagodzilla#Millennium period (2002 - 2003)|Kiryu]], [[Mechagodzilla#Heisei period (1993)|Mechagodzilla 2]], [[King Ghidorah|Mecha-King Ghidorah]], [[Moguera|M.O.G.U.E.R.A]] (Heisei)<ref name="pages15-16" />
 
===Aliens===
The Alien faction is made up of monsters that have allied themselves with the Vortaak invaders and thus want to destroy the humans and conquer Earth. Alien monsters are driven by power surges and attack monsters that destroy Surge crystals, Vortaak forces, and alien buildings. They also ally themselves with those who preserve crystals and destroy human forces.
 
* [[Gigan]], [[King Ghidorah]], '''[[Mechagodzilla]]''' (Wii only), [[Megalon]], Orga<ref name="pages15-16" />
 
===Mutants===
Monsters from the mutant faction are driven by a lust for power. They are drawn to the crystals and will destroy all in their path to get such power. Mutants will ally themselves with other monsters who fight everyone else and are willing to attain Critical Mass. They will also attack monsters who do not cause enough destruction.
 
* '''[[Battra]]''' (PS2 Only), '''[[Biollante]]''' (Wii only), [[Destoroyah]], '''Krystalak''' (Wii only), [[Megaguirus]], '''Obsidius''', [[SpaceGodzilla]], '''[[Titanosaurus (Godzilla)|Titanosaurus]]''' (Wii only)<ref name="pages15-16" />
 
====Unplayable====
* [[Atragon]]
 
During production, several monsters were scrapped. The originally designed monsters who lost in the polls were known as Fire Lion, The Visitor, and Lightning Bug. [[Hedorah]] was considered, but was scrapped because cel-shading him proved to be time-consuming. [[King Kong]] was scrapped due to legal problems with [[Universal Studios]]. [[Zilla (Godzilla)|Zilla]] was considered, but scrapped due to his overall negative reception, though fans later criticized this decision. Monster X was considered, but scrapped due to his transformation sequence into Keizer Ghidorah being too complicated and the game engine could not handle more than one person playing as him at a time. [[Gamera]] was mentioned in an interview, and likely not included since he is owned by [[Kadokawa Shoten|Kadokawa]].
 
==Development==
Before the game was released, there was a six page 'designer diary' hosted on [[IGN]] that provided some information about working on the game. The first interview of the game with Pipeworks stated that the title was completely new and is specifically designed with the [[Wii Remote]] in mind. There were also plans to use [[WiiConnect24]] support for downloading purposes, but this was not in the completed game. First screenshots of the PS2 version of the game were released during September 2007.<ref name="PS2screenshots">[{{Cite web |url=http://www.ataricommunity.com/forums/showpost.php?p=9495140&postcount=273 |title=Atari Forums - View Single Post - GU on PS2<!-- Bot generated title -->] |access-date=2007-09-15 |archive-date=2007-10-12 |archive-url=https://web.archive.org/web/20071012115702/http://ataricommunity.com/forums/showpost.php?p=9495140&postcount=273 |url-status=dead }}</ref> A PSP version was also planned.
 
On October 9, 2007, [https://web.archive.org/web/20071013184458/http://blogs.ign.com/Pipeworks_Software/2007/10/12/68795/ IGN's] development blog has revealed that Heavy Melody created the soundtrack for the game and that every monster has a unique theme song that ties to the overall feeling of their faction. On October 19, 2007, ''IGN'' stated that the PSP version of ''Godzilla: Unleashed'' was canceled; however, it was said that if the Wii version of the game sells well, they would consider bringing back the PSP version.
 
On November 9, 2007, ''GameSpot'' posted the sixth designer diary with lead developer Simon Strange talking about the factions' importance. On November 19, 2007, ''GameSpot'' put up a [http://www.gamespot.com/pages/features/character-battle/index.php Monster Battles] {{Webarchive|url=https://web.archive.org/web/20080515215122/http://www.gamespot.com/pages/features/character-battle/index.php |date=2008-05-15 }} feature to have people vote for which monsters they want to face off.
 
==Reception==
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| WII = true
| na = true
| 1UP_WII = D+<ref>{{cite web|last=Suttner |first=Nick |date=December 10, 2007 |url=http://www.1up.com/reviews/godzilla-unleashed |archive-url=https://archive.istoday/20140707083823/http://www.1up.com/reviews/godzilla-unleashed |url-status=dead |archive-date=July 7, 2014 |title=Godzilla: Unleashed (WII) |publisher=[[1UP.com]] |access-date=July 1, 2014 }}</ref>
| Destruct_PS2 = 2.5/10<ref>{{cite web |author=8BitBrian |date=December 10, 2007 |url=http://www.destructoid.com/destructoid-review-godzilla-unleashed-57340.phtml |title=Destructoid review: Godzilla: Unleashed (PS2) |publisher=[[Destructoid]] |access-date=July 1, 2014 |archive-date=April 13, 2014 |archive-url=https://web.archive.org/web/20140413011141/http://www.destructoid.com/destructoid-review-godzilla-unleashed-57340.phtml |url-status=live }}</ref>
| EuroG_WII = 2/10<ref>{{cite web |last=Gibson |first=Ellie |date=June 18, 2008 |url=http://www.eurogamer.net/articles/shame-train-roundup-review?page=2 |title=Shame Train Roundup (Page 2) |publisher=[[Eurogamer]] |access-date=July 1, 2014 |archive-date=September 27, 2014 |archive-url=https://web.archive.org/web/20140927090404/http://www.eurogamer.net/articles/shame-train-roundup-review?page=2 |url-status=live }}</ref>
| GI_WII = 4/10<ref name="gi">{{cite journalmagazine |last=Vore |first=Bryan |url=http://gameinformer.com/NR/exeres/D99EAE02-D366-49DC-A2A4-F02DFB3B00DC.htm |title=Godzilla: Unleashed (Wii) |journalmagazine=[[Game Informer]] |issue=176 |date=December 2007 |page=146 |archive-url=https://web.archive.org/web/20080212123528/http://gameinformer.com/NR/exeres/D99EAE02-D366-49DC-A2A4-F02DFB3B00DC.htm |archive-date=February 12, 2008 |url-status=dead |access-date=July 1, 2014}}</ref>
| GSpot_DS = 2/10<ref name="gspotds">{{cite web |last=Dodson |first=Joe |date=December 14, 2007 |url=http://www.gamespot.com/reviews/godzilla-unleashed-double-smash-review/1900-6184054/ |title=Godzilla Unleashed: Double Smash Review |publisher=[[GameSpot]] |access-date=July 1, 2014 |archive-date=November 7, 2015 |archive-url=https://web.archive.org/web/20151107045252/http://www.gamespot.com/reviews/godzilla-unleashed-double-smash-review/1900-6184054/ |url-status=live }}</ref>
| GSpot_PS2 = 3/10<ref>{{cite web |last=Dodson |first=Joe |date=December 12, 2007 |url=http://www.gamespot.com/reviews/godzilla-unleashed-review/1900-6183949/ |title=Godzilla: Unleashed Review (PS2) |publisher=GameSpot |access-date=July 1, 2014 |archive-date=January 19, 2016 |archive-url=https://web.archive.org/web/20160119053558/http://www.gamespot.com/reviews/godzilla-unleashed-review/1900-6183949/ |url-status=live }}</ref>
| GSpot_WII = 3.5/10<ref name="gamespot">{{cite web |last=Dodson |first=Joe |date=December 12, 2007 |url=http://www.gamespot.com/reviews/godzilla-unleashed-review/1900-6183950/ |title=Godzilla: Unleashed Review (Wii) |publisher=GameSpot |access-date=July 1, 2014 |archive-date=January 19, 2016 |archive-url=https://web.archive.org/web/20160119053558/http://www.gamespot.com/reviews/godzilla-unleashed-review/1900-6183950/ |url-status=live }}</ref>
| GSpy_DS = {{Rating|1|5}}<ref name="gspyds">{{cite web |last=Theobald |first=Phil |date=December 11, 2007 |url=http://ds.gamespy.com/nintendo-ds/godzilla-unleashed/840908p1.html |title=GameSpy: Godzilla: Unleashed Double Smash [sic] |publisher=[[GameSpy]] |archive-url=https://web.archive.org/web/20071213175349/http://ds.gamespy.com/nintendo-ds/godzilla-unleashed/840908p1.html |archive-date=December 13, 2007 |url-status=dead |access-date=July 1, 2014}}</ref>
| GSpy_WII = {{Rating|2.5|5}}<ref name="gamespy"/>
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| GameZone_PS2 = 5/10<ref>{{cite web |last=Hobbs |first=Ronnie |date=December 4, 2007 |url=http://www.gamezone.com/reviews/godzilla_unleashed_ps2_review |title=Godzilla Unleashed - PS2 - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081005232643/http://ps2.gamezone.com/gzreviews/r31652.htm |archive-date=October 5, 2008 |url-status=live |access-date=July 1, 2014}}</ref>
| GameZone_WII = 4/10<ref>{{cite web |last=David |first=Mike |date=December 18, 2007 |url=http://www.gamezone.com/reviews/godzilla_unleashed_wii_review |title=Godzilla: Unleashed - WII - Review |publisher=GameZone |archive-url=https://web.archive.org/web/20081005233427/http://wii.gamezone.com/gzreviews/r31652.htm |archive-date=October 5, 2008 |url-status=live |access-date=July 1, 2014}}</ref>
| IGN_DS = 3/10<ref name="IGNDS">{{cite web |last=DeVries |first=Jack |date=November 27, 2007 |url=http://www.ign.com/articles/2007/11/28/godzilla-unleashed-double-smash-review |title=Godzilla: Unleashed Double Smash [sic] Review |publisher=[[IGN]] |access-date=July 1, 2014 |archive-date=October 3, 2015 |archive-url=https://web.archive.org/web/20151003133203/http://www.ign.com/articles/2007/11/28/godzilla-unleashed-double-smash-review |url-status=live }}</ref>
| IGN_PS2 = 4.9/10<ref>{{cite web |last=Hatfield |first=Daemon |date=November 30, 2007 |url=http://www.ign.com/articles/2007/11/30/godzilla-unleashed-review-2 |title=Godzilla: Unleashed Review (PS2) |publisher=[[IGN]] |access-date=July 1, 2014 |archive-date=July 1, 2014 |archive-url=https://web.archive.org/web/20140701044450/http://www.ign.com/articles/2007/11/30/godzilla-unleashed-review-2 |url-status=live }}</ref>
| IGN_WII = 4.9/10<ref name="IGN"/>
| NP_DS = 3/10<ref>{{cite journalmagazine |title=Godzilla Unleashed: Double Smash |journalmagazine=[[Nintendo Power]] |volume=224 |date=January 2008 |page=89}}</ref>
| NP_WII = 5.5/10<ref name="np">{{cite journalmagazine |title=Godzilla: Unleashed |journalmagazine=Nintendo Power |volume=223 |date=December 25, 2007 |page=82}}</ref>
| MC_DS = 28/100<ref name="mcds">{{cite web |url=httphttps://www.metacritic.com/game/ds/godzilla-unleashed-double-smash/critic-reviews/?platform=ds |title=Godzilla Unleashed: Double Smash for DS Reviews |publisher=[[Metacritic]] |access-date=July 1, 2014 |archive-date=December 18, 2013 |archive-url=https://web.archive.org/web/20131218110113/http://www.metacritic.com/game/ds/godzilla-unleashed-double-smash |url-status=live }}</ref>
| MC_PS2 = 38/100<ref name="mcps2">{{cite web |url=httphttps://www.metacritic.com/game/playstation-2/godzilla-unleashed-double-smash/critic-reviews/?platform=playstation-2 |title=Godzilla Unleashed for PlayStation 2 Reviews |publisher=Metacritic |access-date=July 1, 2014 |archive-date=October 6, 2014 |archive-url=https://web.archive.org/web/20141006085555/http://www.metacritic.com/game/playstation-2/godzilla-unleashed |url-status=live }}</ref>
| MC_WII = 44/100<ref name="metacritic">{{cite web |url=httphttps://www.metacritic.com/game/wii/godzilla-unleashed-double-smash/critic-reviews/?platform=wii |title=Godzilla: Unleashed for Wii Reviews |publisher=Metacritic |access-date=July 1, 2014 |archive-date=May 24, 2014 |archive-url=https://web.archive.org/web/20140524131211/http://www.metacritic.com/game/wii/godzilla-unleashed |url-status=live }}</ref>
}}
 
Unleashed received negative reviews on all platforms, according to video game [[review aggregator]] [[Metacritic]].<ref name="metacritic"/><ref name="mcds"/><ref name="mcps2"/> ''[[Play (US magazine)|Play Magazine]]'' called the Wii version "among the best fighters for the system",<ref>{{cite journal |title=Godzilla: Unleashed |journal=[[Play (US magazine)|Play Magazine]] |date=December 2007 |page=82}}</ref> while [[GameSpot]] stated, "Unleashed is the worst thing to happen to Godzilla since getting killed by Mothra's babies."<ref name="gamespot"/>
 
[[GameSpy]] praised the large lineup of playable kaiju as "ample fan service" while showing disappointment over the new original kaiju, [[Obsidius (kaiju)|Obsidius]] and [[Krystalak]], being "a shame that these guys make the cut while classic foes like [[Hedorah]] and [[Battra]] are MIA (or confined to the PS2 version in Battra's case)."<ref name="gamespy">{{cite web |last=Theobald |first=Phil |date=December 11, 2007 |url=http://wii.gamespy.com/wii/godzilla-unleashed/840872p1.html |title=GameSpy: Godzilla: Unleashed (Wii) |publisher=GameSpy |access-date=July 1, 2014 |archive-date=September 10, 2015 |archive-url=https://web.archive.org/web/20150910084607/http://wii.gamespy.com/wii/godzilla-unleashed/840872p1.html |url-status=live }}</ref>
 
The controls were criticized the most by critics, reportedly being unresponsive at times. ''[[Nintendo Power]]'' said of the Wii version, "Though ''Godzilla Unleashed'' is fairly accessible, even casual gamers may wonder why their creatures don't always do what they want,"<ref name="np"/> while ''[[IGN]]'' experienced "a good deal of lag between when you swing the Wiimote and when your monster attacks."<ref name="IGN">{{cite web |last=Hatfield |first=Daemon |date=February 5, 2008 |url=http://www.ign.com/articles/2008/02/05/godzilla-unleashed-review |title=Godzilla: Unleashed Review (Wii) |publisher=IGN |access-date=July 1, 2014 |archive-date=October 13, 2014 |archive-url=https://web.archive.org/web/20141013182459/http://www.ign.com/articles/2008/02/05/godzilla-unleashed-review |url-status=live }}</ref> ''[[Game Informer]]'', however, more bluntly called them a "complete slop".<ref name="gi"/>
 
The visuals were also criticized, with ''[[GameTrailers]]'' stating that the Wii version's films "are often seen as classics because of their low production values and hokey monster designs. Still, Godzilla Unleashed is simply unattractive with its low-res textures and washed-out color palette."<ref name="gametrailers">{{cite web |date=January 4, 2008 |url=http://www.gametrailers.com/gamereview.php?id=4223 |title=Godzilla: Unleashed Review (Wii) |publisher=[[GameTrailers]] |archive-url=https://web.archive.org/web/20090210072009/http://www.gametrailers.com/gamereview.php?id=4223 |archive-date=February 10, 2009 |url-status=dead |access-date=March 30, 2016}}</ref>
 
The game eventually sold around 800,000 units over its lifetime, outselling both ''[[Godzilla: Destroy All Monsters Melee]]'' and ''[[Godzilla: Save the Earth]]'', the two previous games in the series.<ref>{{cite web | url = http://strangedesign.typepad.com/strange_design/2011/07/the-energy-system-i-designed-into-godzilla-unleashed-is-a-failure.html | title = The Energy System I designed into Godzilla: Unleashed is a Failure | publisher = TypePad | access-date = June 12, 2011 | archive-date = July 17, 2011 | archive-url = https://web.archive.org/web/20110717030947/http://strangedesign.typepad.com/strange_design/2011/07/the-energy-system-i-designed-into-godzilla-unleashed-is-a-failure.html | url-status = live }}</ref>
 
==''Double Smash''==
The Nintendo DS version of ''Unleashed'', ''Double Smash'' features gameplay akin to a [[Side-scrolling video game|side-scroller]], similar to that of the ''[[Godzilla: Monster of Monsters]]''.<ref name="Early DS">{{cite web|url=http://www.ign.com/articles/2007/02/21/godzilla-unleashed-first-impressions|title=Godzilla: Unleashed First Impressions|publisher=[[CNET]]|work=IGN|access-date=July 1, 2014|first=Craig|last=Harris|date=February 21, 2007|archive-date=November 7, 2015|archive-url=https://web.archive.org/web/20151107045238/http://www.ign.com/articles/2007/02/21/godzilla-unleashed-first-impressions|url-status=live}}</ref> Although graphically 3D, its 2D gameplay made it similar to titles such as ''[[New Super Mario Bros.]]'' or ''[[Sonic Rush]]''. Using the two-screen display of the Nintendo DS, flying monsters appear on the top screen, while grounded monsters appear on the bottom screen.<ref name="Early DS" /> A multi-player option allows for a different player to control each monster.<ref name="Early DS" />
 
Critical reaction to ''Double Smash'' was largely negative. ''IGN'' gave the game a score of 3 out of 10, saying: "None of the recent Godzilla games have been very good, but at least they were fun. ''Godzilla Unleashed: Double Smash'' cannot make this claim. It looks terrible, and reduces the King of the Monsters to a mush of no-texture polygons, then puts him in a tedious series of punching planes and kicking boats."<ref name="IGNDS"/> ''GameSpot'' gave ''Double Smash'' a 2 out of 10, calling it "one of the worst DS games ever made," adding: "With a perfect storm of terrible game design, bad play mechanics, and uninspired destruction, this game does what oxidation bombs, volcanoes, and [[Matthew Broderick]] couldn't: It kills Godzilla."<ref name="gspotds"/> ''GameSpy'' gave the game a 1 out of 5, saying: "This brain-dead combat is perhaps the worst part of ''Double Smash''. Slowly plodding through the stale levels, fighting the same enemies, and using the same techniques to win grows old almost immediately."<ref name="gspyds"/>
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