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{{DISPLAYTITLE:Merchant ''(Resident Evil)''}}
{{Use mdy dates|date=September 2024}}
{{Infobox character
| franchise = ''[[Resident Evil]]''
| firstgame = ''[[Resident Evil 4]]'' (2005)
| voice = '''Original'''<br/>[[Paul Mercier (actor)|Paul Mercier]]<br/>'''Remake'''{{Vgrelease|'''[[
| creator = Masaki Yamanaka<ref name="creator"/>
| image = File:Merchant_Resident_Evil_4_remake.png
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}}
The '''Merchant''' is a character in the
Critics have called the Merchant an iconic character in the series, as well as one of the most recognizable video game NPCs ever, due to his unique appearance and often-repeated lines, including "
== Concept and design ==
[[File:Neptuneman-cloak.png|upright=0.95|thumb|left|Neptuneman's cloak from ''Kinnikuman'' influenced his design]]
The Merchant was one of several characters created by artist Masaki Yamanaka for the game ''Resident Evil 4'', in a design process he called "unique" due to the lack of restrictions on scenario or setting, and only basic guidelines to follow.<ref name="creator">{{Cite tweet |first=Masaki |last=Yamanaka |archiveurl=https://web.archive.org/web/20230705235255/https://twitter.com/PG_yamanaka/status/1626594754673930241 |archivedate=2023-07-05 |user=PG_yamanaka |number=1626594754673930241 |script-title=ja: ''RE4''を心待ちにしてるんだけど、もうどこかで話すこともないだろうから、ちょっと思い出しながら旧バイオ4のことを書いてみる。自分は主にキャラ担当だったので、そこら辺で覚えていることを。ただし記憶はかなり曖昧なんで間違ってるところもあるかも。なんせもう20年ぐらい前の話なので... |trans-title=I'm looking forward to ''RE4'', but I don't think I'll be talking about it anywhere else, so I'll try to remember a little bit about the old ''Biohazard 4''. I was mainly in charge of the characters, so I'll write about what I remember from that point on. However, my memory is quite vague, so there may be some mistakes. It was about 20 years ago, after all...|language=Japanese}}</ref><ref>{{Cite tweet |first=Masaki |last=Yamanaka |archiveurl=https://web.archive.org/web/20230705235653/https://twitter.com/PG_yamanaka/status/1626594943044308994 |archivedate=2023-07-05|user=PG_yamanaka |number=1626594943044308994 |script-title=ja: 旧バイオ4のデザイン工程は特殊で、シナリオや設定などの縛りは無く「NO.1~5ぐらいで人間型ボスを考えて~」みたいなオーダーだった気がする...すごい自由過ぎるスタートだ。|trans-title=The design process for the original ''Biohazard 4'' was unique; there were no restrictions on scenario or setting, and I think the order was something like "Come up with a human-type boss for numbers 1 to 5..." It was an incredibly free start. |language=Japanese}}</ref> The Merchant, who goes nameless besides his title, was created late in ''[[Resident Evil 4]]''<nowiki/>'s development, and is meant to be the living embodiment of his shop. By doing this they were able to place a shop anywhere in the game's world.<ref name="Kotaku"/>
His hooded black trench coat, which holds a majority of his items in its interior, was inspired by the cloak worn by ''[[Kinnikuman]]'' series character [[Neptuneman]]. Neptuneman was a villain who adorned his cloak with masks stolen from defeated fighters,<ref>{{cite comic |title=[[Kinnikuman]] |issue=224 |publisher=[[Weekly Shōnen Jump]] |date=April 1985}}</ref> something that shocked Yamanaka as a child.<ref>{{Cite tweet |first=Masaki |last=Yamanaka |archiveurl=https://web.archive.org/web/20230705235912/https://twitter.com/PG_yamanaka/status/1626597068512051203 |archivedate=2023-07-05|user=PG_yamanaka |number=1626597068512051203 |script-title=ja: 武器商人:SHOPを作らなくても、MAPのどこにでも置くだけで成立する全身SHOP人間みたいなのを考えた。もっとリュックがバカデカいほうが良かったなぁ...と発売後に思った。子供のころに衝撃を受けたネプチューンマンのマントに発想を得たのは言うまでもない。 |trans-title=Weapon Dealer: I thought of a full-body SHOP human that could be placed anywhere on the map without having to create a SHOP. I wish the backpack was bigger... I thought after the release. Needless to say, I was inspired by Neptune Man's cape, which shocked me as a child.|language=Japanese}}</ref><ref name="Kotaku">{{Cite web |last=
Several unused concepts related or similar to the character also exist, such as another Merchant in ''[[Resident Evil 5]]'' that would have run a stationary shop through a barred door.<ref>{{Cite web |last=Byrd |first=Matthew
== Appearances ==
The Merchant was first introduced in the 2005 video game, ''Resident Evil 4'' as one of the few non-hostile characters protagonist Leon encounters. First appearing at a window, the Merchant speaks in a pseudo-Australian accent and encourages Leon to follow him behind the building where Leon will find him standing near a flaming [[Sconce (light fixture)|sconce]].<ref name="IGN"/><ref>{{cite book |title=Itchy, Tasty: An Unofficial History of Resident Evil |author=Aniel, Alex |date=2021 |publisher=Unbound |isbn=9781783529490}}</ref> Once approached, the Merchant opens one side of his coat to reveal a vast assortment of ammunition and firearms, encouraging Leon to purchase from him with phrases such as "
When ''Resident Evil 4'' was remade in 2023 the character returned, but with some changes. He now cannot be harmed or killed, and any attempts by the player to aim at him will cause Leon to lower his gun.<ref>{{Cite news |last=Kennedy |first=Victoria |date=2023-03-24 |title=''Resident Evil 4'' Remake's
Outside of ''Resident Evil 4'', the Merchant also appears in [[GungHo Online Entertainment]]'s mobile game ''[[TEPPEN]]'', a card-based battling game featuring various Capcom franchise characters. In this title he acts as an in-game vendor, the weapons and ammo in his coat replaced with [[compact discs]].<ref>{{cite video game |title=[[TEPPEN]] |publisher=GungHo Online Entertainment |developer=GungHo Online Entertainment, Capcom |scene=Store |date=2019-04-07 |platform=[[Android (operating system)|Android]]}}</ref> In printed trading card media, he appears in the [[Bandai]] produced game ''Resident Evil: The Deck Building Game''.<ref>{{cite web |archive-url=https://web.archive.org/web/20110916200445/http://www.bandaicg.com/residentevil/ |title=Resident Evil [Deck Building Game] |url=http://www.bandaicg.com/residentevil/ |website=Bandai Card Games |accessdate=2023-05-14 |archivedate=2011-09-16}}</ref> The 2020 video game ''[[Resident Evil: Resistance]]'' includes a "spray" cosmetic item players can apply walls featuring the game's [[raccoon]] mascot [[cosplay]]ing as the Merchant.<ref>{{cite video game |title=[[Resident Evil: Resistance]] |developer=Capcom |date=2020-04-03 |scene=Sprays - Stickers Category |platform=[[Xbox One]]}}</ref> In ''[[Resident Evil Village]]'', the Duke, a character that serves a similar function as the Merchant within the game, will sometimes say one of the character's introduction lines complete with a faux accent, and then laughingly mention it was something "an old friend of mine used to say".<ref name=":1">{{Cite web |last=
== Promotion and reception ==
In 2006, Augusta Entertainment released a series of [[model figure|figures]] for ''Resident Evil 4'', which included a figure for the Merchant.<ref>{{Cite web |url=http://www.agatsuma-toys.com/gods/index.html |archiveurl=https://web.archive.org/web/20070607085312/http://www.agatsuma-toys.com/gods/index.html |archivedate=2007-06-07 |script-title=ja: バイオハザード4 コレクションフィギュア2 |trans-title=''Resident Evil 4'' Collection Figure 2 |publisher=agatsuma-toys.com|language=Japanese|accessdate=2023-05-14}}</ref> The stationary figure was packaged with [[chewing gum]], and was based on his concept art appearance.<ref>{{Cite web |url=https://nlab.itmedia.co.jp/games/articles/0604/07/news077.html |script-title=ja: 「バイオハザード4」キャラクターフィギュア同梱の食玩第2弾が登場 |trans-title=The Second Series of Candy Toys Containing "''Resident Evil 4''" Character Figures is Now Available |language=Japanese |publisher=IT Media |date=2006-04-07 |accessdate=2023-05-13 |archive-date=2023-05-14 |archive-url=https://web.archive.org/web/20230514171544/https://nlab.itmedia.co.jp/games/articles/0604/07/news077.html |url-status=live }}</ref> The company Numskull later released a [[rubber duck]] toy cosplaying as the character as part of their "TUBBZ" line of toys for the ''Resident Evil'' series.<ref>{{cite web |url=https://numskull.com/resident-evil-merchant-tubbz-cosplaying-duck-collectible |website=Numskull |accessdate=2023-05-14 |title=Resident Evil Merchant TUBBZ Cosplaying Duck Collectible |archive-date=2023-05-14 |archive-url=https://web.archive.org/web/20230514171543/https://numskull.com/resident-evil-merchant-tubbz-cosplaying-duck-collectible |url-status=live }}</ref>
Critical reception of the Merchant has been positive, calling him both memorable and helpful despite his menacing appearance. In 2006, ''[[Nintendo Power]]'' described the Merchant's quote as "permanently ingrained in the gaming lexicon" despite not placing on the Best New Characters list.<ref>{{Cite magazine |date=March 2006 |title=Best New Character |
Max Scoville of ''IGN'' called the Merchant absurd, but also stated that the character exemplified the game's great aspects. Saying that he has "all the subtle salesmanship of a [[crack dealer]] in a 1980s anti-drug [[Public service announcement|PSA]]", he characterized the Merchant as both menacing and goofy. Scoville described the Merchant's design as combining "[[fantasy]] [[Role-playing video game|RPG]]" aesthetics with "slick futuristic stuff", the player's view of the character changing when he opens his coat to reveal the weapons he has for sale. Commenting on the Merchant's unusual penchant for buying antiques in exchange for weapons, Scoville states that the game "flaunts" its [[ludonarrative dissonance]] rather than trying to hide it. Mentioning a fan theory that the Merchant might be multiple individuals who dress and speak the same way, Scoville said that it only made the Merchant more ridiculous if true, like a "scary [[mall Santa]]".<ref name="IGN">{{Cite web |last=Scoville |first=Max |date=2023-04-12 |title=The ''RE4'' Merchant Exemplifies Everything Great About the Game |url=https://www.ign.com/articles/resident-evil-4-remake-merchant-capcom |access-date=2023-04-22 |website=[[IGN]] |
The Merchant appeared in a skit by [[parody]] group [[Mega64]], who acted as him towards unassuming passerby while wearing a [[cosplay]] of the character.<ref name=":1" /> Another parody featuring the Merchant allows players to take the role of [[Ashley Graham (Resident Evil)|Ashley]] and date him alongside other characters in the format of an [[otome game]].<ref>{{Cite web |last=Wong |first=Alistair |date=2017-04-08 |title=Date The Merchant From ''Resident Evil 4'' In This Otome Visual Novel |url=https://www.siliconera.com/date-merchant-resident-evil-4-otome-visual-novel/ |access-date=2023-04-22 |website=[[Siliconera]] |
== References ==
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[[Category:Fictional arms dealers]]
[[Category:Fictional shopkeepers]]
[[Category:Resident Evil characters]]
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