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| family = [[PlayStation]]
| type = [[Virtual reality headset]]
| generation =
| lifespan =
| discontinued =
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| storage =
| display = [[OLED]], [[High dynamic range|HDR]], 110° field of view
| graphics = "[[4K resolution|4K]]"
| sound =
| input =
| controllers = PlayStation VR2 Sense controller, [[DualShock#DualSense|
| camera = 4 x outward-facing, 2 x inward-facing (for eye-tracking)
| platform = [[PlayStation 5]], [[Personal computer|PC]]
| dimensions = 212×158×278 mm (w × h × l)
| weight = Approx. 560 grams<ref>{{cite web | url=https://blog.playstation.com/2023/02/06/playstation-vr2-the-ultimate-faq/#psvr-vs-psvr2 | title=PlayStation VR2: The ultimate FAQ | date=6 February 2023 }}</ref>
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The '''PlayStation VR2''' ('''PS VR2''') is a [[virtual reality headset]] for the [[
==History and development==
Development of PS VR2 took about six years, and was developed simultaneously alongside the PlayStation 5, with the goal to craft the perfect match of a console and a virtual reality device
At the 2022 [[Consumer Electronics Show]], Sony announced the PlayStation VR2 for the [[PlayStation 5]].<ref name=":7">{{Cite web|date=February 23, 2021|title=Introducing the next generation of VR on PlayStation|url=https://blog.playstation.com/2021/02/23/introducing-the-next-generation-of-vr-on-playstation/|access-date=October 5, 2022|website=PlayStation.Blog|language=en-US}}</ref><ref name=":8">{{cite web | url = https://www.gamespot.com/articles/playstation-vr2-detailed-horizon-call-of-the-mountain-announced/1100-6499345/?ftag=CAD-01-10abi2f | title = PlayStation VR2 Detailed, Horizon: Call Of The Mountain Announced | first= Tamoor | last= Hussain |date = January 4, 2022 | accessdate = October 5, 2022 | work = [[GameSpot]] }}</ref> A release date of February 22, 2023, and a retail price of $549.99 was announced on November 2, 2022 at the official ''[[PlayStation Blog]]''.<ref name=":9">{{Cite web |date=2022-11-02 |title=PlayStation VR2 launches in February at $549.99 |url=https://blog.playstation.com/2022/11/02/playstation-vr2-launches-in-february-at-549-99/ |access-date=2022-11-30 |website=PlayStation.Blog |language=en-US}}</ref>▼
On February 22, 2024, Sony announced that PC support will be coming to PlayStation VR2 in August 2024.<ref>{{Cite web |last=McAllister |first=Gillen |date=2024-02-22 |title=Coming soon to PS VR2 – Zombie Army VR, Little Cities: Bigger!, Wanderer: The Fragments of Fate, The Wizards – Dark Times: Brotherhood, and more |url=https://blog.playstation.com/2024/02/22/coming-soon-to-ps-vr2-zombie-army-vr-little-cities-bigger-wanderer-the-fragments-of-fate-the-wizards-dark-times-brotherhood-and-more/ |access-date=2024-06-03 |website=PlayStation.Blog |language=en-US}}</ref><ref>{{Cite web |last=Webster |first=Andrew |date=2024-06-03 |title=Sony’s PSVR 2 PC adapter launches in August |url=https://www.theverge.com/2024/6/3/24168060/sony-psvr-2-pc-adapter-ps5 |access-date=2024-07-18 |website=The Verge |language=en}}</ref><ref>{{Cite web |last=Takahashi |first=Yasuo |date=2024-06-03 |title=PlayStation VR2 players can access games on PC with adapter starting on August 7 |url=https://blog.playstation.com/2024/06/03/playstation-vr2-players-can-access-games-on-pc-with-adapter-starting-on-august-7/ |access-date=2024-06-03 |website=PlayStation.Blog |language=en-US}}</ref> The PlayStation VR2 PC adapter was released on August 7, 2024 through selected retailers to mixed reviews, with issues including lack of various features such as eye tracking and HDR, incompatibility with some bluetooth adapters and motherboards, poor bluetooth reception and the additional cost required (from the adapter and controllers) to connect the PSVR2 to a PC. [[Eurogamer]] reportedly encountered a Bluetooth issue pairing the PC with the PSVR2 controllers.<ref>{{Cite AV media |url=https://www.youtube.com/watch?v=VQbZEoTk47Q |title=The PlayStation VR2 PC Adapter Is A NIGHTMARE - Ian's VR Corner |date=2024-08-08 |last=Eurogamer |access-date=2024-08-10 |via=YouTube}}</ref>
▲At the 2022 [[Consumer Electronics Show]], Sony announced the PlayStation VR2 for the [[PlayStation 5]].<ref name=":7">{{Cite web|date=February 23, 2021|title=Introducing the next generation of VR on PlayStation|url=https://blog.playstation.com/2021/02/23/introducing-the-next-generation-of-vr-on-playstation/|access-date=October 5, 2022|website=PlayStation.Blog|language=en-US}}</ref><ref name=":8">{{cite web | url = https://www.gamespot.com/articles/playstation-vr2-detailed-horizon-call-of-the-mountain-announced/1100-6499345/?ftag=CAD-01-10abi2f | title = PlayStation VR2 Detailed, Horizon: Call Of The Mountain Announced | first= Tamoor | last= Hussain |date = January 4, 2022 | accessdate = October 5, 2022 | work = [[GameSpot]] }}</ref>
In June 2024, Sony was reported to cut back on game development for the headset, effectively bringing PSVR 2 support to a close.<ref>{{Cite web |last=Sutrich |first=Nicholas |date=2024-06-20 |title=Sony no longer cares about the PSVR 2, and neither should you |url=https://www.androidcentral.com/gaming/virtual-reality/sony-no-longer-cares-about-the-psvr-2-and-you-shouldnt-either |access-date=2024-08-02 |website=Android Central |language=en}}</ref><ref>{{Cite web |last=Wood |first=Rhys |date=2024-06-21 |title=Sony is bringing PSVR 2 support to a close with only two games in development, according to report |url=https://www.techradar.com/gaming/sony-is-bringing-psvr-2-support-to-a-close-with-only-two-games-in-development-according-to-report |access-date=2024-08-02 |website=TechRadar |language=en}}</ref><ref>{{Cite web |date=2024-06-21 |title=PSVR2 Fans Beware: Sony PlayStation Reportedly Ready to Leave VR Market |url=https://fandomwire.com/psvr2-fans-beware-sony-playstation-reportedly-ready-to-leave-vr-market/ |access-date=2024-08-02 |website=fandomwire.com |language=en-US}}</ref>
==Sales==
In May 2023, Sony announced that slightly less than 600,000 units of
According to [
==Hardware==
The headset connects to the PlayStation 5 console through a single [[USB-C]] cable that negotiates 12 V via [[USB Power Delivery|Power Delivery]]<ref>{{Cite web |title=iVRy Driver for SteamVR DEMO (PSVR2 Lite Edition) on Steam |url=https://store.steampowered.com/app/2772740/iVRy_Driver_for_SteamVR_DEMO_PSVR2_Lite_Edition/ |access-date=2024-01-18 |website=store.steampowered.com |language=en}}</ref><ref>{{Cite web |last=iVRy |date=2023-09-20 |title=PSVR2 PC driver hardware requirements|url=https://steamcommunity.com/app/992490/discussions/17/3879344463500344882/ |access-date=2024-01-18 |website=Steam}}</ref> and simultaneous USB 3 data and video via [[USB-C#Alternate Mode partner specifications|DisplayPort alt-mode]],<ref>{{Cite web |last=Nishikawa |first=Zenji |date=2022-02-01 |title=西川善司の3DGE:ソニーの次世代VR HMD「PlayStation VR2」の姿を想像してみる |url=https://www.4gamer.net/games/612/G061274/20220201018/ |access-date=2024-01-18 |website=4Gamer.net |language=ja}}</ref><ref>{{Cite web |last=Nishikawa |first=Zenji |date=2022-10-26 |title=西川善司の3DGE:技術の視点で分析するPSVR2の体験。進化した映像表現や操作感からグラフィックス表現のポイントまでまとめて解説 |url=https://www.4gamer.net/games/612/G061274/20221018082/ |access-date=2024-01-18 |website=4Gamer.net |language=ja}}</ref><ref>{{Cite news |last=Ziesecke |first=Dennis |date=2023-03-17 |title=Sonys PSVR2 funktioniert am PC - aber nicht so, wie wir gehofft haben |url=https://www.gamestar.de/artikel/psvr2-am-pc-ausprobiert,3391327.html |access-date=2024-01-18 |work=GameStar |language=de-DE}}</ref> which enables a simple [[plug and play]] design.<ref name=":0">{{Cite web |date=2023-02-06 |title=PlayStation VR2: The ultimate FAQ |url=https://blog.playstation.com/2023/02/06/playstation-vr2-the-ultimate-faq/ |access-date=2023-02-14 |website=PlayStation.Blog |language=en-US}}</ref><ref>{{Cite news |date=2023-02-19 |title=PSVR2 review - a VR enthusiast's dream |language=en-gb |work=Eurogamer.net |url=https://www.eurogamer.net/psvr2-review-a-vr-enthusiasts-dream#comments |access-date=2023-02-19}}</ref> The cable length is 4.5 m (14.7 ft).<ref name=":0" /> Sony stated that while they are still researching the technical possibility of a wireless connection, due to concerns about its impact on performance, they chose to go with the cable solution.<ref>{{Cite web |last=Bezmalinovic |first=Tomislav |date=2022-12-27 |title=Playstation VR: Sony researches wireless virtual reality |url=https://mixed-news.com/en/playstation-vr-sony-researches-wireless-virtual-reality/ |access-date=2023-02-15 |website=MIXED Reality News |language=en-US}}</ref><ref>{{Cite web |last=Zlatev |first=Daniel |title=Sony developed PSVR2 for a PlayStation 5 cable connection as it warns original VR games will be difficult to port |url=https://www.notebookcheck.net/Sony-developed-PSVR2-for-a-PlayStation-5-cable-connection-as-it-warns-original-VR-games-will-be-difficult-to-port.675751.0.html |access-date=2023-02-15 |website=Notebookcheck |language=en}}</ref> Compared to the first generation PS VR, the headset overall weight has been reduced,<ref name=":0" /> while the headband underwent many design improvements to increase its comfort.<ref>{{Citation |title=PS VR2 Headset Teardown Video - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=NYhngu66Ccc&t=530s |access-date=2023-02-20 |language=en}}</ref> The [[Field of view|FOV]] was also increased to approx. 110 degrees.<ref name=":0" />
The headset has a built-in microphone and a stereo 3.5{{Nbsp}}mm headphone jack.<ref name=":0" /> Using the PS5 Tempest 3D AudioTech, the headset supports [[3D audio effect|3D audio]] through headphones, allowing the in-game audio to dynamically adapt to the user position and head movements.<ref>{{Cite web |title=PlayStation VR2 {{!}} The next generation of VR gaming on PS5 |url=https://www.playstation.com/en-us/ps-vr2/ |access-date=2023-02-14 |website=PlayStation |language=en-US}}</ref> Additionally, the headset has a cooling system that incorporates a duct and a small fan to cool the onboard [[IC chip]].<ref name=":12">{{Citation |title=PS VR2 Headset Teardown Video - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=NYhngu66Ccc&t=260s
The PS VR2 has dual [[OLED]] panels with a [[4K resolution|"4K"]] [[display resolution]] and 90 Hz/120 Hz refresh rate.<ref name=":0" /><ref name=":1">{{Cite web |last=Lang |first=Ben |date=2022-02-04 |title=PSVR 2 Product Page Reveals New Details on Optics & Displays |url=https://www.roadtovr.com/psvr-2-product-page-fresnel-lens-dual-display/ |access-date=2023-02-14 |website=Road to VR |language=en-US}}</ref> Each display has a resolution of 2,000 x 2,040 pixels and also supports [[High dynamic range|HDR]].<ref name=":0" />▼
The play area for PS VR2 can be customized using the cameras and the Sense controller.<ref name=":0" /> There are three different "VR Play Styles" depending on the game content and compatibility–sitting, standing or [[room-scale]] (the last one allowing more movement while playing).<ref name=":0" /> ▼
The headset uses [[Fresnel lens|fresnel]] lenses.<ref>{{Cite web |last=Lang |first=Ben |date=2022-02-04 |title=PSVR 2 Product Page Reveals New Details on Optics & Displays |url=https://www.roadtovr.com/psvr-2-product-page-fresnel-lens-dual-display/ |access-date=2023-02-19 |website=Road to VR |language=en-US}}</ref> These lenses "act on microscopic level to significantly reduce ghosting" and "allow for a beautiful image without sacrificing brightness".<ref name=":4">{{Citation |title=PS VR2 Headset Teardown Video - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=NYhngu66Ccc&t=8m24s |language=en |access-date=2023-02-15}}</ref><ref>{{Cite web |last=Danneberg |first=Benjamin |date=2023-02-05 |title=Playstation VR 2 Hands-on: 8 pros, 3 cons & a question |url=https://mixed-news.com/en/playstation-vr-2-hands-on/ |access-date=2023-02-19 |website=MIXED Reality News |language=en-US}}</ref>▼
=== Vision ===
▲The PS VR2 has dual [[OLED]] panels with a [[4K resolution|"4K"]] [[display resolution]] and 90 Hz/120 Hz refresh rate.<ref name=":0" /><ref name=":1">{{Cite web |last=Lang |first=Ben |date=2022-02-04 |title=PSVR 2 Product Page Reveals New Details on Optics & Displays |url=https://www.roadtovr.com/psvr-2-product-page-fresnel-lens-dual-display/ |access-date=2023-02-14 |website=Road to VR |language=en-US}}</ref> Each display has a resolution of 2,000 x 2,040 pixels and also supports [[High dynamic range|HDR]].<ref name=":0" /> Similar to the original PS VR, the new PS VR2 also features a Social Screen, which allows others to see what the player is experiencing in a 2D format on a TV screen.<ref name=":0" /> Cinematic Mode is also supported, which is used to view all non-VR game and media contents on a virtual cinema screen at 1920x1080 @ 120 Hz HDR.<ref name=":0" />
▲The headset uses [[Fresnel lens|fresnel]] lenses.<ref>{{Cite web |last=Lang |first=Ben |date=2022-02-04 |title=PSVR 2 Product Page Reveals New Details on Optics & Displays |url=https://www.roadtovr.com/psvr-2-product-page-fresnel-lens-dual-display/ |access-date=2023-02-19 |website=Road to VR |language=en-US}}</ref> These lenses "act on microscopic level to significantly reduce ghosting" and "allow for a beautiful image without sacrificing brightness".<ref name=":4">{{Citation |title=PS VR2 Headset Teardown Video - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=NYhngu66Ccc&t=8m24s
=== Tracking and feedback ===
Unlike the first generation PlayStation VR, which tracked player movements through an external [[PlayStation Camera]], the PS VR2 tracks movements via four cameras on the front of the headset.<ref name=":0" /> These same cameras are also used to track the controllers,<ref name=":3" /> and to give video feed for the "see-through view" feature, which allows the user to view their surroundings without needing to take off the headset.<ref name=":0" /> The headset also has two inward-facing [[Infrared camera|IR cameras]].<ref>{{Cite web |title=PS VR2 Tech Specs {{!}} PlayStation VR2 display, setup and compatibility |url=https://www.playstation.com/en-us/ps-vr2/ps-vr2-tech-specs/ |access-date=2023-02-14 |website=PlayStation |language=en-US}}</ref> These are used for [[Eye tracking|eye-tracking]] to enable games to utilize [[foveated rendering]], a performance optimization technique where the render resolution of the game is reduced in areas where the player is not looking.<ref name="cnet hands on" /> The eye-tracking can also be used as
PS VR2 also features headset feedback through a built-in [[Electric motor|motor]], which provides subtle haptic effects for added immersion, such as "feeling the character's heartbeat or feeling the rush of objects passing close to the head".<ref name=":0" /> Some sources have pointed out that Sony have previously registered patents which mentioned using haptics to reduce motion sickness.<ref>{{Cite web |last=Jones |first=John-Paul |title=Ambitious PSVR 2 Patents Detail Motion Sickness Reduction, Full Body Tracking |url=https://www.psu.com/news/ambitious-psvr-2-patents-detail-motion-sickness-reduction-full-body-tracking/ |access-date=2023-02-17 |website=PlayStation Universe |date=8 May 2020 |language=en-US}}</ref><ref>{{Cite web |last=Meo |first=Francesco De |date=2021-08-04 |title=PSVR 2 To Feature Fresnel OLED Screens With a 2000x2040 Resolution, HDR Display; Release Plans to Be Revealed in Early 2022 - Rumor |url=https://wccftech.com/psvr-2-fresnel-oled-hdr/ |access-date=2023-02-15 |website=Wccftech |language=en-US}}</ref>
=== Controlling ===
▲|title=PS VR2 Headset Teardown Video - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=NYhngu66Ccc&t=260s |language=en |access-date=2023-02-20}}</ref> In addition to cooling the IC chip, this airflow also provides [[Ventilation (architecture)|ventilation]] to help minimize the lenses fogging up while the player is wearing the headset.<ref name=":12" /><ref>{{Cite web |date=2022-02-22 |title=First look: the headset design for PlayStation VR2 |url=https://blog.playstation.com/2022/02/22/first-look-the-headset-design-for-playstation-vr2/ |access-date=2023-02-14 |website=PlayStation.Blog |language=en-US}}</ref>
PS VR2 uses the new Sense controllers.<ref name=":3" /> The controller was designed with a focus on balancing the [[center of gravity]] and reducing weight, while also maintaining comfort and incorporating new features.<ref>{{Citation |title=PS VR2 Sense Controller Teardown - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=nYN98lMbyDE&t=307s |language=en |access-date=2023-02-20}}</ref> The controller is shaped like an "orb or hollowed-out sphere", which is used to ideally place a ring of 14 [[Infrared lamp|IR LEDs]] that is used for tracking its position and orientation.<ref name=":2">{{Citation |title=PS VR2 Sense Controller Teardown - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=nYN98lMbyDE&t=53s |language=en |access-date=2023-02-15}}</ref><ref>{{Cite web |last=Peters |first=Jay |date=2023-02-15 |title=Sony's PSVR2 teardowns reveal how the headset tracks the Sense controllers |url=https://www.theverge.com/2023/2/14/23600295/sony-playstation-vr2-psvr2-teardowns-headset-sense-controller |access-date=2023-02-15 |website=The Verge |language=en-US}}</ref> The controller has several features, including key features from the [[DualSense]] controller, like its haptic feedback and adaptive triggers technology.<ref name=":3" /> Another new feature is the finger touch detection, which can detect the approximate location of the fingers, enabling the user to make more natural gestures during gameplay.<ref name=":0" /><ref name=":3" /> This is achieved by using five [[Capacitive sensing|capacitive finger touch sensors]] on each controller (four sensors for each button, and one sensor for the analog stick) to detect the placements of the thumb, index, and the middle finger.<ref>{{Citation |title=PS VR2 Sense Controller Teardown - First Look with Engineers Behind the Next-Gen Hardware |url=https://www.youtube.com/watch?v=nYN98lMbyDE&t=167s |language=en |access-date=2023-02-20}}</ref><ref name=":3">{{Cite web |date=2021-03-18 |title=Next-gen VR on PS5: the new controller |url=https://blog.playstation.com/2021/03/18/next-gen-vr-on-ps5-the-new-controller/ |access-date=2023-02-15 |website=PlayStation.Blog |language=en-US}}</ref><ref>{{Cite web |last=Harradence |first=Michael |title=PSVR 2 Finger Tracking Is Already Looking Extremely Promising In New Video |url=https://www.psu.com/news/psvr-2-finger-tracking-is-already-looking-extremely-promising-in-new-video/ |access-date=2023-02-15 |website=PlayStation Universe |date=21 November 2022 |language=en-US}}</ref>
▲The play area for PS VR2 can be customized using the cameras and the Sense controller.<ref name=":0" /> There are three different "VR Play Styles" depending on the game content and compatibility–sitting, standing or [[room-scale]] (the last one allowing more movement while playing).<ref name=":0" />
==Games and content==
{{main|List of PlayStation VR2 games}}
Sony announced that more than 100 games
''Gran Turismo 7'' was also confirmed to have a full game support on the PS VR2 (except for the 2-player splitscreen mode).<ref name=":11">{{Cite web |date=2023-01-19 |title=PlayStation VR2: 13 new titles and launch lineup revealed |url=https://blog.playstation.com/2023/01/19/playstation-vr2-13-new-titles-and-launch-lineup-revealed/ |access-date=2023-02-17 |website=PlayStation.Blog |language=en-US}}</ref> This is in contrast to the previous game in the series, ''[[Gran Turismo Sport]]'', which was only supported by the original PS VR headset in a very limited capacity.<ref>{{Cite web |last=Evans |first=Andrew |date=2023-01-19 |title=Gran Turismo 7 Will Have (Almost) Full PlayStation VR2 Support |url=https://www.gtplanet.net/gt7-full-psvr2-support-20230119/ |access-date=2023-02-17 |website=GTPlanet |language=en-US}}</ref>
PS VR2 is not compatible with the [[List of PlayStation VR games|previous generation PS VR games]].<ref name=":0" /> Sony said that due to the differences in both the controller tracking hardware and the image rendering principle, [[porting]] games from the previous hardware would not be easy.<ref name=":5"/><ref>{{Cite web |author1=Connor Sheridan |date=2021-08-05 |title=PSVR 2 will reportedly aim for 'hybrid' games like Resident Evil 7 and Hitman 3 |url=https://www.gamesradar.com/psvr-2-will-reportedly-aim-for-hybrid-games-like-resident-evil-7-and-hitman-3/ |access-date=2023-02-15 |website=gamesradar |language=en}}</ref> When connected to a PC with the PSVR2 PC adapter, PS VR2 users can gain access to thousands of VR games on [[Steam (service)|Steam]].<ref>{{Cite web |url = https://www.playstation.com/en-sg/ps-vr2/#pc-adaptor |title = PlayStation®VR2 {{!}} The next generation of VR gaming on PS5 |work = PlayStation (Singapore)}}</ref>
==Reception==
On [[Metacritic]], out of 51 professional critic reviews, 14 were in the "Extremely positive" category, 33 in the "Positive" category, 4 in the "Mixed" category, and 0 in the "Negative" category.<ref>{{Cite web |title=Hardware Review: PlayStation VR2 |url=https://www.metacritic.com/feature/playstation-vr2-headset-reviews |access-date=2023-02-18 |website=Metacritic |language=en |archive-date=2023-05-22 |archive-url=https://web.archive.org/web/20230522170006/https://www.metacritic.com/feature/playstation-vr2-headset-reviews |url-status=dead }}</ref>
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XR Games and Sony Pictures VR took home Best in Gaming and Best in the World (across all categories) for the VR Shooter Zombieland: Headshot Fever Reloaded at The Australian XR Festival Awards 2023. <ref>{{cite web | url=https://www.animationxpress.com/games/sony-pictures-vr-and-xr-games-win-big-at-australian-xr-festival-awards-2023/ | title=Sony Pictures VR and XR Games win big at Australian XR Festival Awards 2023 - }}</ref>
In June 2024, ''The Verge'' wrote "I regret buying the PSVR 2".<ref>{{Cite web |last=Peters |first=Jay |date=2024-06-23 |title=I regret buying the PSVR 2 |url=https://www.theverge.com/2024/6/23/24183482/psvr-2-regret |access-date=2024-08-02 |website=The Verge |language=en}}</ref> DigitalTrend's reporter stated his unit was "collecting dust".<ref>{{Cite web |date=2024-02-22 |title=One year later, PlayStation VR2 has yet to impress me |url=https://www.digitaltrends.com/gaming/playstation-vr-2-one-year-retrospective/ |access-date=2024-08-02 |website=Digital Trends |language=en}}</ref>
==See also==
|