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'''''Soviet Strike''''' is a helicopter-based [[shooter game]] developed and published by [[Electronic Arts]] for the [[PlayStation]] in 1996 and the [[Sega Saturn]] in 1997. The game is a sequel to the [[Strike (video game series)|''Strike'' games]] which began on the [[Sega Genesis]] with ''[[Desert Strike: Return to the Gulf]]''. ''Soviet Strike'' is the series' first installment for a [[History of video game consoles (fifth generation)|32-bit console]] and was first conceived as ''32-bit Strike''. Early on, it was intended for the [[3DO Interactive Multiplayer|3DO
''Soviet Strike'' is set after the [[Dissolution of the Soviet Union|disintegration of the Soviet Union]], and takes place in a fictionalised Russia, Eastern Europe and around the [[Caspian Sea]]. The player pilots an [[Boeing AH-64 Apache|Apache]] helicopter and battles with the forces of Shadowman, a renegade ex-communist figure. Like its predecessors, the game features shooting action mixed with strategic management of fuel and ammunition, but has more authentic [[3D computer graphics|3D graphics]], as well as a modified overhead - as opposed to [[Isometric video game graphics|isometric]] - perspective. The game also features a more realistic enemy [[Artificial intelligence (video games)|artificial intelligence]] and environment. Critics received the game positively, praising the graphics and [[full motion video]], while commentary on the gameplay and difficulty was more mixed.
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