Hitscan: Difference between revisions

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* Shock rifle (primary fire), minigun, sniper rifle and lightning gun in ''[[Unreal Tournament]]''
* ''[[Battlefield 1942]]'' and ''[[Battlefield Vietnam]]'' use the hitscan method; their successors, ''[[Battlefield 2]]'' and ''[[Battlefield 2142]]'', dispensed with this.
* All bullet-based weapons of [[Team Fortress 2]], whichthe [[Half Life series]] and the original [[Team Fortress Classic]] fire bullets that use hitscan to test for hits, but use the [[particle system]] to draw the bullets on-screen.
* Several of the projectile weapons in the [[third person shooter]] game [[Warframe]] use hitscan, thought several do not, using instead more realistic ballistics.
* SMG's in action game [[Robocraft]].