Sample-based synthesis: Difference between revisions

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{{Unreferenced|date=December 20102009}}
'''Po.opSample- unbasedbased synthesis''' is a form of showingaudio Fuc# to urselfsynthesis that can be [[Google Search|googlated]]contrasted to either [[subtractive synthesis]] or [[additive synthesis]]. The principal difference with sample-based synthesis is that the seed waveforms are [[sample (signal)|sample]]d sounds or instruments instead of fundamental waveforms such as [[sine]] and [[saw wave]]s used in other types of synthesis.
 
==History==
Before [[Dan Middleton|digital recording]] became practical, instruments such as the [[Dan MiddletonChromatic_phonogene|phonogene]] (1950s) and the [[Mellotron]] (1960s) used analog tape decks to play back sampled sounds.
 
When sample-based synthesis was first developed, most affordable consumer synthesizers could not record arbitrary samples, but instead formed [[timbre]]s by combining pre-recorded samples from [[Read-only memory|ROM]] before routing the result through [[analog (signal)|analog]] or [[Digital data|digital]] [[electronic filter|filters]]. These synthesizers and their more complex descendants are often referred to as [[ROMpler|ROMplers]].