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{{Short description|1984 video game}}
{{Infobox video game
{{Infobox video game
|image = [[File:Mad Nurse cover.jpg|frameless|Mad Nurse]]
|image = [[File:Mad Nurse cover.jpg|frameless|Mad Nurse]]
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|publisher=[[Firebird Software Ltd.]]
|publisher=[[Firebird Software Ltd.]]
|designer = Simon Pick
|designer = Simon Pick
|released = 1986
|released = 1984<ref name="date"/>
|genre = Platformer
|genre = Platformer
|modes = [[Single-player]]
|modes = [[Single-player]]
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}}
}}


'''''Mad Nurse''''' is a video game programmed by Simon Pick and published by [[Firebird Software Ltd.]] for the [[Commodore 64]] and [[ZX Spectrum]] in 1986.<ref name="lemon">{{cite web|url=http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/games/details.php%3FID%3D1565 |title=Lemon - Commodore 64, C64 Games, Reviews & Music! |publisher=Lemon64.com |date= |accessdate=2015-06-26}}</ref><ref name="moby">{{cite web|url=http://www.mobygames.com/game/mad-nurse/techinfo |title=Mad Nurse for Commodore 64 (1986) Tech Info |publisher=MobyGames.com |date= |accessdate=2015-06-26}}</ref>
'''''Mad Nurse''''' is a video game programmed by Simon Pick and published by [[Firebird Software Ltd.]] for the [[Commodore 64]] and [[ZX Spectrum]] in 1984.


The plot of the game is that you control a nurse at a maternity hospital, where you have to rescue the babies who have escaped from their cots. If left alone, the babys will eat medicine bottles, eletrocute themselves at electrical outlets, and fall down the elevator shaft. The gameplay has the form of a non-scrolling platformer where the nurse can use an elevator to ascend or descend platforms. If too many babies die, the nurse is fired.
The plot of the game is that you control a nurse at a maternity hospital, where you have to rescue the babies who have escaped from their cots. If left alone, the babies will eat medicine bottles, electrocute themselves at electrical outlets, and fall down the elevator shaft. The gameplay has the form of a non-scrolling platformer where the nurse can use an elevator to ascend or descend platforms. If too many babies die, the nurse is fired.


Firebird initially refused to publish the game, because dying babies were too controversial, but changed their minds when their post of head of development changed hands. Some outlets also refused to sell the game.<ref>{{cite web|url=http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/interviews/simon_pick.php |title=Lemon - Commodore 64, C64 Games, Reviews & Music! |publisher=Lemon64.com |date= |accessdate=2015-06-26}}</ref>
Firebird initially refused to publish the game, because dying babies were too controversial, but changed their minds when their post of head of development changed hands. Some outlets also refused to sell the game.<ref>{{cite web|url=http://www.lemon64.com/?mainurl=http%3A//www.lemon64.com/interviews/simon_pick.php|title=An interview with Simon Pick|publisher=Lemon64.com|date=|accessdate=2015-06-26|archive-url=https://archive.today/20190922191705/https://www.lemon64.com/?mainurl=https://www.lemon64.com/interviews/simon_pick.php|archivedate=2019-09-22|quote=At first the guys at Firebird refused to publish [Mad Nurse] - saying it was in really bad taste [..] Then a new head of development arrived [and] he got it released. [..] A couple of high street chains banned it, but other than that it went without any comments.|url-status=live}}</ref>


The music in the game is adopted from [[Brahms' Lullaby]] by [[Johannes Brahms]] and [[Hungarian Rhapsody No. 2]] by [[Franz Liszt]].<ref>http://www.lemon64.com/music/sidinfo.php?sid=25578</ref>
The music in the game is adopted from [[Hungarian Rhapsody No. 2]] by [[Franz Liszt]] (the [[friska]] in the second section) and [[Brahms' Lullaby]] by [[Johannes Brahms]].<ref>{{Cite web|url=http://www.lemon64.com/music/sidinfo.php?sid=25578|title = SID info}}</ref>

==Development==
{{Video game reviews
| CRASH = 31%<ref>{{cite magazine|vauthors=Ben, Paul, Richard |date=April 1987 |title=Reviews: Mad Nurse |journal=[[Crash (magazine)|Crash]] |issue=39 |page=18}}</ref>
}}
The game's budget was £650.<ref name="date">{{cite web|first=Nicholas|last=Bannister|url=https://www.newspapers.com/clip/98760215/the-guardian/|title=Sonic the Hedgehog's biggest challenge|newspaper=[[The Guardian]]|page=2|date=November 12, 1994|accessdate=April 2, 2022|via=[[Newspapers.com]]}}</ref>


==References==
==References==
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* {{MobyGames|/mad-nurse}}
* {{MobyGames|/mad-nurse}}


[[Category:1986 video games]]
[[Category:1984 video games]]
[[Category:Commodore 64 games]]
[[Category:Commodore 64 games]]
[[Category:Fictional nurses]]
[[Category:Medical video games]]
[[Category:Platformers]]
[[Category:Single-player video games]]
[[Category:Video games about children]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Video games featuring female protagonists]]
[[Category:Video games featuring female protagonists]]
[[Category:ZX Spectrum games]]
[[Category:ZX Spectrum games]]



{{Computer-game-stub}}
{{Computer-game-stub}}

Latest revision as of 17:42, 28 June 2024

Mad Nurse
Mad Nurse
Cover art
Publisher(s)Firebird Software Ltd.
Designer(s)Simon Pick
Platform(s)Commodore 64, ZX Spectrum
Release1984[1]
Genre(s)Platformer
Mode(s)Single-player

Mad Nurse is a video game programmed by Simon Pick and published by Firebird Software Ltd. for the Commodore 64 and ZX Spectrum in 1984.

The plot of the game is that you control a nurse at a maternity hospital, where you have to rescue the babies who have escaped from their cots. If left alone, the babies will eat medicine bottles, electrocute themselves at electrical outlets, and fall down the elevator shaft. The gameplay has the form of a non-scrolling platformer where the nurse can use an elevator to ascend or descend platforms. If too many babies die, the nurse is fired.

Firebird initially refused to publish the game, because dying babies were too controversial, but changed their minds when their post of head of development changed hands. Some outlets also refused to sell the game.[2]

The music in the game is adopted from Hungarian Rhapsody No. 2 by Franz Liszt (the friska in the second section) and Brahms' Lullaby by Johannes Brahms.[3]

Development

[edit]

The game's budget was £650.[1]

References

[edit]
  1. ^ a b Bannister, Nicholas (November 12, 1994). "Sonic the Hedgehog's biggest challenge". The Guardian. p. 2. Retrieved April 2, 2022 – via Newspapers.com.
  2. ^ "An interview with Simon Pick". Lemon64.com. Archived from the original on 2019-09-22. Retrieved 2015-06-26. At first the guys at Firebird refused to publish [Mad Nurse] - saying it was in really bad taste [..] Then a new head of development arrived [and] he got it released. [..] A couple of high street chains banned it, but other than that it went without any comments.
  3. ^ "SID info".
  4. ^ Ben, Paul, Richard (April 1987). "Reviews: Mad Nurse". Crash. No. 39. p. 18.
[edit]