Godzilla: Unleashed: Difference between revisions
→Kaiju: For Hedorah. |
G '90s A Secret Monster? I don't think so. G'54 is only there since he's considered secret and he has no real place in the story. Hybrid meaning combination of both Final War forms. 1 and 2. |
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|modes = [[Single player]], [[multiplayer]] |
|modes = [[Single player]], [[multiplayer]] |
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|ratings = [[ESRB]]: E10+ (Everyone 10+) |
|ratings = [[ESRB]]: E10+ (Everyone 10+) |
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|platforms = [[Wii]], [[ |
|platforms = [[Wii]], [[PlayStation2|PS2]]<ref name="PS2unleashed" /> |
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|media = Wii Optical Disc, [[UMD]] |
|media = Wii Optical Disc, [[UMD]] |
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|requirements = |
|requirements = |
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===Crystals=== |
===Crystals=== |
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The plotline of ''Godzilla: Unleashed'' revolves around mysterious alien crystals. In the game there are |
The plotline of ''Godzilla: Unleashed'' revolves around mysterious alien crystals. In the game there are three kinds: |
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1. Health crystals: blue: replenish health when shattered |
1. Health crystals: blue: replenish health when shattered |
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3. Large crystals: purple/green: rapidly increase Critical Meter/induce "excited state" |
3. Large crystals: purple/green: rapidly increase Critical Meter/induce "excited state" |
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4. "Ambient" crystals, which |
4. "Ambient" crystals, which effect your faction affinities when destroyed. |
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===Critical Mass=== |
===Critical Mass=== |
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===Power Surges=== |
===Power Surges=== |
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''Unleashed'' has also replaced the Rage Attacks of the previous games with "Power Surges"; super-powerful attacks and abilities that |
''Unleashed'' has also replaced the Rage Attacks of the previous games with "Power Surges"; super-powerful attacks and abilities that are available in Critical Mass. You earn these from the single-player mode. This means you can't use them in multiplayer until you have unlocked them from the single player mode. They are unlocked after defeating boss monsters that are trapped in Critical Mass during the Story Mode of the game.<ref name="Diary 2" /> Any one monster can have several Power Surges. For example, two of Godzilla 2000's "Power Surges" are the "Radiation Surge", which enables the "Nuclear Pulse" Rage Attack, and the "Fire Surge", which enables the "Finishing Breath" Rage Attack.<ref name="Diary 2" /> |
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In the PS2 version of the game, Critical Mass is called Power Surge, and the Power Surge attacks are simply known as "Surges". |
In the PS2 version of the game, Critical Mass is called Power Surge, and the Power Surge attacks are simply known as "Surges".Also surge attacks in the PS2 version do not activate rage attacks, instead they release small shock waves with their own effects. |
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==Kaiju<!--see [[WP:MSH]] about section names-->== |
==Kaiju <!--see [[WP:MSH]] about section names-->== |
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Atari has revealed all twenty-six playable [[kaiju]],<ref name="Toho Kingdom">{{cite web|url=http://tohokingdom.com/vg/godzilla_unleashed.htm|title=Godzilla Unleashed Main Page at Tohokingdom.com}}</ref><ref name="UnleashedTrailer">http://www.gametrailers.com/player/21271.html</ref> two of which are original creatures approved by Toho.<ref name="Toho 1">{{cite web|url=http://www.tohokingdom.com/vg/godzilla_unleashed/interview_4-26.htm|title=Interview|publisher=Toho Kingdom|accessdate=2007-07-04|date=[[2007-04-26]]|first=Anthony|last= Romero}}</ref> There are four factions: Earth Defender, Alien, Global Defense Force and Mutant.<ref name="Daily">{{cite web|url=http://www.gamedaily.com/godzilla-unleashed/wii/game-previews/5856/|title=Preview : Godzilla: Unleashed|publisher=GameDaily|accessdate=2007-07-04}}</ref> |
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Atari has revealed all 26 playable kaiju for the Wii and all 20 playable kaiju for the PlayStation 2. There are four factions: Earth Defender, Global Defense Force, Alien and Mutant. |
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[[Image:GhidoraGigan.jpg|bottom-right|thumb|230px| |
[[Image:GhidoraGigan.jpg|bottom-right|thumb|230px|King Ghidorah face-to-face with Gigan]] |
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;Earth Defender |
;Earth Defender |
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*[[Godzilla#Shinsei.2C X.2C or Millennium series .281999.E2.80.932004.29|Godzilla 2000]]<ref name="Gamespot 1"/><ref name="Diary 2"/><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Both) |
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*[[Anguirus]] (Both) |
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*[[Anguirus]]<ref name="Monster 1">{{cite web|url=http://wii.ign.com/articles/798/798892p1.html|title=Godzilla: Unleashed Monster Reveal|publisher=[[CNET]]|work=IGN|accessdate=2007-07-04|date=[[2007-06-22]]}}</ref><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Both) |
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*[[Baragon]] (Both) |
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*[[King Caesar]] (Showa/Millennium hybrid) (Wii)<ref name="Monster 1"/><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[Rodan|Fire Rodan]] (Both) |
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*[[Mothra]] (Heisei/Millennium hybrid)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Both) |
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⚫ | |||
*[[Rodan|Fire Rodan]]<ref name="IGN Images 1">http://media.wii.ign.com/media/881/881519/imgs_1.html</ref><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Both) |
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*[[Godzilla|Godzilla 90's]] (Both) |
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*[[Varan]] (Wii)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[Godzilla|Godzilla 2000]] (Both) |
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*[[ |
*[[Baragon]] (Showa/Millennium hybrid)<ref name="Toho Kingdom"/<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Both) |
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*[[Mothra]] (Heisei/Millennium hybrid) (Both) |
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*[[Varan]] (Wii) |
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;Global Defense Force |
;Global Defense Force |
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*[[Mechagodzilla#Mechagodzilla|Kiryu]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Jet Jaguar]] (Both) |
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*[[Mechagodzilla# |
*[[Mechagodzilla#Mechagodzilla|Mechagodzilla 2]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Jet Jaguar]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Mechagodzilla#Mechagodzilla_2|Mechagodzilla 2]] (Both) |
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*[[Moguera]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[King Ghidorah|Mecha-King Ghidorah]] (Both) |
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*[[King Ghidorah|Mecha-King Ghidorah]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Moguera]] (Both) |
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⚫ | |||
⚫ | |||
*[[Destoroyah]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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⚫ | |||
*[[Krystalak]] (Wii)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[Gigan]] (Showa) (PS2) |
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*[[Titanosaurus (Godzilla) |Titanosaurus]] (Wii)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[King Ghidorah]] (Showa/Millennium hybrid) (Wii) |
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*[[Biollante]] (Wii)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[King Ghidorah]] (Showa/Heisei hybrid) (PS2) |
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*[[Megaguirus]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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⚫ | |||
*[[Obsidius (kaiju)|Obsidius]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Megalon]] (Both) |
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*[[Orga]] (Both) |
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⚫ | |||
*[[Battra]] (PS2) |
*[[Battra]] (PS2) |
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*[[Biollante]] (Wii) |
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*[[Destoroyah]] (Both) |
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*[[Krystalak]] (Wii) |
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*[[Megaguirus]] (Both) |
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*[[Obsidius (kaiju)|Obsidius]] (Both) |
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*[[SpaceGodzilla]] (Both) |
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*[[Titanosaurus (Godzilla)|Titanosaurus]] (Wii) |
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⚫ | |||
;Attempted |
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*[[King Ghidorah]] (Showa/Millennium hybrid)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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Some kaiju were attempted to be in the game, but never made it because of legal complications and other reasons. |
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*[[Gigan]] (Millennium hybrid) (Wii) <ref name="Gamespot 1"/><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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⚫ | |||
*[[Megalon]]<ref name="Gamespot 1"/><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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*[[Orga]]<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref>(Both) |
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⚫ | |||
;Secret Monsters |
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*[[Hedorah]] |
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⚫ | |||
*[[King Kong (Toho)|King Kong]] (Toho version) |
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* |
*[[Godzilla#VS.2C 90s or Heisei series .281984-1995.29|Godzilla 90's]]<ref name="IGN Images 1" /><ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> (Earth Defender) (Both) |
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*[[SpaceGodzilla]]<ref name="IGN Images 1"/><ref>http://www.ataricommunity.com/forums/showpost.php?p=9779404&postcount=337</ref> (Mutant) (Both) |
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AGAIN, DO NOT DELETE! --> |
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==Military vehicles== |
==Military vehicles== |
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[[Image:Monster Melee battle.jpg|thumb|King Caesar and Anguirus in battle]] |
[[Image:Monster Melee battle.jpg|thumb|King Caesar and Anguirus in battle]] |
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Military presence is displayed in the game through various vehicles shown at the periphery of battle. There is a slider in the Options menu that allows the player to adjust the amount of military presence in the levels. These vehicles attack the monster that poses the greatest threat to the city. The Gotengo was seen briefly during |
Military presence is displayed in the game through various vehicles shown at the periphery of battle. There is a slider in the Options menu that allows the player to adjust the amount of military presence in the levels. These vehicles attack the monster that poses the greatest threat to the city. The Gotengo was seen briefly during recent gameplay, though its role has yet to be shown. |
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*[[Gotengo |
*[[Gotengo]] (Boss, PS2)<ref>http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm</ref> |
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*[[Attack helicopter]]s<ref>http://media.wii.ign.com/media/881/881519/img_4707061.html</ref> |
*[[Attack helicopter]]s<ref>http://media.wii.ign.com/media/881/881519/img_4707061.html</ref> |
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*[[VTOL|VTOL planes]]<ref>http://media.wii.ign.com/media/881/881519/img_4707058.html</ref> |
*[[VTOL|VTOL planes]]<ref>http://media.wii.ign.com/media/881/881519/img_4707058.html </ref><ref>http://media.wii.ign.com/media/881/881519/img_4707051.html </ref> |
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*[[Tank]]s<ref>http://media.wii.ign.com/media/881/881519/img_4293858.html</ref> |
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*[[Rocket artillery]]<ref>http://media.wii.ign.com/media/881/881519/img_4343400.html</ref> |
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*[[Tandem rotors]]<ref>http://www.youtube.com/watch?v=hBbmUH1pptE</ref> |
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==Story== |
==Story== |
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⚫ | The storyline of ''Unleashed'', taking place 20 years after ''[[Godzilla: Save the Earth]]'', begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. The Vortaak see this as an opportunity to seize control of the planet and send their monsters to attack. Simultaneously, the [[kaiju]] of Earth begin to attack cities across the globe as a result of crystals growing on the ground.<ref name="Gamespot 2">{{cite web|url=http://www.gamespot.com/wii/action/godzillaunleashed/news.html?sid=6171256&om_act=convert&om_clk=newsfeatures&tag=newsfeatures%3Btitle%3B2&page=1| title=Godzilla: Unleashed Designer Diary #1 - The Story||publisher=[[CNET]]|work=[[GameSpot]]|accessdate=2007-07-04|date=[[2007-05-21]]}}</ref> Factions form among the members of Earth as well as the monsters attacking them, totaling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones.<ref name="Gamespot 2" /> Earth Defender, Global Defense Force, Alien and Mutant are the factions in ''Unleashed''. |
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⚫ | The storyline of ''Unleashed'', taking place 20 years after ''[[Godzilla: Save the Earth]]'', begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. Simultaneously, the [[kaiju]] of Earth begin to attack cities across the globe as a result of crystals growing on the ground.<ref name="Gamespot 2">{{cite web|url=http://www.gamespot.com/wii/action/godzillaunleashed/news.html?sid=6171256&om_act=convert&om_clk=newsfeatures&tag=newsfeatures%3Btitle%3B2&page=1| title=Godzilla: Unleashed Designer Diary #1 - The Story||publisher=[[CNET]]|work=[[GameSpot]]|accessdate=2007-07-04|date=[[2007-05-21]]}}</ref> Factions form among the members of Earth as well as the monsters attacking them, totaling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones.<ref name="Gamespot 2" /> Earth Defender, Global Defense Force, Alien and Mutant are the factions in ''Unleashed'' |
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After ''Destroy All Monsters Melee'' and ''Save the Earth'', the [[Vortaak]] return for the game, as their mothership gets hit by the meteor shower and crashes into San Fransico bay and they send their monsters to attack the earth to seize control of the planet as a now-started opportunity. In ''Unleashed'', the Vortaak's role as the main antagonists is usurped by Spacegodzilla, who is now a member of the Mutants, one of the monster fractions which includes Godzilla's orginal adversaries, though it is possibly known that Krystalak formed the fraction in the storyline of ''Unleashed''. |
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==Development== |
==Development== |
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An [[IGN]] interview with Pipeworks states that the title is completely new and is specifically designed with the [[Wii Remote]] in mind. There |
An [[IGN]] interview with Pipeworks states that the title is completely new and is specifically designed with the [[Wii Remote]] in mind. There are also plans to use [[WiiConnect24]] support for downloading purposes, but exact details have yet to be announced.<ref name="Toho 2" /> IGN has a development blog running, but it is updated irregularly. The Wii version of the game, while much more developed than the PS2 version, has been criticized in early reviews for somewhat unresponsive controls. |
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[[Image:Godzillaps2unleashed.jpg|thumb|A screenshot of Godzilla and Anguirus from an early build of the PlayStation 2 version]] |
[[Image:Godzillaps2unleashed.jpg|thumb|A screenshot of Godzilla and Anguirus from an early build of the PlayStation 2 version]] |
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On [[September 14]] [[2007]], two screenshots from an early build of the PS2 version of the game were released, revealing Godzilla 2000 and Anguirus with similar models to their ''Godzilla: Save the Earth'' designs, and crystals on a Monster Island arena.<ref name="PS2screenshots">http://www.ataricommunity.com/forums/showpost.php?p=9495140&postcount=273</ref> It has been speculated that the gameplay will be a rebuild of the ''Save the Earth'' mechanics. |
On [[September 14]] [[2007]], two screenshots from an early build of the PS2 version of the game were released, revealing Godzilla 2000 and Anguirus with similar models to their ''Godzilla: Save the Earth'' designs, and crystals on a Monster Island arena.<ref name="PS2screenshots">http://www.ataricommunity.com/forums/showpost.php?p=9495140&postcount=273</ref> It has been speculated that the gameplay will be a rebuild of the ''Save the Earth'' mechanics. |
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On [[September 27]] [[2007]], [[IGN]] posted a new PS2 video showing Godzilla (2000), Destoroyah, Orga, Anguirus, SpaceGodzilla, Moguera, Fire Rodan, Megalon, King Ghidorah, Baragon, Jet Jaguar, Mechagodzilla (Heisei), Mecha-King Ghidorah, Megaguirus and Gigan (Showa). This left |
On [[September 27]] [[2007]], [[IGN]] posted a new PS2 video showing Godzilla (2000), Destoroyah, Orga, Anguirus, SpaceGodzilla, Moguera, Fire Rodan, Megalon, King Ghidorah, Baragon, Jet Jaguar, Mechagodzilla (Heisei), Mecha-King Ghidorah, Megaguirus and Gigan (Showa). This left at least six monsters to go. It also furthered the idea that it is a rebuild of ''Save the Earth'' as several characters are completely unchanged, including King Ghidorah, Megagurius and Gigan, who were revamped for the Wii version. On the following day, Tohokingdom.com posted an area for PS2 holders to watch. They have placed a character confirmed list on it which shows all of the characters that were seen in the PS2 video. |
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On [[October 10]] [[2007]], it was announced that summonable monsters would not reappear, according to an interview. Two days later, [http://www.blogs.ign.com/Pipeworks_Software/2007/10/12/68795/ IGN's] development blog has revealed that Heavy Melody has created the soundtrack for the game and that every monster has a unique theme song that ties to the overall feeling of their faction for the Wii version. |
On [[October 10]] [[2007]], it was announced that summonable monsters would not reappear, according to an interview. Two days later, [http://www.blogs.ign.com/Pipeworks_Software/2007/10/12/68795/ IGN's] development blog has revealed that Heavy Melody has created the soundtrack for the game and that every monster has a unique theme song that ties to the overall feeling of their faction for the Wii version. |
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The PS2 version of Godzilla: Unleashed has 20 monsters. Beyond [[Battra]] (exclusive to the system) and [[Obsidius]], the roster is completely lifted from Save the Earth, featuring none of the other new characters in the Wii version. |
The PS2 version of Godzilla: Unleashed has 20 monsters. Beyond [[Battra]] (exclusive to the system) and [[Obsidius]], the roster is completely lifted from Save the Earth, featuring none of the other new characters in the Wii version. |
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The PS2 version is a modified version of STE only with Battra and Obsidius. However, Battra is just a clone of Mothra and Obsidius is just a clone of Orga. {{Fact|date=December 2007}} |
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On [[November 30]] [[2007]], Atari put up a contest for the upcoming Wii version. The contest was a trivia game. If the players guessed the answers correctly, they would have a chance to win a poster of ''Godzilla: Unleashed'', 10% off digital downloads at Atari, or Atari T-shirts. Also on the same day, all of the "monster cards" on the official website were revealed. The odd part is that the website still says there are 23 monsters when there are 26 (the other 3 kaiju are secret characters). |
On [[November 30]] [[2007]], Atari put up a contest for the upcoming Wii version. The contest was a trivia game. If the players guessed the answers correctly, they would have a chance to win a poster of ''Godzilla: Unleashed'', 10% off digital downloads at Atari, or Atari T-shirts. Also on the same day, all of the "monster cards" on the official website were revealed. The odd part is that the website still says there are 23 monsters when there are 26 (the other 3 kaiju are secret characters). |
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==Reception== |
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The Wii version has received some good reader reviews from IGN readers who gave the game a 9.0 and 10.0, but GameSpot gives the Wii version a 3.5. |
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The PS2 version however, has received poor reviews including a very disppointing 4.9 from IGN's PS2 team. GameSpot gave the game a 3.0. It is thought to be a bad game since ''Unleashed'' was focused primarily on being a Wii game. |
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==References== |
==References== |
Revision as of 02:56, 13 December 2007
Godzilla: Unleashed | |
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Developer(s) | Pipeworks Software, Inc. |
Publisher(s) | Atari |
Platform(s) | Wii, PS2[1] |
Release | North America: Wii: December 5 2007 PS2: February 29 2008 |
Genre(s) | Fighting |
Mode(s) | Single player, multiplayer |
Godzilla: Unleashed is a Wii and PlayStation 2[1] (PS2) video game based on the Godzilla film franchise. Like the previous two home console entries in the Godzilla video game series, the Wii and PS2 versions of the game were developed by Pipeworks and published by Atari. An IGN interview with Pipeworks indicated that the game was being built from the ground up and is specifically designed with the Wii Remote in mind.[2] A PlayStation Portable version is planned, but was not released with the other versions of the game, as it has been shelved for the time being.
Gameplay
Arenas
A total of nine arenas were announced for Unleashed.[3] The revealed arenas are Seattle which is in the path of a volcano, Sydney as a frozen-wasteland, New York City in an apocalypse of meteors, Monster Island deformed by crystals, Mothership partally flooded and destroyed after crashing into the San Francisco Bay, Tokyo being flooded by tsunamis, San Francisco deformed and ravaged by earthquakes, Osaka infected with nuclear fallout, and London lifted into the sky by an anti-gravitational vortex.
Crystals
The plotline of Godzilla: Unleashed revolves around mysterious alien crystals. In the game there are three kinds:
1. Health crystals: blue: replenish health when shattered
2. Energy crystals: yellow: replenish energy when shattered
3. Large crystals: purple/green: rapidly increase Critical Meter/induce "excited state"
4. "Ambient" crystals, which effect your faction affinities when destroyed.
Critical Mass
A new feature introduced for the Wii version of Unleashed is Critical Mass.[4] It is the Unleashed version of Rage Mode from Godzilla: Save the Earth. Monsters enter Critical Mass by destroying the crystals scattered around the stages and filling up the "Critical Meter". If the monster destroys a large crystal, it enters an "excited state", during which all damage dealt and received will increase the Critical Meter. When the Critical Meter is filled, the monster enters Critical Mass. While in Critical Mass, the monsters' bodies increase in size and become covered in glowing red lines. They deal significantly more damage at the cost of their defense. As "punishment" for resorting to Critical Mass, one cell of the monster's HP is depleted when the monster exits Critical Mass.
Power Surges
Unleashed has also replaced the Rage Attacks of the previous games with "Power Surges"; super-powerful attacks and abilities that are available in Critical Mass. You earn these from the single-player mode. This means you can't use them in multiplayer until you have unlocked them from the single player mode. They are unlocked after defeating boss monsters that are trapped in Critical Mass during the Story Mode of the game.[4] Any one monster can have several Power Surges. For example, two of Godzilla 2000's "Power Surges" are the "Radiation Surge", which enables the "Nuclear Pulse" Rage Attack, and the "Fire Surge", which enables the "Finishing Breath" Rage Attack.[4]
In the PS2 version of the game, Critical Mass is called Power Surge, and the Power Surge attacks are simply known as "Surges".Also surge attacks in the PS2 version do not activate rage attacks, instead they release small shock waves with their own effects.
Kaiju
Atari has revealed all twenty-six playable kaiju,[5][6] two of which are original creatures approved by Toho.[7] There are four factions: Earth Defender, Alien, Global Defense Force and Mutant.[8]
- Earth Defender
- Godzilla 2000[2][4][9] (Both)
- Anguirus[10][11] (Both)
- King Caesar (Showa/Millennium hybrid) (Wii)[10][12]
- Mothra (Heisei/Millennium hybrid)[13] (Both)
- Fire Rodan[14][15] (Both)
- Varan (Wii)[16]
- Baragon (Showa/Millennium hybrid)[5] (Both)
- Global Defense Force
- Kiryu[17](Both)
- Mechagodzilla 2[18](Both)
- Jet Jaguar[19](Both)
- Moguera[20](Both)
- Mecha-King Ghidorah[21](Both)
- Mutant
- Destoroyah[22](Both)
- Krystalak (Wii)[23]
- Titanosaurus (Wii)[24]
- Biollante (Wii)[25]
- Megaguirus[26](Both)
- Obsidius[27](Both)
- Battra (PS2)
- Alien
- King Ghidorah (Showa/Millennium hybrid)[28](Both)
- Gigan (Millennium hybrid) (Wii) [2][29]
- Gigan (Showa) (PS2)
- Megalon[2][30](Both)
- Orga[31](Both)
- Mechagodzilla (Wii)[32]
- Secret Monsters
- Godzilla '54(Unknown) (Wii)
- Godzilla 90's[14][33] (Earth Defender) (Both)
- SpaceGodzilla[14][34] (Mutant) (Both)
Military vehicles
Military presence is displayed in the game through various vehicles shown at the periphery of battle. There is a slider in the Options menu that allows the player to adjust the amount of military presence in the levels. These vehicles attack the monster that poses the greatest threat to the city. The Gotengo was seen briefly during recent gameplay, though its role has yet to be shown.
- Gotengo (Boss, PS2)[35]
- Attack helicopters[36]
- VTOL planes[37][38]
- Tanks[39]
- Rocket artillery[40]
- Tandem rotors[41]
Story
The storyline of Unleashed, taking place 20 years after Godzilla: Save the Earth, begins with a meteor shower raining down on Earth, causing climate shifts and earthquakes. The Vortaak see this as an opportunity to seize control of the planet and send their monsters to attack. Simultaneously, the kaiju of Earth begin to attack cities across the globe as a result of crystals growing on the ground.[42] Factions form among the members of Earth as well as the monsters attacking them, totaling four monster factions. Choices within the story affect later events, including the relationships between Earth factions and the monster ones.[42] Earth Defender, Global Defense Force, Alien and Mutant are the factions in Unleashed.
Development
An IGN interview with Pipeworks states that the title is completely new and is specifically designed with the Wii Remote in mind. There are also plans to use WiiConnect24 support for downloading purposes, but exact details have yet to be announced.[3] IGN has a development blog running, but it is updated irregularly. The Wii version of the game, while much more developed than the PS2 version, has been criticized in early reviews for somewhat unresponsive controls.
The Wii, PlayStation 2[1] and PlayStation Portable versions of Unleashed are in development by Pipeworks Software. The PlayStation 2 version has two exclusive characters unavailable to any other console apart from Double Smash. The PlayStation 2 version has 20 monsters, including the two exclusive characters. While the game was in early development, a screenshot was also shown with the press release on some websites, but it was revealed to be a falsely edited from screenshots of Unleashed and Godzilla: Save the Earth.
On September 14 2007, two screenshots from an early build of the PS2 version of the game were released, revealing Godzilla 2000 and Anguirus with similar models to their Godzilla: Save the Earth designs, and crystals on a Monster Island arena.[43] It has been speculated that the gameplay will be a rebuild of the Save the Earth mechanics.
On September 27 2007, IGN posted a new PS2 video showing Godzilla (2000), Destoroyah, Orga, Anguirus, SpaceGodzilla, Moguera, Fire Rodan, Megalon, King Ghidorah, Baragon, Jet Jaguar, Mechagodzilla (Heisei), Mecha-King Ghidorah, Megaguirus and Gigan (Showa). This left at least six monsters to go. It also furthered the idea that it is a rebuild of Save the Earth as several characters are completely unchanged, including King Ghidorah, Megagurius and Gigan, who were revamped for the Wii version. On the following day, Tohokingdom.com posted an area for PS2 holders to watch. They have placed a character confirmed list on it which shows all of the characters that were seen in the PS2 video.
On October 10 2007, it was announced that summonable monsters would not reappear, according to an interview. Two days later, IGN's development blog has revealed that Heavy Melody has created the soundtrack for the game and that every monster has a unique theme song that ties to the overall feeling of their faction for the Wii version.
On October 19 2007, IGN stated that the PSP version of Godzilla: Unleashed was canceled, however, it was confirmed on the Atari Forums that it is still on, it is just not being worked on at the moment.
Atari stated that the Wii version of Godzilla: Unleashed would be released on November 20 2007, the same day as the Nintendo DS version.[44] Atari later stated that the PS2 version of Godzilla: Unleashed would be released on November 20 2007, along with the Nintendo DS and Wii version.[citation needed]
On November 9 2007, GameSpot posted its sixth and final designer diary with Simon Strange talking about the factions' importance.
On November 19 2007, GameSpot put up a Monster Battles feature to have people vote for which monsters they want to face off. Also, Battra was revealed to be in the game, as he is one of the monsters in the character pool.
The PS2 version of Godzilla: Unleashed has 20 monsters. Beyond Battra (exclusive to the system) and Obsidius, the roster is completely lifted from Save the Earth, featuring none of the other new characters in the Wii version.
On November 30 2007, Atari put up a contest for the upcoming Wii version. The contest was a trivia game. If the players guessed the answers correctly, they would have a chance to win a poster of Godzilla: Unleashed, 10% off digital downloads at Atari, or Atari T-shirts. Also on the same day, all of the "monster cards" on the official website were revealed. The odd part is that the website still says there are 23 monsters when there are 26 (the other 3 kaiju are secret characters).
References
- ^ a b c GameStop lists Unleashed for the PlayStation 2 platform. Atari's Australian site also lists the game for the system.
- ^ a b c d Ekberg, Brian (2007-02-22). "Godzilla: Unleashed First Look". GameSpot. CNET. Retrieved 2007-07-04.
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(help) - ^ a b Mirjahangir, Chris (2007-04-20). "Interview". Toho Kingdom. Retrieved 2007-07-04.
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(help) - ^ a b c d "Godzilla: Unleashed Designer Diary #2 - Critical Mass". GameSpot. CNET. 2007-06-20. Retrieved 2007-07-04.
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(help) - ^ a b "Godzilla Unleashed Main Page at Tohokingdom.com". Cite error: The named reference "Toho Kingdom" was defined multiple times with different content (see the help page).
- ^ http://www.gametrailers.com/player/21271.html
- ^ Romero, Anthony (2007-04-26). "Interview". Toho Kingdom. Retrieved 2007-07-04.
{{cite web}}
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(help) - ^ "Preview : Godzilla: Unleashed". GameDaily. Retrieved 2007-07-04.
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ a b "Godzilla: Unleashed Monster Reveal". IGN. CNET. 2007-06-22. Retrieved 2007-07-04.
{{cite web}}
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(help) - ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ a b c http://media.wii.ign.com/media/881/881519/imgs_1.html
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://www.ataricommunity.com/forums/showpost.php?p=9779404&postcount=337
- ^ http://www.tohokingdom.com/vg/godzilla_unleashed/characters.htm
- ^ http://media.wii.ign.com/media/881/881519/img_4707061.html
- ^ http://media.wii.ign.com/media/881/881519/img_4707058.html
- ^ http://media.wii.ign.com/media/881/881519/img_4707051.html
- ^ http://media.wii.ign.com/media/881/881519/img_4293858.html
- ^ http://media.wii.ign.com/media/881/881519/img_4343400.html
- ^ http://www.youtube.com/watch?v=hBbmUH1pptE
- ^ a b "Godzilla: Unleashed Designer Diary #1 - The Story". GameSpot. CNET. 2007-05-21. Retrieved 2007-07-04.
{{cite web}}
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(help) - ^ http://www.ataricommunity.com/forums/showpost.php?p=9495140&postcount=273
- ^ http://www.atari.com/us/games/godzilla_unleashed/wii