8i (virtual reality): Difference between revisions
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In January 2016, 8i premiered ''#100humans'' at the [[2016 Sundance Film Festival]] as part of its New Frontier exhibit.<ref name="Brascia Elam CNN">{{cite web|last1=Brascia|first1=Lorenza|last2=Elam|first2=Stephanie|title=How virtual reality could change moviegoing|url=http://www.cnn.com/2016/01/28/entertainment/virtual-reality-movies-sundance-film-festival-feat/index.html?eref=rss_showbiz|website=CNN|access-date=2 March 2016}}</ref> The program featured four VR projects that placed characters captured using 8i technology in distinct environments ranging from a dystopian wasteland to the [[Grand Canyon]].<ref name="Watercutter">{{cite magazine|last1=Watercutter|first1=Angela|title=The VR Company Helping Filmmakers Put You Inside Movies|url=https://www.wired.com/2016/01/sundance-volumetric-vr-8i/|access-date=7 March 2016|magazine=Wired}}</ref><ref name="Giardina THR">{{cite web|last1=Giardina|first1=Carolyn|title=Sundance: Looking for the Tarantino of Virtual Reality|url=http://www.hollywoodreporter.com/behind-screen/sundance-looking-tarantino-virtual-reality-859550|website=The Hollywood Reporter|date=26 January 2016 |access-date=7 March 2016}}</ref><ref name=":1" /> |
In January 2016, 8i premiered ''#100humans'' at the [[2016 Sundance Film Festival]] as part of its New Frontier exhibit.<ref name="Brascia Elam CNN">{{cite web|last1=Brascia|first1=Lorenza|last2=Elam|first2=Stephanie|title=How virtual reality could change moviegoing|url=http://www.cnn.com/2016/01/28/entertainment/virtual-reality-movies-sundance-film-festival-feat/index.html?eref=rss_showbiz|website=CNN|access-date=2 March 2016}}</ref> The program featured four VR projects that placed characters captured using 8i technology in distinct environments ranging from a dystopian wasteland to the [[Grand Canyon]].<ref name="Watercutter">{{cite magazine|last1=Watercutter|first1=Angela|title=The VR Company Helping Filmmakers Put You Inside Movies|url=https://www.wired.com/2016/01/sundance-volumetric-vr-8i/|access-date=7 March 2016|magazine=Wired}}</ref><ref name="Giardina THR">{{cite web|last1=Giardina|first1=Carolyn|title=Sundance: Looking for the Tarantino of Virtual Reality|url=http://www.hollywoodreporter.com/behind-screen/sundance-looking-tarantino-virtual-reality-859550|website=The Hollywood Reporter|date=26 January 2016 |access-date=7 March 2016}}</ref><ref name=":1" /> |
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In October of 2018, Hayes Mackaman became CEO and relaunched the company in 2019. |
In October of 2018, Hayes Mackaman became CEO and relaunched the company in 2019. |
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==References== |
==References== |
Latest revision as of 01:13, 13 August 2024
This article contains promotional content. (June 2023) |
Type of business | Private |
---|---|
Founder(s) | Linc Gasking Eugene d'Eon Sebastian Marino Joshua Feast |
CEO | Hayes Mackaman |
URL | Official website |
Launched | 2014 |
Current status | Active |
8i is a volumetric video company specializing in the capture, transformation, and streaming of real human holograms, on any device, for the Metaverse.
History
[edit]8i was founded in May 2014[1] by Linc Gasking, Eugene d'Eon, Sebastian Marino and Joshua Feast[2] to develop software that can capture, analyze, compress, and recreate all the viewpoints required for volumetric capture.[3][4][5][6]
In October 2015, 8i raised $13.5 million in Series A funding. Investors included RRE Ventures, Founders Fund Science, Samsung Ventures, and Dolby Family Ventures.[7][3][8][9]
In January 2016, 8i premiered #100humans at the 2016 Sundance Film Festival as part of its New Frontier exhibit.[10] The program featured four VR projects that placed characters captured using 8i technology in distinct environments ranging from a dystopian wasteland to the Grand Canyon.[11][12][2]
In October of 2018, Hayes Mackaman became CEO and relaunched the company in 2019.
References
[edit]- ^ Devlin, Collette (14 October 2015). "Ashton Kutcher, Samsung among investors in Wellington virtual reality company". Stuff. Retrieved 2 March 2016.
- ^ a b "Kiwi company 8i puts viewer in movie". Stuff. 4 May 2014. Retrieved 2018-05-30.
- ^ a b Takahashi, Dean (4 January 2016). "8i unveils web VR player for its 3D imagery of people". VentureBeat. Retrieved 7 March 2016.
- ^ James, Paul (4 January 2016). "8i Launch 'Volumetric VR' Player for HTC Vive and Oculus Rift at CES". Road to VR. Retrieved 7 March 2016.
- ^ Hodson, Hal. "Virtual reality throws you in at the deep end". New Scientist. Retrieved 8 March 2016.
- ^ Johnson, Eric. "'Come Invent This New Medium': 8i Wants to Be Vine for Virtual Reality". re/code. Retrieved 8 March 2016.
- ^ Giardina, Carolyn (14 October 2015). "Virtual Reality Startup 8i Raises $13.5M in Series A Funding". The Hollywood Reporter. Retrieved 7 March 2016.
- ^ Roettgers, Janko (14 October 2015). "3D Virtual Reality Startup 8i Raises $13.5 Million Series A". Variety. Retrieved 2 March 2016.
- ^ Olanoff, Drew (14 October 2015). "8i Raises $13.5M To Chase The Human Side Of Virtual Reality". TechCrunch. Retrieved 2 March 2016.
- ^ Brascia, Lorenza; Elam, Stephanie. "How virtual reality could change moviegoing". CNN. Retrieved 2 March 2016.
- ^ Watercutter, Angela. "The VR Company Helping Filmmakers Put You Inside Movies". Wired. Retrieved 7 March 2016.
- ^ Giardina, Carolyn (26 January 2016). "Sundance: Looking for the Tarantino of Virtual Reality". The Hollywood Reporter. Retrieved 7 March 2016.