Metal Gear Solid 4: Guns of the Patriots
Metal Gear Solid 4: Guns of the Patriots | |
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The official MGS4 logotype on E3 2006 stand. | |
Developer(s) | Kojima Productions |
Publisher(s) | Konami |
Designer(s) | Hideo Kojima (producer, director, writer) Shuyo Murata (director, writer) Kenichiro Imaizumi (producer) Yoji Shinkawa (director, character designer) Harry Gregson-Williams, Nobuko Toda (composers) |
Composer(s) | |
Series | Metal Gear |
Platform(s) | PlayStation 3 |
Release | Q1 2008 |
Genre(s) | Stealth-based game |
Mode(s) | Single player |
Metal Gear Solid 4: Guns of the Patriots (commonly abbreviated to MGS4) is the forthcoming game in the popular Metal Gear series. Directed by Hideo Kojima, Shuyo Murata and Yoji Shinkawa, Guns of the Patriots is currently being developed by Kojima Productions exclusively for the PlayStation 3.[1] The game is being designed around the motto, "No Place to Hide!" As with previous iterations in the series, MGS4 will purportedly be the last Metal Gear Solid game developed by Hideo Kojima, and the last game in the series starring Solid Snake.
Development
Initially, Hideo Kojima announced that he would be retiring as director of the Metal Gear series after Metal Gear Solid 3: Snake Eater, and would leave his position open to another person for Metal Gear Solid 4, as he did after MGS and MGS2.[citation needed] As a joke, the new director was announced as "Alan Smithee", but in R, a 400-page book bundled with Metal Gear Solid 3's Japanese "Premium Package", the director was revealed to be Shuyo Murata, co-writer of MGS3 and director of Zone of the Enders: The 2nd Runner. He has also contributed humorous easter eggs to Metal Gear Solid 2: Sons of Liberty and Metal Gear: Ghost Babel. However, it was announced that Kojima will be co-directing the game with Murata after substantial negative fan reaction, including death threats.[2]
Gameplay
The player (Solid Snake) must navigate the game world in order to progress, using stealth and cunning in addition to traditional combat. It will utilize the series' traditional third person view with full camera manipulation, but also allows the freedom to play in first-person mode, as well as an over the shoulder view which can be switched from right shoulder to left for easy corner maneuvering. The Close Quarters Combat system will also be completely revamped. The player will also be able to interrogate guards for information and supplies.
Several elements from previous titles return in modified forms. Players will also utilize a new form of camouflage called "Octocamo", which replaces the camouflage system featured in Metal Gear Solid 3 and the Optical Camouflage seen in MGS1 and MGS2. Blue when disabled, the Octocamo suit allows the wearer to blend in with any surface within a few seconds. A new monocular device called "Solid Eye" replaces the various binoculars and image intensifiers from previous titles, and a steel drum replaces the series' traditional cardboard box disguise. It is able to deflect bullets, and can be rolled to knock enemy soldiers over.
Snake will also be partnered with a robotic drone, the Metal Gear Mk. II, which allows communication between characters, serving as a substitute to the CODEC radio system from previous games. It is also capable of engaging enemies using an electric shock, as well as providing reconnaissance.[3]
Due to a lack of rumble feature on the PlayStation 3 during much of development, which has an important part in Metal Gear Solid titles, the game has been designed with a new feature: a white "Threat Ring," that visibly vibrates when sound is made nearby.[4] At the 2007 Tokyo Game Show, Metal Gear Solid 4 was announced as one of the first games to make use of the DualShock 3's force feedback capabilities,[5]. Kojima has stated that if rumble were to be implemented, the Threat Ring may be removed.[6]
Snake's health will play some factor during gameplay- if injured on the battlefield, cuts and burns will remain on his skin.[7] However, the developers wish to avoid putting the stress of Snake's health to the players, so he wears a muscle suit, allowing players to move in a similar fashion to previous games.[8]
Other changes that were announced included the new "Psyche Meter" which will replace the stamina meter from previous Metal Gear games, and the "Baseline Map" which is a radar map with a dynamically resized circle based on Snake's "presence" to the environment [4]
Plot
Fictional chronology in Metal Gear |
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Set in 2014, five years after the "Manhattan Incident" (the events of the Plant chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has been eased, fueling the need for private military companies (PMCs) to fight proxy wars for business purposes. The five largest of these PMCs are owned by a single mother company named Outer Haven, which is operated by Liquid Ocelot. Amassing an army whose manpower rivals that of the United States, Liquid prepares to launch an armed insurrection. With the world once again in crisis, a rapidly aging and disillusioned Solid Snake is deployed into the Middle East by Roy Campbell to terminate Liquid.
Characters and voice cast
Many of the Japanese voice cast from Metal Gear Solid and Metal Gear Solid 2: Sons of Liberty will be returning to reprise their roles in Guns of the Patriots, with the notable exception of the late Kōji Totani, the voice of Revolver Ocelot, who died in February 2006.[9] Totani will be replaced by Liquid Snake's Japanese voice actor Banjō Ginga, who provides the voice of "Liquid" Ocelot. Houko Kuwashima and Kikuko Inoue will reprise the roles of Mei Ling and Rosemary respectively for the game,[10][11] Inoue will also voice a new character, Sunny, the daughter of Olga Gurlukovich. Japanese film director Shinya Tsukamoto will provide the Japanese voice for Vamp, replacing original actor Ryotaro Okiayu. An elderly EVA, from Metal Gear Solid 3: Snake Eater, will also appear, and her voice will be provided by singer Mari Natsuki.[12][13]
English voice-acting work is being recorded in tandem under voice-director Kris Zimmerman.[14] David Hayter returns as Solid Snake, with Quinton Flynn (Raiden), Paul Eiding (Roy Campbell) and Christopher Randolph (Otacon) reprising their roles from previous titles.[15] Cam Clarke (the voice of Liquid Snake) will not do the voice of the Liquid Ocelot, the role being given to Patric Zimmerman instead (the voice of Revolver Ocelot). Kris Zimmerman, denying allegations of nepotism, has clarified that Kojima always intended for the character to use Ocelot's own voice.[16]
Other new characters include Drebin, a self-styled "arms launderer", a new FOXHOUND team under the command of Meryl Silverburgh, and the Beauty and the Beast Unit.
The New FOXHOUND
There are four members of FOXHOUND, sent to investigate PMC activity: Meryl Silverburgh; Ed, Meryl's second-in-command; Jonathan, a hulking soldier; and Johnny Sasaki, also known as "Akiba", the team's electronics expert. Meryl, Ed, and Jonathan utilize the SOP System to share each other's senses via the nanomachine network inside their bodies. Meryl introduces the team as "Rat Patrol Team 01", and states that they are investigating PMC activity with the US Army CID. Ed and Jonathan take their names from characters in Hideo Kojima's Policenauts.
The Beauty and the Beast Unit
Four new bosses are also introduced: Screaming Mantis, Laughing Octopus, Raging Raven, and Crying Wolf, of The Beauty and the Beast Unit. Their animal names openly reference characters from Metal Gear Solid's FOXHOUND unit. A closer inspection of Screaming Mantis reveals two mannequins of previous MGS bosses: Psycho Mantis and The Sorrow. All four of them are women who suffer from post-traumatic stress disorder. The only way they can cope with the damage done to their minds is to become war machines. Their inner human side is referred to as "Beauty", while their outer appearance is referred to as "Beast". Four real-life models were chosen for their in-game appearances as their "Beauty" side: Lyndall Jarvis, Scarlett Chorvat, Mieko Rye, and Yumi Kikuchi. The English dubbing for the characters is done by having the female voice actors perform the lines while Fred Tatasciore overdubs on top of the female voices, creating the split-voice effect that the characters will have.[17]
Soundtrack
The score to Metal Gear Solid 4 is being composed by Harry Gregson-Williams, his third Metal Gear Solid soundtrack,[20] and Nobuko Toda, who provided music for Metal Gear Ac!d and Metal Gear Ac!d 2.[21]
Metal Gear Online
Metal Gear Online is the online component to Metal Gear Solid 4. The game will feature 16-player online stealth battles, encouraging players to engage heavily in teamwork.
In a pre TGS press conference on Wednesday September 19, 2007, Konami revealed that MGO would be distributed as a bundle with MGS4 and that they hope to continue expanding the MGO franchise for up to 10 years.[22]
The game was in beta testing in Japan only, lasting from August 20 to September 3, 2007.[23] Around 3,000 people joined the test sessions.
References
- ^ "KOJIMA PRODUCTIONS: Metal Gear series". Retrieved 2007-08-03.
- ^ "Sony PS3 News : MGS Creator Received Death Threats". Retrieved 2007-08-03.
- ^ "Metal Gear Solid 4 TGS 2006 Trailer Impressions". Gamespot UK. 2006.
{{cite web}}
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- ^ "The List Of PS3 Games That Support The DualShock 3". Kotaku. Retrieved 2007-09-20.
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- ^ "Feature: Talkin' Metal Gear With Hideo Kojima - Kotaku". Retrieved 2007-08-03.
- ^ "EGM Hideo Kojima MGS4 Interview". GamersReports. 2006-06-16. Retrieved 2007-09-04.
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(help) - ^ "Exclusive Q&A: Hideo Kojima talks Metal Gear Solid". GamePro. 2007-01-19. Retrieved 2007-09-04.
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(help) - ^ "HIDECHAN! ラジオ 第42回 (06.04.03)" (in Japanese). Retrieved 2007-08-03.
- ^ "HIDECHAN! ラジオ 第53回 (06.04.28)" (in Japanese). Retrieved 2007-08-03.
- ^ "HIDECHAN! ラジオ 第29回 (06.03.03)" (in Japanese). Retrieved 2007-08-07.
- ^ "Live Coverage of Metal Gear's Anniversary Party news from 1UP.com". Retrieved 2007-08-03.
- ^ "Metal Gear Party: Party Talk Liveblog - Kotaku". Retrieved 2007-08-03.
- ^ "i-revo The KP Report Session 034 マイポータル". Retrieved 2007-08-03.
- ^ "Metal Gear Solid 4: Guns Of The Patriots: MGS4 Voice Cast Announced - Kotaku". Retrieved 2007-08-03.
- ^ a b c "i-revo The KP Report Session 052 マイポータル". Retrieved 2007-08-09.
- ^ a b c d e f "i-revo The KP Report Session 055 マイポータル". Retrieved 2007-08-30.
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa "Metal Gear Solid 4 Integrated Site". Retrieved 2007-09-19.
- ^ "i-revo The KP Report Session 058 マイポータル". Retrieved 2007-09-19.
- ^ "TGS 06:Kojima On Metal Gear". Gamespot. 2006.
{{cite web}}
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suggested) (help) - ^ "Kojima Productions - M4 Show Maybe?". Konami Computer Entertainment. 2006.
{{cite web}}
: External link in
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suggested) (help) - ^ Anoop Gantayat (2007-09-22). "TGS 2007: A Decade of Metal Gear Online". Retrieved 2007-10-16.
- ^ https://mgo2web.konami.com/jp/mgo2/t4176020/mgo_beta/
External links
- Official websites
- Details from Kojima Productions
- Hideo Kojima's blog in English
- Metal Gear Solid 20th Anniversary party
- Metal Gear Solid 4 Integrated Site
- Official Trailers
- Official MGS4 trailer shown at the 2005 Tokyo Game Show
- Official MGS4 trailer shown at the 2006 Electronic Entertainment Expo
- Official MGS4 trailer shown at the 2006 Tokyo Game Show
- Official MGS4 trailer shown at the 2007 Electronic Entertainment Expo
- Official MGS4 trailer shown at the 2007 Games Convention in Leipzig, Germany
- Official MGS4 real time demonstration shown at the Metal Gear 20th Anniversary Party
- Gaming press
- IGN Article
- GameSpot GameSpace
- Metal Gear Week on 1UP.com, with Hideo Kojima interview
- Gamasutra coverage of E3 2006
- High-definition trailers and comments on Kikizo Games
- GamePro preview and interview with Hideo Kojima
- Interview with Hideo Kojima
- Media
- Gameplay Screenshots - July 24, 2007 - FileFront
- Gameplay Trailer - July 24, 2007 - FileFront
- Metal Gear Solid 4 TGS 2007 Trailer