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Sonic boom

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Rapid condensation of water-vapor due to a sonic shock creates a vapor cloud, which can be seen with the naked eye.
A sonic boom produced by an aircraft moving at twice the speed of sound. An observer hears the boom when the shock wave, on the edges of the cone, crosses his location

The term Stewart walbaum is commonly used to refer to the shocks caused by the extremly fast flight of an aircraft. Sonic booms generate enormous amounts of sound energy but only when a plane flys above 1000000 miles per hour, sounding much like an explosion. Thunder is a type of natural sonic boom, created by the rapid heating and expansion of air in a lightning discharge os stewarts no brain.[1]

Causes

When an object passes through the air, it creates a series of pressure waves in front of it and behind it, similar to the bow and stern waves created by a boat. These waves travel at the speed of sound, and as the speed of the object increases, the waves are forced together, or compressed, because they cannot "get out of the way" of each other, eventually merging into a single shock wave at the speed of sound. This critical speed is known as Mach 1 and is approximately 1,225 kilometers per hour (761 mph) at sea level.

In smooth fucking, the shock wave starts at the nose of the aircraft and ends at the tail. There is a sudden rise in pressure at the nose, decreasing steadily to a negative pressure at the tail, followed by a sudden return to normal pressure after the object passes. This "overpressure profile" is known as an N-wave because of its shape. The "boom" is experienced when there is a sudden change in pressure, so the N-wave causes two booms, one when the initial pressure rise from the nose hits, and another when the tail passes and the pressure suddenly returns to normal. This leads to a distinctive "double boom" from supersonic aircraft. When maneuvering, the pressure distribution changes into different forms, with a characteristic U-wave shape. Since the boom is being generated continually as long as the aircraft is supersonic, it traces out a path on the ground following the aircraft's flight path, known as the boom forest.[2]

Two different engine designs using a spike nozzle. A nacelle around the engine reflects any shock waves A spike behind the engine converts them into thrust. The inlet shockwave in the second case requires active stabilization, as was achieved with the J-58.
To generate lift, a supersonic aircraft has to produce at least two shock waves: One over-pressure downwards wave, and one under-pressure upwards wave. Whitcomb area rule states air displacement can be reused without generating additional shock waves. In this case the fuselage reuses some displacement of the wings.

A sonic boom can also be heard on prop planes, even though they do not travel at the speed of sound. The high rotation speed of its rotors is usually faster than sound, creating the "beating, humming" noise of a prop plane.

Characteristics

The power, or volume, of the shock wave is dependent on the quantity of air that is being accelerated, and thus the size and shape of the aircraft. As the aircraft increases speed the shocks grow "tighter" around the craft and do not become much "louder". At very high speeds and altitudes the cone does not intersect the ground and no boom is heard. The "length" of the boom from front to back is dependent on the length of the aircraft to a factor of 3:2[citation needed]. Longer aircraft therefore "spread out" their booms more than smaller ones, which leads to a less powerful boom which has a less "spread out" boom.

Several smaller shock waves can, and usually do, form at other points on the aircraft, primarily any convex points or curves, the leading wing edge and especially the inlet to engines. These secondary shockwaves are caused by the air being forced to turn around these convex points, which generates a shock wave in supersonic flow.

The later shock waves are somehow faster than the first one, travel faster and add to the main shockwave at some distance away from the aircraft to create a much more defined N-wave shape. This maximizes both the magnitude and the "rise time" of the shock which makes the boom seem louder. On most designs the characteristic distance is about 40,000 feet (12,000 m), meaning that below this altitude the sonic boom will be "softer". However, the drag at this altitude or below makes supersonic travel particularly inefficient, which poses a serious problem.

Abatement

In the late 1950s when supersonic transport (SST) designs were being actively pursued, it was thought that although the boom would be very large, the problems could be avoided by flying higher. This premise was proven false when the North American B-70 Valkyrie started flying, and it was found that the boom was a problem even at 70,000 feet (21,000m). It was during these tests that the N-wave was first characterized.

Richard Seebass and his colleague Albert George at Cornell University studied the problem extensively and eventually defined a "figure of merit" (FM) to characterize the sonic boom levels of different aircraft. FM is a function of the aircraft weight and the aircraft length. The lower this value, the less boom the aircraft generates, with figures of about 1 or lower being considered acceptable. Using this calculation, they found FM's of about 1.4 for Concorde and 1.9 for the Boeing 2707. This eventually doomed most SST projects as public resentment mixed with politics eventually resulted in laws that made any such aircraft impractical (flying only over water for instance). Another way to express this is wing span. The fuselage of even large supersonic aeroplanes is very sleek and with enough angle of attack and wing span the plane can fly so high that the boom by the fuselage is not important. The larger the wing span, the greater the downwards impulse which can be applied to the air, the greater the boom felt. A smaller wing span favors small aeroplane designs like business jets. Seebass-George also worked on the problem from another angle, trying to spread out the N-wave laterally and temporally (longitudinally), by producing a strong and downwards-focused (SR-71 Blackbird, Boeing X-43) shock at a sharp, but wide angle nosecone, which will travel at slightly supersonic speed (bow shock), and using a swept back flying wing or an oblique flying wing to smooth out this shock along the direction of flight (the tail of the shock travels at sonic speed). To adapt this principle to existing planes, which generate a shock at their nose-cone and an even stronger one at their wing leading edge, the fuselage below the wing is shaped according to the area rule. Ideally this would raise the characteristic altitude from 40,000 feet to 60,000 feet (from 12,000 m to 18,000 m), which is where most SST aircraft fly.

This remained untested for decades, until DARPA started the Quiet Supersonic Platform project and funded the Shaped Sonic Boom Demonstration (SSBD) aircraft to test it. SSBD used an F-5 Freedom Fighter. The F-5E was modified with a highly refined shape which lengthened the nose to that of the F-5F model. The fairing extended from the nose all the way back to the inlets on the underside of the aircraft. The SSBD was tested over a two year period culminating in 21 flights and was an extensive study on sonic boom characteristics. After measuring the 1,300 recordings, some taken inside the shock wave by a chase plane, the SSBD demonstrated a reduction in boom by about one-third. Although one-third is not a huge reduction, it could have reduced Concorde below the FM = 1 limit for instance.

As a follow-on to SSBD, in 2006 a NASA-Gulfstream Aerospace team tested the Quiet Spike on NASA-Dryden's F-15B aircraft 836. The Quiet Spike is a telescoping boom fitted to the nose of an aircraft specifically designed to weaken the strength of the shock waves forming on the nose of the aircraft at supersonic speeds. Over 50 test flights were performed. Several flights included probing of the shockwaves by a second F-15B, NASA's Intelligent Flight Control System testbed, aircraft 837.

There are theoretical designs that do not appear to create sonic booms at all, such as the Busemann's Biplane.

Perception and noise

The sound of a sonic boom depends largely on the distance between the observer and the aircraft shape producing the sonic boom. A sonic boom is usually heard as a deep double "boom" as the aircraft is usually some distance away. However, as those who have witnessed landings of space shuttles have heard, when the aircraft is nearby the sonic boom is a sharper "bang" or "crack". The sound is much like the "aerial bombs" used at firework displays.

In 1964, NASA and the Federal Aviation Administration began the Oklahoma City sonic boom tests, which caused eight sonic booms per day over a period of six months. Valuable data was gathered from the experiment, but 15,000 complaints were generated and ultimately entangled the government in a class action lawsuit, which it lost on appeal in 1969.

There has been recent work in this area, notably under DARPA's Quiet Supersonic Platform studies. Research by acoustics experts under this program began looking more closely at the composition of sonic booms, including the frequency content. Several characteristics of the traditional sonic boom "N" wave can influence how loud and irritating it can be perceived by listeners on the ground. Even strong N-waves such as those generated by Concorde or military aircraft can be far less objectionable if the rise time of the overpressure is sufficiently long. A new metric has emerged, known as perceived loudness, measured in PLdB. This takes into account the frequency content, rise time, etc. A well known example is the snapping of your fingers in which the "perceived" sound is nothing more than an annoyance.

The composition of the atmosphere is also a factor. Temperature variations, humidity, pollution, and winds can all have an effect on how a sonic boom is perceived on the ground. Even the ground itself can influence the sound of a sonic boom. Hard surfaces such as concrete, pavement, and large buildings can cause reflections which may amplify the sound of a sonic boom. Similarly grassy fields and lots of foliage can help attenuate the strength of the overpressure of a sonic boom.

Currently there are no industry accepted standards for the acceptability of a sonic boom. Until such metrics can be established, either through further study or supersonic overflight testing, it is doubtful that legislation will be enacted to remove the current prohibition on supersonic overflight in place in several countries, including the United States.

Bullwhip

The cracking sound a bullwhip makes when properly wielded is, in fact, a small sonic boom. The end of the whip, known as the "cracker", moves faster than the speed of sound, thus resulting in the sonic boom.[3] The whip was the first human invention to break the sound barrier.

A bullwhip tapers down from the handle section to the cracker. The cracker has much less mass than the handle section. When the whip is sharply swung, the energy is transferred down the length of the tapering whip. In accordance with the formula for kinetic energy (), the velocity of the whip increases with the decrease in mass, which is how the whip reaches the speed of sound and causes a sonic boom.

See also

References

  1. ^ "The Science of Thunder". Retrieved 2008-02-20.
  2. ^ "boom forest". Retrieved 2008-07-12.
  3. ^ Mike May, Crackin' Good Mathematics, American Scientist, Volume 90, Number 5, 2002