Mission: Impossible (1990 video game)
Mission: Impossible | |
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Developer(s) | Konami |
Publisher(s) | Ultra Games |
Programmer(s) | Nobuhiro Matsuoka |
Composer(s) | Jun Funahashi Yoshiyuki Hagiwara |
Platform(s) | Nintendo Entertainment System |
Genre(s) | Action, Third-person shooter |
Mode(s) | Single-player |
Mission: Impossible is a Template:Vgy overhead action adventure video game produced by Konami/Ultra Games for the Nintendo Entertainment System based on the second Mission: Impossible TV series.
Plot
The objective of the IMF team is to solve a kidnapping case, as a terrorist group by the name of the Sinister 7 has kidnapped both a well-known scientist and Shannon Reed, another IMF operative. The chase will take place through the canals of Venice to the Switzerland Alps, and the team is to infiltrate a number of hostile multiple-floor installations in pursuit of the hostages.
Gameplay
The game is played from a top-down perspective. The player gets to control three IMF operatives from the TV series - Max, Grant and Nicholas - all of whom have different skills necessary for completion. The used character may be switched anytime in-game.
On the street at the very beginning of the game, civilians may not be harmed, and such activities will most certainly bring the mission to a highly embarrassing end, as local authorities proceed to arrest the attacker. While infiltrating an enemy's hideout, discretion is advised as detection by the surveillance system will bring security guards.
References
External links