The Unknown Gods: Difference between revisions
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==Contents== |
==Contents== |
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''The Unknown Gods'' is a supplement briefly describing 83 gods and deities, all illustrated by [[Paul Jaquays]].<ref name="HW"/> |
''The Unknown Gods'' is a supplement briefly describing 83 gods and deities, all illustrated by [[Paul Jaquays]].<ref name="HW"/> |
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''The Unknown Gods'' is a compendium of original deities not specifically drawn from real mythologies. Each god or goddess is set up as per ''[[Deities and Demigods]]'', with the addition of a disposition chart.<ref name="SG"/> |
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==Publication history== |
==Publication history== |
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==Reception== |
==Reception== |
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[[Aaron Allston]] reviewed ''The Unknown Gods'' in ''[[The Space Gamer]]'' No. 38.<ref name="SG">{{cite journal|last=Allston |first=Aaron |authorlink=Aaron Allston |date=April 1981 |title=Capsule Reviews|journal=[[The Space Gamer]]|publisher=[[Steve Jackson Games]]|issue=38|pages=35}}</ref> Allston commented that "There are a number of good points to ''The Unknown Gods''. The deities given here represent most human or demihuman species and classes, as well as forces of nature and emotion. Each deity has notes of varying completeness as to his personality, totems, and battle tactics. An illustration accompanies each description: most of the art is by Paul Jaquays. The disposition roll is elegant and useful, though in very few cases will different rolls produce the same disposition in a god; most deities appear to spend equal time among six different attitudes. Some of the deities are quite intriguing and original."<ref name="SG"/> However, he continues by saying that "Others aren't. I'd like to know which of the authors claims to have created Thanatos, God of Death, for example. Some gods are just dull [...] Also, the book by its very nature is composed of fragments. There is no effort toward arranging pantheons or notes giving recommendations on how to do so. Mortal heroes and demigods are also absent, though some of the gods listed are of such low power and hit points that they could be demigods instead."<ref name="SG"/> Allston concludes his review by saying, "This could be a useful volume, especially for DMs whose players are too familiar with the traditional gods. I'd recommend it to referees who suffer from a difficulty in creating deities."<ref name="SG"/> |
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==Reviews== |
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* ''[[The Space Gamer]]'' #38 (April, 1981) |
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==References== |
==References== |
Revision as of 03:00, 6 January 2018
Genre | Role-playing game |
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Publisher | Judges Guild |
Media type |
The Unknown Gods is a supplement for fantasy role-playing games published by Judges Guild in 1980.
Contents
The Unknown Gods is a supplement briefly describing 83 gods and deities, all illustrated by Paul Jaquays.[1]
The Unknown Gods is a compendium of original deities not specifically drawn from real mythologies. Each god or goddess is set up as per Deities and Demigods, with the addition of a disposition chart.[2]
Publication history
The Unknown Gods was written by Bob Bledsaw, Mark Holmer, Paul Jaquays, and Mike Petrowsky, and was published by Judges Guild in 1980 as a 48-page book.[1]
Reception
Aaron Allston reviewed The Unknown Gods in The Space Gamer No. 38.[2] Allston commented that "There are a number of good points to The Unknown Gods. The deities given here represent most human or demihuman species and classes, as well as forces of nature and emotion. Each deity has notes of varying completeness as to his personality, totems, and battle tactics. An illustration accompanies each description: most of the art is by Paul Jaquays. The disposition roll is elegant and useful, though in very few cases will different rolls produce the same disposition in a god; most deities appear to spend equal time among six different attitudes. Some of the deities are quite intriguing and original."[2] However, he continues by saying that "Others aren't. I'd like to know which of the authors claims to have created Thanatos, God of Death, for example. Some gods are just dull [...] Also, the book by its very nature is composed of fragments. There is no effort toward arranging pantheons or notes giving recommendations on how to do so. Mortal heroes and demigods are also absent, though some of the gods listed are of such low power and hit points that they could be demigods instead."[2] Allston concludes his review by saying, "This could be a useful volume, especially for DMs whose players are too familiar with the traditional gods. I'd recommend it to referees who suffer from a difficulty in creating deities."[2]
References
- ^ a b Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 148. ISBN 0-87975-653-5.
- ^ a b c d e Allston, Aaron (April 1981). "Capsule Reviews". The Space Gamer (38). Steve Jackson Games: 35.