Weekali3, huge, hard
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You can find the in-game gallery images on this separate page.
You can find the in-game gallery images on this separate page.
- CommanderABab
- AB
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Weekali3, huge, hard
130,000 inhabitants. Started in beta 189. Hotels all naturally formed.
Feature shot:
Tax rate 5% everywhere.
Second feature shot:
Feature shot:
Tax rate 5% everywhere.
Second feature shot:
Last edited by CommanderABab on 03 Mar 2017, 09:20, edited 2 times in total.
- CommanderABab
- AB
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Thanks!former member wrote:WOW, it's so awesome! Congrats and good luck on making other cities!
It's getting to my favorite part: a fast draining battery and heavy congestion
http://telegra.ph/Weekali2-12-09
- CommanderABab
- AB
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12 hotels!
Now supporting 12 hotels...
+... population 162,000.
+... population 162,000.
- CommanderABab
- AB
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180,000 and counting
15 hotels.
- Ahmad Nur Aizat
- TheoTown Veteran
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- CommanderABab
- AB
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- CommanderABab
- AB
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- ab_gehakt
- Metropolitan
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Thanks for the hints.
You built parks berby commercial areas? i thought it would have no effect on those buildings?
i am sure i will try to set the €-tax to zero, soon. Till now i tried it the other way around. Setting high taxes for € an lower taxes for €€ and €€€, to make sure the €€ and €€€ people have enough space to built beatiful skyscrapers....
You built parks berby commercial areas? i thought it would have no effect on those buildings?
i am sure i will try to set the €-tax to zero, soon. Till now i tried it the other way around. Setting high taxes for € an lower taxes for €€ and €€€, to make sure the €€ and €€€ people have enough space to built beatiful skyscrapers....
- CommanderABab
- AB
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- Bearbear76
- Former Bearbear65
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- CommanderABab
- AB
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- CommanderABab
- AB
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- CommanderABab
- AB
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Yes.former member wrote:Wow you still play on Weekali?
Toiiol's population doesn't move by itself. The taxes are high to stay even slightly in the green. Toiiol doesn't grow by itself anymore unless I remove a bunch of industrials, wait for a population drop and then replace. Then the population will incresse higher.
- Ahmad Nur Aizat
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- CommanderABab
- AB
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- Ahmad Nur Aizat
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- theotheoderich
- The Theo in TheoTown
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I think the tower is great. Maybe you should turn it into a really evil alien-base.
I've already begun .... complete it if you like
The perspective in my rework is not quite correct ... but that does not matter now.
I've already begun .... complete it if you like
The perspective in my rework is not quite correct ... but that does not matter now.
Last edited by theotheoderich on 25 Feb 2017, 02:47, edited 1 time in total.