Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

If the enemy kills you but also themselves from using a burning dice as you level up, the fight will be a win and the music will stop for most of the run. #2993

Open
Hifellowkids opened this issue Jan 20, 2023 · 0 comments

Comments

@Hifellowkids
Copy link

Hifellowkids commented Jan 20, 2023

The bug being that the music stops, not the win status.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants