-
Notifications
You must be signed in to change notification settings - Fork 7
Issues: TerryCavanagh/diceydungeons.com
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Ensure Warrior generator can't hand out Blight if no other poison items are in the run
reported in beta
#2082
opened Aug 6, 2019 by
ncrecc
Equipment activated by crowbar can kill enemy before healing player
reported in v0.8
reported in v1.12
#288
opened Jun 14, 2018 by
joshtriplett
It's possible to get into a state where Editor "Give Item" always reboots the editor
reported in v0.10
#386
opened Jul 8, 2018 by
paceheart
Confusion about some robot specific terms
3 - Has Positive/Neutral Effects
B - Very likely/most players will encounter
Priority
reported in v0.10
#418
opened Jul 23, 2018 by
TerryCavanagh
3 tasks
Robot redesign edge cases
3 - Has Positive/Neutral Effects
B - Very likely/most players will encounter
Priority
reported in v0.12
#465
opened Sep 1, 2018 by
TerryCavanagh
5 tasks
QoL: Hide buttons for limit breaks if they can no longer do anything
reported in v0.12
#511
opened Sep 28, 2018 by
ncrecc
Enemy image buttons aren't aligned correctly in editor
reported in v0.14
#580
opened Oct 14, 2018 by
TerryCavanagh
German editor keeps sending me back to the confirmation screen.
reported in v0.14
#596
opened Oct 14, 2018 by
YinYin-Falcon
[Windows] Game audio stays tied to the first output stream
reported in v0.14
#612
opened Oct 20, 2018 by
dariota
Theoretically, AI can get stuck in an infinite loop
modding issue
reported in v0.14
#648
opened Nov 30, 2018 by
TerryCavanagh
Fall back on MCTS when decision tree complexity exceed some set level
reported in v0.14
#656
opened Nov 30, 2018 by
TerryCavanagh
Prefer to explore trees by breadth rather than depth
reported in v0.14
#658
opened Nov 30, 2018 by
TerryCavanagh
Previous Next
ProTip!
Follow long discussions with comments:>50.