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Overview

The FLEDGE sample app demonstrates how to initialize and call the Custom Audience and Ad Selection APIs in FLEDGE.

The sample app has two client classes, AdSelectionClient and CustomAudienceClient that interact with the two FLEDGE APIs. CustomAudienceClient wraps the API calls that allow apps to join and leave custom audiences (CAs) while AdSelectionClient wraps the functionality that allows apps to run ad auctions and report impressions based on the results of those auctions.

Note that this sample includes several build flavors. Developers should use the "preview" flavor and can follow the commands described in this README as is. For OEMs to use the required build flavor, you will need to update the "Preview" part of the commands to "Oems", all other instructions are the same.

About the FLEDGE API

For a full overview of how FLEDGE works, read the design proposal. Review the developer guide for details on API usage and systems integration.

Set up development environment

To test functionality of the FLEDGE API, you need to set up your development environment.

Set up bidding code and impression reporting endpoints

In order for ad selection components of the app to work, you must follow the directions for a setting up a server located in the FledgeServerSpec folder.

Launching the app

First install the app on your device by running

./gradlew installPreviewDebug

Then, you will need to enable developer options on your device.

Next, run the following commands

adb shell device_config put adservices ppapi_app_allow_list \"*\"
adb shell device_config put adservices ppapi_app_signature_allow_list \"*\"
adb shell device_config put adservices adservice_system_service_enabled true
adb shell device_config put adservices adservice_enabled true
adb shell device_config put adservices adservice_enable_status true
adb shell device_config put adservices fledge_js_isolate_enforce_max_heap_size false
adb shell device_config put adservices global_kill_switch false
adb shell setprop debug.adservices.disable_fledge_enrollment_check true
adb shell device_config put adservices fledge_custom_audience_service_kill_switch false
adb shell device_config put adservices fledge_select_ads_kill_switch false
adb shell device_config put adservices fledge_auction_server_kill_switch false
adb shell device_config put adservices fledge_auction_server_ad_render_id_enabled true
adb shell device_config put adservices fledge_auction_server_enabled true

Once the above steps are completed, you must launch with this command:

adb shell am start -n com.example.adservices.samples.fledge.sampleapp/.MainActivity -e baseUrl [base server url] 

This command will inform the app where your server endpoints are running.

For ad selection on Auction Server

  1. Set your key value server endpoint
    adb shell "device_config put adservices ad_selection_data_auction_key_fetch_uri [your key fetch endpoint uri]"
  2. Start the app with auction server configurations
    adb shell am start -n com.example.adservices.samples.fledge.sampleapp/.MainActivity \
    -e baseUrl [base server url] \
    -e auctionServerSellerSfeUrl [auction server seller front end uri] \
    -e auctionServerSeller [auction server seller name] \
    -e auctionServerBuyer [auction server buyer name]

Manage custom audiences and run ad selection

To view the end-to-end functionality of FLEDGE, you can use the toggles in the middle of the app to join and leave the "shirts" CA and the "shoes" CA which represent custom audiences for advertising shirts and shoes respectively.

Once you have joined one or both of the custom audiences, you can run ad selection by pressing the "Run Ad Selection" button. This will trigger an ad auction. The ad auction will pull the bidding and scoring logic, in the form of JavaScript files, from two web endpoints. With the way the JavaScript is set up, if the phone is part of both CAs the shoes CA will outbid the shirts CA and win the auction.

Once the ad auction is complete, the app with show the URL that would normally be used the render the ad in the top purple TextView. The app will then trigger impression reporting which will run the reportWin and reportResults functions from the JavaScript files pulled down during the ad auction. These JavaScript files will instruct FLEDGE to send some data back to two additional endpoints which will then display the HTTPS calls they received in the second and third TextViews.

Updating custom audiences in the background

The FLEDGE background fetch job will run periodically, deleting custom audiences that have passed their configured expiration time and updating custom audiences that have not been updated or joined in the last day. To test these cases, you can use the toggles in the middle of the app to join the "short expiry" and "invalid fields" CAs.

A CA that has expired is no longer eligible to participate in ad selection, and the "short expiry" CA is configured to expire 30 seconds after it is joined. Running ad selection with only the "short expiry" CA will succeed in the 30 second window but should fail afterwards without seeing any valid bids. Once the background fetch job has run, the "short expiry" CA should additionally be removed from the device.

A CA that is incomplete, or which was joined with invalid or missing fields, will not be eligible to participate in ad selection until the CA has been updated with valid fields. Using the test app, this update will occur during the background fetch job. Additionally, any CAs that have been joined will also be updated, if they haven't already been joined or updated within the last day.