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TODO
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TODO
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1.19.3 broken stuff and todo
----------------------------
GUI
-----------------------
* creative install button - resize button - maybe install all modules qwith one click
Model Spec
----------------------
clean up and optimize
Block Breaking code ( make diamond upgrade for all )
----------------------
Axe
Shovel
PickAxe
Capabilities
---------------------
some stuff is working... module storage seems to be flawless
revisit module code, especially block breaking
fluid tank doesn't store water yet except for rain??
Tweak Values not being saved
---------------------
(FIXED)module tweak values currently are not being saved (packet issue or path issue? both?)
Recipes
---------------------
revisit recipes especially given the new availability of resources
armor modules should use the next lowest tier module to craft
mod integration
---------------------
investigate what's currently possible.
Lux Capacitor
---------------------
fix glow? requires different render type (low priority)
PowerFist
--------------------
fix rendering by adjusting render type for glow
BatteryModule
--------------------
add new energy storage device
Module Check
=============================
BasicBattery->Passed
AdvancedBattery->Passed
EliteBattery->Passed
UltimateBattery->Passed
??(not built)
-----------------------------
LeatherPlating-> (test? )
IronPlating-> (test? )
DiamondPlating-> (test? )
NetheritePlating-> (test? )
EnergyShield-> (test? )
-----------------------------
TransparentArmorModule-> (test? )
-----------------------------
BasicSolarGenerator-> (test? )
AdvancedSolarGenerator-> (test? )
CoalGenerator->(unfinished)
KineticGeneratorModule-> (test? )
ThermalGeneratorModule-> (test? )
-----------------------------
AutoFeeder-> (test? )
CoolingSystem-> (test? )
FluidTank-> (test? )
MobRepulsor-> (test? )
WaterElectrolizer-> (test? )
-----------------------------
AquaAffinity-> (test? )
Fortune-> (test? )
SilkTouch-> (test? )
TunnelBore-> (test? )
VeinMiner-> (test? )
-----------------------------
BlinkDrive-> (test? )
ClimbAssist-> (test? )
DimensionalRift-> (spawns above bedrock in netherworld)
FlightControl-> (test? )
Glider-> (test? )
JetBoots-> (test? )
JumpAssist-> (test? )
Parachute-> (test? )
ShockAbsorber-> (test? )
SprintAssist-> (test? )
SwimAssist-> (test? )
-----------------------------
Invisibility-> (test? )
Megnet-> (test? )
PiglinPacification-> (test? )
-----------------------------
Axe-> (test? )
DiamondPickUpgrade-> (test? )
FlingAndSteel-> (working)
Hoe-> (working)
LeafBlower-> (test? )
PickAxe-> (test? )
Shears-> (test? )
Shovel-> (test? )
-----------------------------
Binoculars-> (test? )
NightVision-> (test? )
-----------------------------
BladeLauncher-> (test? ) (fix rendering angle at launch to match player view angle -> rotate pitch/roll before yaw (spin) )
Lightning-> (test? )
Melee-> (test? )
PlasmaCannon-> (working )
Railgun-> (not working, model not rendering)
-----------------------------
FIXME?
-----------------------------
shears should break wool blocks?