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To reproduce the issue open the example sandbox and let it run until objects start leaving the screen.
If the number of objects is reduced (By increasing the "interval" or decreasing the "duration") the flickering stops.
Additionally the flickering can reproduced if using mor complex objects alongside the nine-slices.
(Original Scenario: A particle system with container. Containing images texts and nine-slices as background.
The text was updated successfully, but these errors were encountered:
Version
Description
When creating, animating and destroying a lot of nine-slice objects the remaining alive nine-slices will eventually start flickering.
Expected behavior: All nine-slices finish their animation without glitches.
Example Test Code
https://phaser.io/sandbox/GQSpWrP5
Additional Information
To reproduce the issue open the example sandbox and let it run until objects start leaving the screen.
If the number of objects is reduced (By increasing the "interval" or decreasing the "duration") the flickering stops.
Additionally the flickering can reproduced if using mor complex objects alongside the nine-slices.
(Original Scenario: A particle system with container. Containing images texts and nine-slices as background.
The text was updated successfully, but these errors were encountered: