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Develop desktop apps from websites, using system installed browsers and NodeJS.

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System installed browsers

Gluon uses normal already installed browsers, instead of bundling a browser or relying on webview libraries.

Chromium and Firefox support

Unlike others, Gluon supports Chromium and Firefox, allowing user and developer choice.

Rapid prototyping

Gluon has simple yet powerful APIs and avoids boilerplate, allowing fast prototyping.

Actively developed

Gluon is young and quickly evolving, actively listening to feedback.

Deno support
experimental

Gluon also supports using Deno in place of NodeJS as an option.

Open Window API

Opening a Window in Gluon is as simple as one function call, with more options available if you need them like window size or loading extra code.

index.js
import * as Gluon from '@gluon-framework/gluon';

const Window = await Gluon.open('');

IPC API

IPC (Inter-Process Communication) allows you to communicate between your Node backend and website frontend.

Gluon has an easy but powerful asynchronous IPC API, which is also near-identical in Node and the exposed Gluon web API to allow even easier and quicker development.

It also has multiple versatile sub-APIs for doing common things, wrapping the base API so most developers won’t need to use a needlessly complex event-based system:

Expose

Easily expose Node functions to Web.

Store

Share common data effortlessly between Node and Web both ways.

Learn more about Gluon’s IPC here.

node.js
// In your Node backend
import * as Gluon from '@gluon-framework/gluon';
const Window = await Gluon.open('');

Window.ipc.store.config = {
  env: 'production'
};

import { writeFile } from 'fs/promises';

let log = '';
Window.ipc.log = msg => { // Log data to a log file on disk
  log += msg;
  writeFile('app.log', log); // Write to log file
};
site.js
// In your website's JS
// Get data from IPC Store
const { env } = await Gluon.ipc.store.config;
env // 'production'

// Call exposed IPC function
Gluon.ipc.log('Stored to log file!');

Idle API Experimental

The Idle API is a unique feature to Gluon, allowing you to “hibernate” or “sleep” Gluon windows to save system resources.

Hibernation fully kills the browser internally (using ~30MB of memory), whilst sleep uses a screenshot of the page as a placeholder (using ~60MB of memory).

You can either hibernate, sleep, and wake up manually with the API, or use automatic idle management which will hibernate the window when minimized for a chosen period of time, and wake it up when it’s focused again for you.

index.js
// In your Node backend
import * as Gluon from '@gluon-framework/gluon';
const Window = await Gluon.open('https://example.com');

const sleep = ms => new Promise(resolve => setTimeout(resolve, ms));
await sleep(5000); // Wait for the window to fully load

Window.idle.hibernate(); // Hibernate the window
await sleep(5000);

Window.idle.wake(); // Wake up the window
await sleep(5000);

Window.idle.sleep(); // Put the window to sleep
await sleep(5000);

Window.idle.wake(); // Wake it up again

Screenshot of a Gluon Hello World app showing versions with 2 windows, one using Chrome Canary and another using Firefox Nightly.