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Our results show that gamification increased the participation in fitness courses significantly and that users who received a suitable set of gamification ...
Jul 27, 2021 · Our results show that gamification increased the participation in fitness courses significantly and that users who received a suitable set of gamification ...
Our results show that gamification increased the participation in fitness courses significantly and that users who received a suitable set of gamification ...
A long-term investigation on the effects of (personalized) gamification on course participation in a gym. A long-term investigation on the effects of ...
Our study sought to find evidence for the effects resulting from gamification of physical activity on the users' motivation, perceived usefulness, and the ...
Missing: gym. | Show results with:gym.
To evaluate the effectiveness of the model-driven gamified fitness activity recommender system, we conducted a long-term study on 40 participants and examined ...
BACKGROUND Gamification and persuasive games are effective tools to motivate behavior change, particularly to promote daily physical activities.
Missing: gym. | Show results with:gym.
Aug 2, 2023 · Also, research showed that gamification could increase motivation and adherence to exercise and overall fitness regimes and help individuals ...
This meta-analysis confirms that gamified interventions are promising for promoting PA in various populations and suggests that gamification interventions ...
This study investigates how many social network users who used gamification continue using it after five years by checking the status of a fun button on a ...