Section 2 describes the SEPA 3D Architecture and how Arcade leverages its partitioned software architecture models to provide early dynamic property evaluations ...
Nov 1, 2003 · This paper presents a case study illustrating how Arcade uses the SEPA 3D Architecture to help manage complexity associated with dynamic property evaluation.
Arcade: early dynamic property evaluation of requirements using partitioned software architecture models. Received: 22 May 2002 / Accepted: 15 September 2002 ...
Bibliographic details on Arcade: early dynamic property evaluation of requirements using partitioned software architecture models.
Arcade: early dynamic property evaluation of requirements using partitioned software architecture models. ... requirements negotiation models with ...
Software organization and properties · Software system ... Arcade: early dynamic property evaluation of requirements using partitioned software architecture ...
Arcade: early dynamic property evaluation of requirements using partitioned software architecture models. Citing article. Nov 2003; DBLP. K. Suzanne Barber ...
Arcade: early dynamic property evaluation of requirements using partitioned software architecture models. Authors. K. Suzanne Barber · Tom Graser · Jim Holt ...
The contribution of this paper is to report on a new SEPA tool called Arcade that extends RARE evaluation by allowing the architect to evaluate dynamic ...
Arcade: early dynamic property evaluation of requirements using partitioned software architecture models · Computer Science. Requirements Engineering · 2003.