Unfortunately, when representing highly complex voxel scenes, the memory footprint can easily grow beyond the capacity of the used hardware.
This allows us to represent very detailed scenes with gigantic voxel volumes at high frame rates with our GPU-based implementation. Very large terrains or ...
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GigaVoxels is a voxel-based rendering pipeline that makes the display of very large volumetric datasets very efficient. It is adapted to memory bound ...
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A CUDA/GLSL library for the efficient 3D real-time rendering of highly detailed scenes. home · what is GigaVoxels · gallery · videos · publications
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Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels ; High-quality pre-integrated volume rendering using hardware-accelerated pixel shading.
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Feb 1, 2012 · The GI solution does indeed work with triangles, using voxels only for prefilitered volume queries. The Gigavoxel stuff, however, ray traces a ...
Missing: Volumetric Giga
Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels. In book: GPU Pro. Cyril Crassin, Fabrice Neyret, Miguel Sainz, Elmar Eisemann. A K ...
Missing: Giga Voxels.
Efficient Rendering of Highly Detailed Volumetric Scenes with Giga Voxels. In Wolfgang Engel, editor, GPU Pro - Advanced Rendering Techniques. pages 643-677 ...
new rendering pipeline for high-performance visualization of large and detailed volumetric objects. and scenes. This thesis offers contributions on four core ...
We propose a new approach to efficiently render large volumetric data sets. The system achieves interactive to real-time rendering performance for several ...
Missing: Giga | Show results with:Giga