The Firing Squad Synchronization Problem (shortly FSSP) is the problem of synchronizing a Cellular Automaton (CA), a network of identical cells ( nite automata) ...
May 9, 2001 · We study the problem to synchronize the cellular automata, that is to let all the processors enter the same state for the first time at the very ...
We study the problem to synchronize the cellular automata, that is to let all the processors enter the same state for the first time at the very same instant.
A comprehensive study is made fora synchronization problem that gives a finite‐state protocol for synchronizing a large scale of cellularautomata.
Bibliographic details on Firing Squad Synchronization Problem on Bidimensional Cellular Automata with Communication Constraints.
Concerning two-dimensional cellular automata, Shinahr [22] has shown that the minimum time to synchronize a rectangular array of m × n cells is n + m + max(n, m) ...
The firing squad synchronization problem is a problem in computer science and cellular automata in which the goal is to design a cellular automaton
Missing: Bidimensional Communication Constraints.
The Firing Squad Synchronization Problem (FSSP), one of the most well-known problems related to cellular automata, was originally proposed by Myhill in 1957 ...
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The problem involves finding a cellular automaton, such that, after a command is given, all the cells, after some finite time, enter a designated firing state ...
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One of the oldest problems associated with cellular automata is the firing synchronization problem, originally proposed by John Myhill in 1957. As with any long ...
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