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Sep 20, 2017 · This paper describes our research investigating the perception of difficulty in video games, defined as players' estimation of their chances ...
This paper investigates the perception of difficulty in video games, defined as the players' estimation of their chances of failure. We discuss our approach ...
« Difficulty Influence on Motivation over Time in Video Games using. Survival Analysis », in Proceedings of Foundation of Digital Games, 2017. [Aponte2011] M ...
From Objective to Subjective Difficulty Evaluation in Video Games ; Thomas T.C.C. Constant · PersonId : 3107; IdHAL : thomascconstant; ORCID : 0000-0002-2359-7917 ...
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Nov 2, 2018 · Thomas Constant , Guillaume Levieux , Axel Buendia, Stéphane Natkin: From Objective to Subjective Difficulty Evaluation in Video Games.
Jan 1, 2024 · These difficulty adjustment techniques can reduce the objective difficulty of a game without influencing the subjective difficulty that players perceive.
Jan 13, 2016 · My ratings system is fairly complex, but also comprehensive. It includes both objective and subjective elements to avoid down-rating a game ...
Apr 23, 2017 · This post takes a closer look at what subjectivity and objectivity are and at the different value that opinions have.
Jan 2, 2019 · If the question of good or bad is subjective then there can't be anything objectively bad. This means that someone who tortures, rapes, and ...