Gameplay metrics are the most important form of game telemetry when the purpose is to evaluate design and user. Page 4. 288. A. Drachen et al. Page 5. 289. 14 ...
(2013). Gameplay Metrics in Game User Research: Examples from the Trenches. In Game Analytics: Maximizing the Value of Player Data (1 ed., pp. 285-319).
Mar 6, 2013 · Four case studies of gameplay analyses from the development of the games Tomb Raider: Underworld and Kane & Lynch: Dog Days.
For example, giving game developers better visibility into how media products are used, and how they perform with respect to engagement and learning could ...
Gameplay Metrics in Games User Research: Examples from the Trenches. In M. Seif El-Nasr, A. Drachen, & A. Canossa (Eds.), Game Analytics (pp. 285-319) ...
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Apr 25, 2024 · Gameplay Metrics in Game User Research: Examples from the Trenches. Game Analytics, Maximizing the Value of Player Data 2013: 285-319; 2011.
Research paper thumbnail of Gameplay Metrics in Game User Research: Examples from the Trenches · Gameplay Metrics in Game User Research: Examples from the ...
205-253. Drachen, A.; Canossa, A. & Sørensen, J. (2013): Gameplay Metrics in Games User Research: Examples from the Trenches. In: Game Analytics ...
The focus is on utilizing game metrics for informing the analysis of gameplay ... Gameplay Metrics in Game User Research: Examples from the Trenches · Anders ...
Any measure of player behaviour inside the game environment (e.g., object interaction, trading, navigation, player-player interaction) is a gameplay metric ( ...