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In this paper, the author describes his experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that he hopes may be useful ...
In this paper, the author describes his experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that he hopes may be useful ...
The author describes his experiences with the design of three systems-Blue, BlueJ, and Greenfoot-and extract lessons that he hopes may be useful for ...
In this paper, the author describes his experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that he hopes may be useful ...
In this paper, the author describes his experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that he hopes may be useful ...
Nov 21, 2024 · In this chapter, the authors describe their experiences with the design of three systems-Blue, BlueJ, and Greenfoot-and extract lessons that ...
In this paper, the author describes his experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that he hopes may be useful ...
In this chapter we describe experiences with the design of a sequence of educational environments dating back more than 20 years. These systems are Blue ( ...
In this chapter, the authors describe their experiences with the design of three systems—Blue, BlueJ, and Greenfoot—and extract lessons that they hope may be ...
Blue, BlueJ, Greenfoot: Designing Educational Programming Environments · Abstract · A Short History Of Educational Programming · Complete Chapter List.