In this paper we fully extend the image space approach by using multiple environment maps for photon mapping computation to achieve interactive global ...
In this paper we fully extend the image space approach by using multiple environment maps for photon mapping computation to achieve interactive global ...
Oct 31, 2010 · Abstract, Image space photon mapping has the advantage of simple implementation on GPU without pre-computation of complex acceleration ...
We present effective solutions to these problems and show that, with multiple environment maps, the image-space photon mapping approach can achieve interactive ...
Our approach initially traces photon-rays with multiple cube-maps, and then gathers the irradiance of photons using uni- form grids filled with low-order ...
Abstract: We developed a real-time solution for approximate global illumination, where the temporal cost in complex scenes is dramatically reduced.
Aug 5, 2012 · We developed a real-time solution for approximate global illumination, where the temporal cost in complex scenes is dramatically reduced.
Our system handles dynamic scenes and moving light sources efficiently, providing useful feedback within a few seconds and high quality images within a few tens ...
We present a method for interactive global illumination computation which is embedded in the framework of Quasi-Monte Carlo photon tracing and density ...